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BranchCommit messageAuthorAge
7.10mesa: s/height/depth/ in texsubimage()Brian Paul13 years
7.9glsl: Accept precision qualifiers on sampler types, but only in ES.Kenneth Graunke13 years
arb_robustnessmesa: s/exec/disp/ in _mesa_init_histogram_dispatch()Brian Paul13 years
arb_sampler_objectsmesa: fixup r600 DRI driver for sampler object changesBrian Paul13 years
flex-and-bison-requiredGenerate lexer and parser files for tarball creation processIan Romanick13 years
masterg3dvl: Rewrite the mpeg 1&2 bitstream parserChristian König13 years
nvc0nv50: check grclass instead of chipset for 3D capsChristoph Bumiller13 years
pipe-video[g3dvl] move quantification into shadersChristian König13 years
remove-driver-datemesa: Include GIT SHA1 in GL version stringIan Romanick13 years
spice_vgalliumconfigure: remote --enable-remote, use --with-gallium-drivers=remote insteadAlon Levy13 years
[...]
 
TagDownloadAuthorAge
mesa-7.10.2commit b0866f6cfd...Ian Romanick13 years
mesa-7.9.2commit 7e9d853665...Ian Romanick13 years
mesa-7.10.1commit 565caabf40...Ian Romanick13 years
mesa-7.10commit 7a3f869a47...Ian Romanick13 years
mesa-7.9.1commit 42a9472dc6...Ian Romanick13 years
snb-magiccommit ef6967ddc2...Ian Romanick14 years
mesa-7.9commit 889cb2539b...Ian Romanick14 years
mesa-7.9-rc2commit 5d3a4317e8...Ian Romanick14 years
mesa-7.9-rc1commit 61653b488d...Ian Romanick14 years
mesa-7.8.2commit a2782af384...Ian Romanick14 years
[...]
 
AgeCommit messageAuthorFilesLines
2011-05-25glsl: Accept precision qualifiers on sampler types, but only in ES.7.9Kenneth Graunke1-2/+9
2011-05-12mesa: Fix GetVertexAttrib* inside display lists.José Fonseca1-3/+3
2011-04-16r300/compiler: Fix incorrect presubtract conversionTom Stellard1-0/+24
2011-04-05r300/compiler: Fix vertex shader MAD instructions with constant swizzlesTom Stellard1-0/+18
2011-04-04r300/compiler: apply the texture swizzle to shadow pass and fail values tooMarek Olšák1-8/+20
2011-04-04r300/compiler: propagate SaturateMode down to the result of shadow comparisonMarek Olšák1-0/+3
2011-04-03r300g: tell the GLSL compiler to lower the continue opcodeMarek Olšák1-2/+2
2011-03-31prog_optimize: Fix reallocating registers for shaders with loopsTom Stellard1-3/+14
2011-03-30u_blitter: remove invalid assertionMarek Olšák1-2/+0
2011-03-30st/mesa: Validate state before doing blits.Henri Verbeet1-0/+3
[...]
 
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