summaryrefslogtreecommitdiff
path: root/glamor/glamor.c
AgeCommit message (Expand)AuthorFilesLines
2015-05-14glamor: Replace CompositeGlyphs code [v2]Keith Packard1-16/+7
2015-05-14glamor: Compute GLSL version from GL_SHADING_LANGUAGE_VERSION (v3)Keith Packard1-9/+39
2015-03-24glamor: check max native ALU instructionsOlivier Fourdan1-0/+32
2015-03-24glamor: Eliminate GLAMOR_TEXTURE_LARGE pixmap typeKeith Packard1-17/+22
2015-03-24glamor: Eliminate separate 'large' pixmap private structureKeith Packard1-19/+19
2015-03-24glamor: Remove screen private and pixmap ptrs from pixmap private and fboKeith Packard1-10/+3
2015-03-24glamor: Remove _nf rendering functionsKeith Packard1-1/+2
2015-03-24glamor: Eliminate GLAMOR_USE_SCREEN and GLAMOR_USE_PICTURE_SCREENKeith Packard1-64/+46
2015-03-24glamor: Eliminate GLAMOR_CREATE_PIXMAP_MAP and GLAMOR_MEMORY_MAPKeith Packard1-4/+1
2015-03-24glamor: only use (un)pack_subimage when availableMaarten Lankhorst1-0/+8
2015-01-23glamor: use screen blockhandler rather than dix one (v3)Dave Airlie1-12/+11
2014-12-25glamor: Call glamor_pixmap_destroy_fbo from glamor_set_pixmap_privateMichel Dänzer1-6/+1
2014-12-11glamor: Make sure glamor_egl_close_screen wraps glamor_close_screenMichel Dänzer1-3/+3
2014-12-11glamor: Make glamor_destroy_textured_pixmap idempotentMichel Dänzer1-0/+1
2014-12-11glamor: Make glamor_set_pixmap_private not crash if the pixmap has no fboMichel Dänzer1-2/+5
2014-12-11glamor: Fix use-after-free in glamor_destroy_textured_pixmapMichel Dänzer1-3/+4
2014-12-10glamor: Reinstate glamor_(egl_)destroy_textured_pixmapMichel Dänzer1-2/+8
2014-12-09glamor: Always destroy EGL image associated with destroyed pixmapKeith Packard1-20/+6
2014-11-20glamor: Don't insert fbos from external objects into fbo cacheKeith Packard1-0/+1
2014-09-18glamor: Remove shader-based trapezoid implementation. Fixes Bug 76213.Keith Packard1-6/+0
2014-09-11glamor: Call glamor_glyphs_init from glamor_create_screen_resourcesMichel Dänzer1-1/+5
2014-07-18glamor: Add support for SHM sync fencesKeith Packard1-0/+2
2014-07-17Merge remote-tracking branch 'origin/master' into glamor-nextEric Anholt1-0/+6
2014-07-17glamor: Drop the "are we doing a series of blits or draws" logic.Eric Anholt1-5/+0
2014-07-17glamor: Remove always-true yInverted flag.Eric Anholt1-5/+0
2014-07-03glamor: Fix stack corruption in glamor_initTomasz Borowik1-3/+4
2014-06-15glamor: Remove 'tiling' shader codeKeith Packard1-2/+0
2014-06-15glamor: Replace glamor_solid_boxes and glamor_solid with GC using codeKeith Packard1-2/+0
2014-06-15glamor: Add glamor_program based 0-width dashed linesKeith Packard1-1/+10
2014-06-15glamor: Add glamor_program based copy accelerationKeith Packard1-0/+2
2014-06-15glamor: Directly reference the private key recordsKeith Packard1-9/+7
2014-06-15glamor: Replace fallback preparation codeKeith Packard1-0/+4
2014-06-12glamor: Choose max fbo size by texture + viewport sizeMarkus Wick1-1/+4
2014-04-23glamor: Fallback to system memory when fail to allocate one big fbo.Zhigang Gong1-8/+9
2014-04-23glamor: Add glamor_transfer based glamor_get_image and glamor_put_imageKeith Packard1-2/+0
2014-04-23glamor: Replace glamor_get/put_context() with just glamor_make_current().Eric Anholt1-4/+2
2014-04-03Merge remote-tracking branch 'krh/xwayland-for-keithp'Keith Packard1-1/+9
2014-04-03glamor: Add glamor_program based poly_text and image_textKeith Packard1-0/+3
2014-04-03glamor: Compute supported GLSL version and save in screen privateKeith Packard1-0/+9
2014-04-03glamor: Initialize XV shaders from glamor_xv_init instead of glamor_initKeith Packard1-6/+0
2014-04-03glamor: SetWindowPixmap is not related to RENDERKeith Packard1-3/+3
2014-04-01glamor: Add new GLAMOR_CREATE_PIXMAP_NO_TEXTURE pixmap create flagKristian Høgsberg1-1/+9
2014-03-26glamor: Add bounding box to one-fbo pixmapsKeith Packard1-0/+8
2014-03-26glamor: Get testing code using small FBOs working againKeith Packard1-1/+3
2014-03-26glamor: Select VBO path by ARB_mbr extension.Markus Wick1-0/+2
2014-03-26glamor: Update GL requirements to 2.1.Markus Wick1-2/+2
2014-03-26glamor: Use epoxy_gl_version() instead of rolling our own.Markus Wick1-3/+3
2014-03-26glamor: Use epoxy_has_gl_extension() instead of rolling our own.Markus Wick1-5/+5
2014-03-17glamor: Move up glamor_priv->flags assignment in glamor_init()Michel Dänzer1-1/+1
2014-03-17glamor: Apply debug labels to our shaders.Eric Anholt1-0/+1