Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-03-16 | glx-create-context testHEADmaster | Dave Airlie | 2 | -0/+162 | |
2011-03-14 | glean/shaderAPI: Define APIENTRY if not defined. | Vinson Lee | 1 | -0/+4 | |
Fixes Mac OS X build. | |||||
2011-03-14 | glean/pixelFormats: s/__func__/__FUNCTION__/ | Vinson Lee | 1 | -1/+1 | |
__func__ is not available on MSVC. | |||||
2011-03-14 | s/WIN32/_WIN32/ | José Fonseca | 11 | -12/+12 | |
The proper macro for Windows operating systems is _WIN32 and not WIN32. Thanks to Vinson Lee to remind me of that. | |||||
2011-03-14 | fbo-*-formats: redraw in key_func | Marek Olšák | 2 | -6/+2 | |
2011-03-14 | glean/pixelFormats: test EXT_texture_snorm | Marek Olšák | 2 | -0/+79 | |
2011-03-14 | glean/pixelFormats: test ARB_texture_rg | Marek Olšák | 2 | -0/+174 | |
2011-03-14 | glean/pixelFormats: remove #ifdefs | Marek Olšák | 1 | -41/+6 | |
2011-03-14 | glean: use glew in glwrap.h | Marek Olšák | 1 | -1029/+2 | |
2011-03-13 | arb_color_buffer_float/queries: Move declaration to block start. | José Fonseca | 1 | -1/+2 | |
2011-03-13 | Portability build fixes for MinGW. | José Fonseca | 11 | -7/+26 | |
2011-03-13 | shader_runner: libgen.h not available on MSVC; use _splitpath instead. | José Fonseca | 1 | -0/+17 | |
2011-03-13 | early-z: update to check for early pass/reject too | Christoph Bumiller | 1 | -5/+22 | |
So far only tested for early update of the depth buffer. | |||||
2011-03-13 | Consolidate the code of the fbo-*-formats tests | Marek Olšák | 5 | -424/+142 | |
2011-03-13 | Rename the ARB_color_buffer_float tests for readability | Marek Olšák | 1 | -1/+1 | |
2011-03-13 | Improve/split the ARB_color_buffer_float tests | Marek Olšák | 10 | -125/+209 | |
2011-03-13 | util: add functions piglit_probe_pixel_rgb(a)_silent | Marek Olšák | 2 | -0/+42 | |
which don't print anything, but can return the probed pixel color. | |||||
2011-03-13 | Add NV_texture_barrier/blending-in-shader to all.tests | Marek Olšák | 1 | -0/+4 | |
2011-03-12 | glsl-1.30: Add tests for texture(sampler2DShadow, vec3) | Chad Versace | 14 | -0/+353 | |
Test each combination of (depth_texture_mode, texture_compare_func), where: depth_texture_mode is one of {red, luminance, intensity, alpha} texture_compare_func is one of {greater, always, never} Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-12 | glsl-1.30: Add all shader_runner tests in spec/glsl-1.30/execution | Chad Versace | 1 | -0/+4 | |
Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-12 | arb_texture_rg: Add execution tests for shadow2D() | Chad Versace | 6 | -0/+127 | |
Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-12 | shaders: Add tests for shadow2D() | Chad Versace | 11 | -0/+268 | |
Test shadow2D(sampler2DShadow, vec3) for every combination of (depth_mode, compare_func), where - depth_mode is a one of {luminance, intensity, alpha} - compare_func is a one of {greater, always, never} Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-12 | shader_runner: Allow setting of GL_TEXTURE_COMPARE_FUNC | Chad Versace | 1 | -0/+18 | |
Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-12 | shader_runner: Allow setting of GL_DEPTH_TEXTURE_MODE | Chad Versace | 1 | -0/+25 | |
Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-12 | shader_runner: Implicity determine shader path from script filepath | Chad Versace | 1 | -1/+9 | |
If argv[2] is not given, then set `path = dirname(argv[1])`. Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-12 | util: Add function piglit_get_glsl_version() | Chad Versace | 2 | -0/+40 | |
Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-12 | util: Change signature of piglit_get_gl_version() | Chad Versace | 3 | -20/+17 | |
Change signature from piglit_get_gl_version(bool *es, float *version) to piglit_get_gl_version(bool *es, int *major_version, int *minor_version) This eliminates floating point error. Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-12 | util: Remove duplicate definitions of piglit_set_tolerance() | Chad Versace | 4 | -51/+33 | |
