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authoridr <idr>2004-06-17 21:23:05 +0000
committeridr <idr>2004-06-17 21:23:05 +0000
commit60628c118f335c0ca7ff2dc57881a395c57f4108 (patch)
treed57faff52202526f60d82529f99033749172b178
parentb819d809b1cbf3a34bc69679a51b341f8ccf1eb0 (diff)
Add client-side GLX protocol support for GL_ARB_texture_compression. The
extensions are *not* currently enabled. This is for several reaons. First, the server-side does not support texture compression, so there's no advantage to supporting it (yet) on the client-side. Second, I tried testing it with an IHV's closed-source driver (that advertises GL 1.3), but their server-side driver doesn't support the protocol. That means this code is largely untested.
-rw-r--r--xc/lib/GL/glx/Imakefile6
-rw-r--r--xc/lib/GL/glx/glx_texture_compression.c346
-rw-r--r--xc/lib/GL/glx/glxextensions.c12
-rw-r--r--xc/lib/GL/glx/glxextensions.h1
-rw-r--r--xc/lib/GL/glx/indirect.h26
-rw-r--r--xc/lib/GL/glx/indirect_init.c9
6 files changed, 398 insertions, 2 deletions
diff --git a/xc/lib/GL/glx/Imakefile b/xc/lib/GL/glx/Imakefile
index 0b9d8f022..5051550c9 100644
--- a/xc/lib/GL/glx/Imakefile
+++ b/xc/lib/GL/glx/Imakefile
@@ -73,7 +73,8 @@ LinkSourceFile(glapi_sparc.S, $(MESASRCDIR)/src/mesa/sparc)
vertarr.c \
xfont.c \
glx_pbuffer.c \
- glx_query.c
+ glx_query.c \
+ glx_texture_compression.c
GLX_OBJS = \
clientattrib.o \
@@ -99,7 +100,8 @@ LinkSourceFile(glapi_sparc.S, $(MESASRCDIR)/src/mesa/sparc)
vertarr.o \
xfont.o \
glx_pbuffer.o \
- glx_query.o
+ glx_query.o \
+ glx_texture_compression.o
GLX_DEFS = GlxDefines VidModeExtensionDefines
diff --git a/xc/lib/GL/glx/glx_texture_compression.c b/xc/lib/GL/glx/glx_texture_compression.c
new file mode 100644
index 000000000..a478c194a
--- /dev/null
+++ b/xc/lib/GL/glx/glx_texture_compression.c
@@ -0,0 +1,346 @@
+/*
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file glx_texture_compression.c
+ * Contains the routines required to implement GLX protocol for
+ * ARB_texture_compression and related extensions.
+ *
+ * \sa http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_compression.txt
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#include "packrender.h"
+#include "packsingle.h"
+
+#include <assert.h>
+
+
+void
+__indirect_glGetCompressedTexImage( GLenum target, GLint level,
+ GLvoid * img )
+{
+ __GLX_SINGLE_DECLARE_VARIABLES();
+ xGLXGetTexImageReply reply;
+ size_t image_bytes;
+
+ __GLX_SINGLE_LOAD_VARIABLES();
+ __GLX_SINGLE_BEGIN( X_GLsop_GetCompressedTexImage, 8 );
+ __GLX_SINGLE_PUT_LONG( 0, target );
+ __GLX_SINGLE_PUT_LONG( 4, level );
+ __GLX_SINGLE_READ_XREPLY();
+
+ image_bytes = reply.width;
+ assert( image_bytes <= ((4 * reply.length) - 0) );
+ assert( image_bytes >= ((4 * reply.length) - 3) );
+
+ if ( image_bytes != 0 ) {
+ _XRead( dpy, (char *) img, image_bytes );
+ if ( image_bytes < (4 * reply.length) ) {
+ _XEatData( dpy, (4 * reply.length) - image_bytes );
+ }
+ }
+
+ __GLX_SINGLE_END();
+}
+
+
+/**
+ * Internal function used for \c glCompressedTexImage1D and
+ * \c glCompressedTexImage2D.
