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authorIlia Mirkin <imirkin@alum.mit.edu>2016-02-27 16:16:28 -0500
committerIlia Mirkin <imirkin@alum.mit.edu>2016-03-28 20:29:29 -0400
commitb4c0c514b10ed85b50e4fc3bbd9c740db21e5720 (patch)
tree15196c2adbb21a98cf1b714336b455849aab8907 /docs
parent720670a615590e37a7e85852527a590778e6f273 (diff)
mesa: add OES_texture_buffer and EXT_texture_buffer support
Allow ES 3.1 contexts to access the texture buffer functionality. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 88c14c4c67d..03ebf70fb0f 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -269,7 +269,7 @@ GLES3.2, GLSL ES 3.2
GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done)
GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
GL_OES_texture_border_clamp DONE (all drivers)
- GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
+ GL_OES_texture_buffer DONE (core only)
GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)