Replace the two identical definitions in piglit-util-gl.c and in piglit-util-gles2.c with a single definition in piglit-util.c. Signed-off-by: Chad Versace <chad@chad-versace.us> | |||||
2011-03-12 | all.tests: Blacklist some shader tests that cause memory explosions | Chad Versace | 2 | -0/+25 | |
Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-12 | all.tests: Automatically import all shader runner tests in /tests/shaders | Chad Versace | 1 | -382/+25 | |
This eliminates the ridiculously long enumeration of each shader runner test. Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-12 | framework: Support running Piglit with an out-of-tree build | Chad Versace | 2 | -2/+11 | |
To run Piglit with an out-of-tree build, set the environment variable PIGLIT_BUILD_DIR. For example: $ env PIGLIT_BUILD_DIR=/path/to/piglit/build/dir \ ./piglit-run.py tests/sanity.tests results/sanity.results Signed-off-by: Chad Versace <chad.versace@intel.com> | |||||
2011-03-11 | re-alphabetize tests lists | Brian Paul | 1 | -11/+11 | |
2011-03-11 | gl30basic: test basic GL 3.0 features | Brian Paul | 3 | -0/+202 | |
2011-03-11 | blending-in-shader: new test for NV_texture_barrier | Marek Olšák | 4 | -0/+135 | |
2011-03-11 | util: add piglit_probe_image_rgb* functions | Marek Olšák | 2 | -0/+68 | |
2011-03-11 | gles2: fix piglit_rgbw_texture parameters | Marek Olšák | 2 | -2/+2 | |
2011-03-10 | early-z: add test to check for early depth testing bugs | Christoph Bumiller | 3 | -0/+150 | |
If early fragment tests cause the depth buffer to be also updated before the fragment shader is run, it has to be disabled whenever alpha testing is enabled or discard is used. | |||||
2011-03-09 | cmake: Only build i386 glean on Mac OS X. | Vinson Lee | 1 | -2/+1 | |
glean on Mac OS X can currently only be built as 32-bit. The Mac OS X build use to work but sometime recently the -m32 flag stopped being passed to the compiler or linker. This patch uses CMAKE_OSX_ARCHITECTURES instead of trying to pass -m32 by setting the flags. | |||||
2011-03-09 | fbo-srgb-blit: Also test EXT_framebuffer_sRGB. | Henri Verbeet | 1 | -7/+26 | |
2011-03-08 | Add a test for FBO blits between RGB and sRGB formats. | Henri Verbeet | 3 | -0/+124 | |
2011-03-07 | fragment-center: New test for where the implementation samples fragments. | Eric Anholt | 3 | -0/+101 | |
All drivers I've seen implement the fragment location this way (pixel center), but I'm having a hard time locating exact specification claiming this for polygons even though a lot of text suggests this. | |||||
2011-03-07 | cmake: Put the binaries in the right place for MSVS too. | José Fonseca | 1 | -2/+10 | |
Until now MSVS was putting binaries on a Debug/Release/etc sub-directory. This implied using CMAKE_RUNTIME_OUTPUT_DIRECTORY and CMAKE_LIBRARY_OUTPUT_DIRECTORY instead of deprecated EXECUTABLE_OUTPUT_PATH and LIBRARY_OUTPUT_PATH vars. | |||||
2011-03-07 | cmake: Allow GL/glext.h to be specified separately. | José Fonseca | 19 | -0/+34 | |
glext.h is not bundled on MSVC, so its path needs to be included separately. It might be also useful on other platforms to override the system's glext.h with a more recent one. | |||||
2011-03-07 | glx-swap-event: Prevent build failures when GLX_INTEL_swap_event is not ↵ | José Fonseca | 1 | -2/+2 | |
available. | |||||
2011-03-07 | fbo-storage-formats: print framebuffer completeness status (for debugging) | Marek Olšák | 1 | -0/+3 | |
2011-03-07 | fbo-storage-completeness: test that RenderbufferStorage affects completeness | Marek Olšák | 3 | -0/+250 | |
2011-03-07 | texture-rg: increase tolerance for compressed formats | Marek Olšák | 1 | -1/+1 | |
2011-03-07 | instanced_arrays: new test for ARB_instanced_arrays without ARB_draw_instanced | Marek Olšák | 5 | -0/+212 | |
2011-03-05 | all.tests: Fix typos of 'redeclaration'. | Vinson Lee | 1 | -2/+2 | |
2011-03-04 | Redeclare an unsized array with an initializer | Gordon Jin | 3 | -0/+55 | |
Reproduces Mesa bugzilla #34374. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> |