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author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2016-03-03 18:46:50 +0100 |
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committer | Dave Airlie <airlied@redhat.com> | 2016-03-07 13:47:50 +1000 |
commit | 4e9085fc65a7861a3e739dd24992927c3fec84e5 (patch) | |
tree | 9218099dbe8ba8dce5740410f5caf8dc00226ee4 | |
parent | 590728af9518961e5e727dcc1acec8efdea27687 (diff) |
virglrenderer.h: remove useless struct virgl_resource
Found thanks to IWYU.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
-rw-r--r-- | src/virglrenderer.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/virglrenderer.h b/src/virglrenderer.h index e9d3e83..c6dc055 100644 --- a/src/virglrenderer.h +++ b/src/virglrenderer.h @@ -73,8 +73,6 @@ VIRGL_EXPORT void virgl_renderer_get_rect(int resource_id, struct iovec *iov, un VIRGL_EXPORT int virgl_renderer_get_fd_for_texture(uint32_t tex_id, int *fd); -struct virgl_resource; - /* virgl bind flags - these are compatible with mesa 10.5 gallium. but are fixed, no other should be passed to virgl either. */ #define VIRGL_RES_BIND_DEPTH_STENCIL (1 << 0) |