+ */
+static void
+CompressedTexImage1D2D( GLenum target, GLint level,
+ GLenum internal_format,
+ GLsizei width, GLsizei height,
+ GLint border, GLsizei image_size,
+ const GLvoid *data, CARD32 rop )
+{
+ __GLX_DECLARE_VARIABLES();
+
+ __GLX_LOAD_VARIABLES();
+ if ( gc->currentDpy == NULL ) {
+ return;
+ }
+
+ if ( (target == GL_PROXY_TEXTURE_1D)
+ || (target == GL_PROXY_TEXTURE_2D)
+ || (target == GL_PROXY_TEXTURE_CUBE_MAP) ) {
+ compsize = 0;
+ }
+ else {
+ compsize = image_size;
+ }
+
+ cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE
+ + compsize );
+ if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
+ __GLX_BEGIN_VARIABLE( rop, cmdlen );
+ __GLX_PUT_LONG( 4, target );
+ __GLX_PUT_LONG( 8, level );
+ __GLX_PUT_LONG( 12, internal_format );
+ __GLX_PUT_LONG( 16, width );
+ __GLX_PUT_LONG( 20, height );
+ __GLX_PUT_LONG( 24, border );
+ __GLX_PUT_LONG( 28, image_size );
+ if ( compsize != 0 ) {
+ __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE,
+ data, image_size );
+ }
+ __GLX_END( cmdlen );
+ }
+ else {
+ assert( compsize != 0 );
+
+ __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 );
+ __GLX_PUT_LONG( 8, target );
+ __GLX_PUT_LONG( 12, level );
+ __GLX_PUT_LONG( 16, internal_format );
+ __GLX_PUT_LONG( 20, width );
+ __GLX_PUT_LONG( 24, height );
+ __GLX_PUT_LONG( 28, border );
+ __GLX_PUT_LONG( 32, image_size );
+ __glXSendLargeCommand( gc, gc->pc,
+ __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4,
+ data, image_size );
+ }
+}
+
+
+/**
+ * Internal function used for \c glCompressedTexSubImage1D and
+ * \c glCompressedTexSubImage2D.
+ */
+static void
+CompressedTexSubImage1D2D( GLenum target, GLint level,
+ GLsizei xoffset, GLsizei yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLsizei image_size,
+ const GLvoid *data, CARD32 rop )
+{
+ __GLX_DECLARE_VARIABLES();
+
+ __GLX_LOAD_VARIABLES();
+ if ( gc->currentDpy == NULL ) {
+ return;
+ }
+
+ if ( target == GL_PROXY_TEXTURE_3D ) {
+ compsize = 0;
+ }
+ else {
+ compsize = image_size;
+ }
+
+ cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE
+ + compsize );
+ if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
+ __GLX_BEGIN_VARIABLE( rop, cmdlen );
+ __GLX_PUT_LONG( 4, target );
+ __GLX_PUT_LONG( 8, level );
+ __GLX_PUT_LONG( 12, xoffset );
+ __GLX_PUT_LONG( 16, yoffset );
+ __GLX_PUT_LONG( 20, width );
+ __GLX_PUT_LONG( 24, height );
+ __GLX_PUT_LONG( 28, format );
+ __GLX_PUT_LONG( 32, image_size );
+ if ( compsize != 0 ) {
+ __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE,
+ data, image_size );
+ }
+ __GLX_END( cmdlen );
+ }
+ else {
+ assert( compsize != 0 );
+
+ __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 );
+ __GLX_PUT_LONG( 8, target );
+ __GLX_PUT_LONG( 12, level );
+ __GLX_PUT_LONG( 16, xoffset );
+ __GLX_PUT_LONG( 20, yoffset );
+ __GLX_PUT_LONG( 24, width );
+ __GLX_PUT_LONG( 28, height );
+ __GLX_PUT_LONG( 32, format );
+ __GLX_PUT_LONG( 36, image_size );
+ __glXSendLargeCommand( gc, gc->pc,
+ __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4,
+ data, image_size );
+ }
+}
+
+
+void
+__indirect_glCompressedTexImage1D( GLenum target, GLint level,
+ GLenum internal_format, GLsizei width,
+ GLint border, GLsizei image_size,
+ const GLvoid *data )
+{
+ CompressedTexImage1D2D( target, level, internal_format, width, 0,
+ border, image_size, data,
+ X_GLrop_CompressedTexImage1D );
+}
+
+
+void
+__indirect_glCompressedTexImage2D( GLenum target, GLint level,
+ GLenum internal_format,
+ GLsizei width, GLsizei height,
+ GLint border, GLsizei image_size,
+ const GLvoid *data )
+{
+ CompressedTexImage1D2D( target, level, internal_format, width, height,
+ border, image_size, data,
+ X_GLrop_CompressedTexImage2D );
+}
+
+
+void
+__indirect_glCompressedTexImage3D( GLenum target, GLint level,
+ GLenum internal_format,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLsizei image_size,
+ const GLvoid *data )
+{
+ __GLX_DECLARE_VARIABLES();
+
+ __GLX_LOAD_VARIABLES();
+ if ( gc->currentDpy == NULL ) {
+ return;
+ }
+
+ cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE
+ + image_size );
+ if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
+ __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexImage3D, cmdlen );
+ __GLX_PUT_LONG( 4, target );
+ __GLX_PUT_LONG( 8, level );
+ __GLX_PUT_LONG( 12, internal_format );
+ __GLX_PUT_LONG( 16, width );
+ __GLX_PUT_LONG( 20, height );
+ __GLX_PUT_LONG( 24, depth );
+ __GLX_PUT_LONG( 28, border );
+ __GLX_PUT_LONG( 32, image_size );
+ if ( image_size != 0 ) {
+ __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE,
+ data, image_size );
+ }
+ __GLX_END( cmdlen );
+ }
+ else {
+ __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexImage3D,
+ cmdlen + 4 );
+ __GLX_PUT_LONG( 8, target );
+ __GLX_PUT_LONG( 12, level );
+ __GLX_PUT_LONG( 16, internal_format );
+ __GLX_PUT_LONG( 20, width );
+ __GLX_PUT_LONG( 24, height );
+ __GLX_PUT_LONG( 28, depth );
+ __GLX_PUT_LONG( 32, border );
+ __GLX_PUT_LONG( 36, image_size );
+ __glXSendLargeCommand( gc, gc->pc,
+ __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4,
+ data, image_size );
+ }
+}
+
+
+void
+__indirect_glCompressedTexSubImage1D( GLenum target, GLint level,
+ GLint xoffset,
+ GLsizei width,
+ GLenum format, GLsizei image_size,
+ const GLvoid *data )
+{
+ CompressedTexSubImage1D2D( target, level, xoffset, 0, width, 0,
+ format, image_size, data,
+ X_GLrop_CompressedTexSubImage1D );
+}
+
+
+void
+__indirect_glCompressedTexSubImage2D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLsizei image_size,
+ const GLvoid *data )
+{
+ CompressedTexSubImage1D2D( target, level, xoffset, yoffset, width, height,
+ format, image_size, data,
+ X_GLrop_CompressedTexSubImage2D );
+}
+
+
+void
+__indirect_glCompressedTexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLsizei image_size,
+ const GLvoid *data )
+{
+ __GLX_DECLARE_VARIABLES();
+
+ __GLX_LOAD_VARIABLES();
+ if ( gc->currentDpy == NULL ) {
+ return;
+ }
+
+ cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE
+ + image_size );
+ if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
+ __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexSubImage3D, cmdlen );
+ __GLX_PUT_LONG( 4, target );
+ __GLX_PUT_LONG( 8, level );
+ __GLX_PUT_LONG( 12, xoffset );
+ __GLX_PUT_LONG( 16, yoffset );
+ __GLX_PUT_LONG( 20, zoffset );
+ __GLX_PUT_LONG( 24, width );
+ __GLX_PUT_LONG( 28, height );
+ __GLX_PUT_LONG( 32, depth );
+ __GLX_PUT_LONG( 36, format );
+ __GLX_PUT_LONG( 40, image_size );
+ if ( image_size != 0 ) {
+ __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE,
+ data, image_size );
+ }
+ __GLX_END( cmdlen );
+ }
+ else {
+ __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexSubImage3D,
+ cmdlen + 4 );
+ __GLX_PUT_LONG( 8, target );
+ __GLX_PUT_LONG( 12, level );
+ __GLX_PUT_LONG( 16, xoffset );
+ __GLX_PUT_LONG( 20, yoffset );
+ __GLX_PUT_LONG( 24, zoffset );
+ __GLX_PUT_LONG( 28, width );
+ __GLX_PUT_LONG( 32, height );
+ __GLX_PUT_LONG( 36, depth );
+ __GLX_PUT_LONG( 40, format );
+ __GLX_PUT_LONG( 44, image_size );
+ __glXSendLargeCommand( gc, gc->pc,
+ __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4,
+ data, image_size );
+ }
+}
diff --git a/xc/lib/GL/glx/glxextensions.c b/xc/lib/GL/glx/glxextensions.c
index c3367addb..1ef7594b5 100644
--- a/xc/lib/GL/glx/glxextensions.c
+++ b/xc/lib/GL/glx/glxextensions.c
@@ -210,6 +210,7 @@ static const struct extension_info known_gl_extensions[] = {
{ GL(NV_multisample_filter_hint), VER(0,0), Y, N, N, N },
{ GL(NV_point_sprite), VER(0,0), Y, N, N, N },
{ GL(NV_texgen_reflection), VER(0,0), Y, N, N, N },
+ { GL(NV_texture_compression_vtc), VER(0,0), N, N, N, N },
{ GL(NV_texture_env_combine4), VER(0,0), Y, N, N, N },
{ GL(NV_texture_rectangle), VER(0,0), Y, N, N, N },
{ GL(SGIS_generate_mipmap), VER(1,4), Y, N, N, N },
@@ -420,6 +421,10 @@ __glXExtensionsCtr( void )
SET_BIT( client_gl_support, bit );
}
else if ( known_gl_extensions[i].version_major != 0 ) {
+ /* If an extension that is required for some core GL version is
+ * not supported, clear the bit for that core GL version as well.
