index
:
~airlied/virglrenderer
arb_gpu_shader5-devel
arb_gpu_shader_fp64
arb_tessellation_shader-hacks
fix-red-blit
fix-red-blit-shader
gl-4.1
gl-4.1-rebase
large-shaders
master
shader-temps-fix
so-wip
tests-new
thread-sync
virgl-gles31-sketch
virgl-gles31-sketch2
virgl-refactor-tex
virgl-wip-tess
warnings
virgil3d renderer standalone repo
airlied
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
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Author
Files
Lines
2016-06-14
vrend: fix text in stellarium.
fix-red-blit
Dave Airlie
3
-2
/
+8
2016-04-11
release.sh: fix paths
Dave Airlie
1
-2
/
+2
2016-04-11
bump version to 0.5.0 for release
Dave Airlie
1
-1
/
+1
2016-04-11
add initial release script ported from X.org
Dave Airlie
1
-0
/
+693
2016-03-31
tgsi: don't fail on unknown property
Marc-André Lureau
1
-2
/
+11
2016-03-31
tgsi: use printf-style argument for report_error()
Marc-André Lureau
1
-2
/
+9
2016-03-31
shader: avoid use after free
Marc-André Lureau
1
-4
/
+5
2016-03-31
shader: check array bounds
Marc-André Lureau
1
-2
/
+53
2016-03-16
renderer: check valid consts outside loop
Dave Airlie
1
-5
/
+5
2016-03-16
renderer: don't lookup sampler view resources repeatedly
Dave Airlie
1
-6
/
+2
2016-03-16
renderer: define last_shader_idx to avoid the geom/frag selection.
Dave Airlie
1
-7
/
+11
2016-03-16
renderer: don't re-add a sampler if it's the same.
Dave Airlie
1
-0
/
+3
2016-03-08
renderer: avoid looking up the same shader on every draw.
Dave Airlie
1
-8
/
+25
2016-03-08
renderer: add program to end of list.
Dave Airlie
1
-1
/
+1
2016-03-08
docs: add some notes on piglit test failures to avoid rehashing them
Dave Airlie
1
-0
/
+18
2016-03-08
renderer: add support for handling blit render conditions.
Dave Airlie
4
-0
/
+34
2016-03-07
build-sys: do not build tests on win32
Marc-André Lureau
1
-1
/
+1
2016-03-07
build-sys: do not build vtest on win32
Marc-André Lureau
1
-1
/
+5
2016-03-07
virglrenderer.h: remove useless struct virgl_resource
Marc-André Lureau
1
-2
/
+0
2016-03-07
renderer: remove unnecessary includes
Marc-André Lureau
1
-4
/
+0
2016-03-07
renderer: fix compilation if egl isn't supported
Marc-André Lureau
2
-2
/
+29
2016-03-07
renderer: fix undeclared read/write warnings
Marc-André Lureau
1
-0
/
+1
2016-03-07
iov: add iovec definition fallback
Marc-André Lureau
1
-0
/
+9
2016-03-07
renderer: broaden scope of HAVE_EVENTFD block
Marc-André Lureau
1
-1
/
+1
2016-03-07
build-sys: check a few headers
Marc-André Lureau
1
-1
/
+1
2016-03-07
build-sys: do not check for pthread & libdrm & gbm on win32
Marc-André Lureau
1
-3
/
+20
2016-03-07
build-sys: set bug-report location
Marc-André Lureau
1
-1
/
+1
2016-03-07
renderer: fix xonotic regression
Dave Airlie
1
-1
/
+1
2016-03-01
renderer: fix separate buffer clears
Dave Airlie
1
-3
/
+28
2016-03-01
shader: handle integer samplering properly.
Dave Airlie
1
-6
/
+37
2016-03-01
renderer: handle RGB16F uploads properly
Dave Airlie
1
-0
/
+1
2016-02-29
renderer: fix fbo-draw-buffers-blend
Dave Airlie
1
-2
/
+2
2016-02-29
renderer: fix frag depth writing from texture
HEAD
master
Dave Airlie
1
-6
/
+9
2016-02-29
shader: fixes viewport-no-gs.shader_test
Marc-André Lureau
1
-0
/
+14
2016-02-29
shader: fixes piglit layer-gs-no-write
Marc-André Lureau
1
-1
/
+14
2016-02-29
renderer: remove stencil attachments better
Dave Airlie
1
-3
/
+13
2016-02-29
renderer: handle gaps in vertex shader inputs
Dave Airlie
3
-2
/
+9
2016-02-29
shader: improve TXQ translation
Marc-André Lureau
1
-7
/
+47
2016-02-26
Fix alpha-test regression
Marc-André Lureau
1
-0
/
+1
2016-02-26
add ax_code_coverage.m4 for distros that don't ship it.
Dave Airlie
1
-0
/
+229
2016-02-26
fix pthread_libs addition
Dave Airlie
1
-1
/
+1
2016-02-26
configure: check for -lgbm
Michal Privoznik
2
-1
/
+4
2016-02-26
add missing ax_pthread for distros that don't have it
Dave Airlie
1
-0
/
+309
2016-02-18
bump to 0.4.1 for regression fix
Dave Airlie
1
-1
/
+1
2016-02-18
vrend: fix VREND_MAX_CTX checks
Marc-André Lureau
1
-5
/
+6
2016-02-18
shader: add a few handled texture type
Marc-André Lureau
1
-0
/
+7
2016-02-18
Fix potential leak in fill_interpolants()
Marc-André Lureau
1
-0
/
+1
2016-02-18
Fix i965 crash with bin/gl-3.1-vao-broken-attrib
Marc-André Lureau
1
-0
/
+10
2016-02-17
bump library minor to 0.2
Dave Airlie
1
-1
/
+1
2016-02-17
version: bump to 0.4.0
Dave Airlie
1
-1
/
+1
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