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Diffstat (limited to 'tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-const-builtin-fract.shader_test')
-rw-r--r--tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-const-builtin-fract.shader_test19
1 files changed, 19 insertions, 0 deletions
diff --git a/tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-const-builtin-fract.shader_test b/tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-const-builtin-fract.shader_test
new file mode 100644
index 000000000..e1b9951de
--- /dev/null
+++ b/tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-const-builtin-fract.shader_test
@@ -0,0 +1,19 @@
+[require]
+GLSL >= 1.50
+GL_ARB_gpu_shader_fp64
+
+[vertex shader passthrough]
+
+[fragment shader]
+#extension GL_ARB_gpu_shader_fp64 : enable
+void main()
+{
+ const double x = fract(1.7lf);
+ const double y = fract(6.0lf);
+ const double z = fract(-1.7lf); /* should be 0.3 */
+ gl_FragColor = vec4(x, y, z, 1.0);
+}
+
+[test]
+draw rect -1 -1 2 2
+probe all rgb 0.7 0.0 0.3