+ */
+
unsigned ver_bit = (6 * (known_gl_extensions[i].version_major - 1))
+ (known_gl_extensions[i].version_minor);
@@ -431,12 +436,19 @@ __glXExtensionsCtr( void )
}
}
+ /* Determine the lowest unsupported core GL version. The version before
+ * that is, therefore, the highest supported core GL version.
+ */
for ( i = 0 ; (full_support & (1 << i)) != 0 ; i++ )
/* empty */ ;
i--;
gl_major = major_table[i];
gl_minor = minor_table[i];
+#if 0
+ fprintf( stderr, "[%s:%u] Maximum client library version: %u.%u\n",
+ __func__, __LINE__, gl_major, gl_minor );
+#endif
}
}
diff --git a/xc/lib/GL/glx/glxextensions.h b/xc/lib/GL/glx/glxextensions.h
index 1ee873107..47e3207c0 100644
--- a/xc/lib/GL/glx/glxextensions.h
+++ b/xc/lib/GL/glx/glxextensions.h
@@ -162,6 +162,7 @@ enum {
GL_NV_multisample_filter_hint_bit,
GL_NV_point_sprite_bit,
GL_NV_texgen_reflection_bit,
+ GL_NV_texture_compression_vtc_bit,
GL_NV_texture_env_combine4_bit,
GL_SGIS_generate_mipmap_bit,
GL_SGIS_multisample_bit,
diff --git a/xc/lib/GL/glx/indirect.h b/xc/lib/GL/glx/indirect.h
index d5f72303f..92ca378b2 100644
--- a/xc/lib/GL/glx/indirect.h
+++ b/xc/lib/GL/glx/indirect.h
@@ -570,6 +570,32 @@ void __indirect_glMultiDrawElements(GLenum mode, const GLsizei *count, GLenum ty
void __indirect_glSampleMaskSGIS( GLfloat value, GLboolean invert );
void __indirect_glSamplePatternSGIS( GLenum pass );
+/* ARB 12. GL_ARB_texture_compression / GL 1.3 */
+
+void __indirect_glGetCompressedTexImage( GLenum target, GLint level,
+ GLvoid * img );
+void __indirect_glCompressedTexImage1D( GLenum target, GLint level,
+ GLenum internalformat, GLsizei width,
+ GLint border, GLsizei image_size, const GLvoid *data );
+void __indirect_glCompressedTexImage2D( GLenum target, GLint level,
+ GLenum internalformat, GLsizei width, GLsizei height,
+ GLint border, GLsizei image_size, const GLvoid *data );
+void __indirect_glCompressedTexImage3D( GLenum target, GLint level,
+ GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLsizei image_size, const GLvoid *data );
+void __indirect_glCompressedTexSubImage1D( GLenum target, GLint level,
+ GLint xoffset,
+ GLsizei width,
+ GLenum format, GLsizei image_size, const GLvoid *data );
+void __indirect_glCompressedTexSubImage2D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLsizei image_size, const GLvoid *data );
+void __indirect_glCompressedTexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLsizei image_size, const GLvoid *data );
+
/* 145. GL_EXT_secondary_color / GL 1.4 */
void __indirect_glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *);
diff --git a/xc/lib/GL/glx/indirect_init.c b/xc/lib/GL/glx/indirect_init.c
index 14d6c75b3..939198269 100644
--- a/xc/lib/GL/glx/indirect_init.c
+++ b/xc/lib/GL/glx/indirect_init.c
@@ -540,6 +540,15 @@ __GLapi *__glXNewIndirectAPI(void)
/* ARB 5. GL_ARB_multisample */
glAPI->SampleCoverageARB = __indirect_glSampleCoverageARB;
+ /* ARB 12. GL_ARB_texture_compression / 1.3 */
+ glAPI->GetCompressedTexImageARB = __indirect_glGetCompressedTexImage;
+ glAPI->CompressedTexImage1DARB = __indirect_glCompressedTexImage1D;
+ glAPI->CompressedTexImage2DARB = __indirect_glCompressedTexImage2D;
+ glAPI->CompressedTexImage3DARB = __indirect_glCompressedTexImage3D;
+ glAPI->CompressedTexSubImage1DARB = __indirect_glCompressedTexSubImage1D;
+ glAPI->CompressedTexSubImage2DARB = __indirect_glCompressedTexSubImage2D;
+ glAPI->CompressedTexSubImage3DARB = __indirect_glCompressedTexSubImage3D;
+
/* ARB 14. GL_ARB_point_parameters */
glAPI->PointParameterfEXT = __indirect_glPointParameterfARB;
glAPI->PointParameterfvEXT = __indirect_glPointParameterfvARB;