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Diffstat (limited to 'tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-const-builtin-lrp.shader_test')
-rw-r--r--tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-const-builtin-lrp.shader_test20
1 files changed, 20 insertions, 0 deletions
diff --git a/tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-const-builtin-lrp.shader_test b/tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-const-builtin-lrp.shader_test
new file mode 100644
index 000000000..1fdcb962b
--- /dev/null
+++ b/tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-const-builtin-lrp.shader_test
@@ -0,0 +1,20 @@
+[require]
+GLSL >= 1.50
+GL_ARB_gpu_shader_fp64
+
+[vertex shader passthrough]
+
+[fragment shader]
+#version 150
+#extension GL_ARB_gpu_shader_fp64 : enable
+void main()
+{
+ const dvec4 red = dvec4(1.0, 0.0, 0.0, 1.0);
+ const dvec4 blue = dvec4(0.0, 0.0, 1.0, 1.0);
+ const dvec4 mixer = dvec4(0.5);
+ gl_FragColor = vec4(mix(red, blue, mixer));
+}
+
+[test]
+draw rect -1 -1 2 2
+probe all rgb 0.5 0.0 0.5