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2016-01-11remove debugscont4Abdiel Janulgue6-126/+129
2016-01-07vs-op-selection-bool-float-float.shader_testAbdiel Janulgue1-27/+53
2015-12-22Improved 16-byte alignment of gather entries pass algorithmAbdiel Janulgue1-22/+77
2015-12-21Don't update channel masks if the gather table is untouched (not re-indexed\!)Abdiel Janulgue1-1/+6
2015-12-21glsl-1.10/execution/built-in-functions/vs-op-selection-bool-vec4-vec4.shader_...Abdiel Janulgue1-11/+22
2015-12-18Fix vs-op-sub-float-mat2x3.shader_testAbdiel Janulgue1-13/+24
2015-12-18some progress in boolsAbdiel Janulgue1-38/+61
2015-12-18s3Abdiel Janulgue1-4/+18
2015-12-14s2Abdiel Janulgue2-13/+35
2015-12-07mAbdiel Janulgue3-22/+34
2015-12-01mAbdiel Janulgue6-76/+178
2015-11-25testing_round1contiguous_uniforms4Abdiel Janulgue3-12/+12
2015-11-25fix builtins crashAbdiel Janulgue1-4/+2
2015-11-24fix alignmentAbdiel Janulgue2-18/+23
2015-11-24remove_printfsAbdiel Janulgue9-140/+139
2015-11-20reduce table lookupsAbdiel Janulgue1-14/+13
2015-11-20Wrap when checking for free slotsAbdiel Janulgue1-11/+30
2015-11-19changesAbdiel Janulgue2-41/+42
2015-11-18working proper ringbufferAbdiel Janulgue7-45/+61
2015-11-18vec4: Calculate size of live arrays during compile timeAbdiel Janulgue1-0/+12
2015-11-18clear old binding table entriesAbdiel Janulgue1-0/+4
2015-11-18Calculate size of live arrays during compile timeAbdiel Janulgue2-3/+15
2015-11-16Fix case where the uniform storage triggers an update before a recompile.Abdiel Janulgue1-1/+2
2015-11-12Don't allocate space for entries which has 0 live array entries. At theAbdiel Janulgue7-78/+101
2015-11-11fix mat2x3: take into consideration rows!Abdiel Janulgue1-7/+10
2015-11-11increment offset based on live arrays not the whole storage size itselfAbdiel Janulgue1-42/+38
2015-11-11clear old entries for fs gatherAbdiel Janulgue1-19/+31
2015-11-09sAbdiel Janulgue4-32/+50
2015-11-06256-bit entry trackerAbdiel Janulgue3-10/+55
2015-11-02testingAbdiel Janulgue14-177/+350
2015-10-21working_builtinsAbdiel Janulgue8-28/+52
2015-10-21nohangAbdiel Janulgue11-30/+114
2015-10-21builtinAbdiel Janulgue1-3/+3
2015-10-21sAbdiel Janulgue6-31/+95
2015-10-21builtin support for gather tableAbdiel Janulgue2-2/+34
2015-10-21alloc builtin containerAbdiel Janulgue2-0/+4
2015-10-19Only add non-builtins to the update tableAbdiel Janulgue2-1/+5
2015-10-16vec4: assert on invalid gather maskAbdiel Janulgue1-0/+1
2015-10-16Don't wait until the ringbuffer is full to reset the offsets. Reset it right ...contiguous_uniforms2Abdiel Janulgue6-57/+91
2015-10-12working vec4 backend?Abdiel Janulgue3-3/+64
2015-10-12export brw_copy_gather_table_entry()Abdiel Janulgue2-7/+10
2015-10-09working matricesAbdiel Janulgue2-10/+22
2015-10-06WIP: Use gather constants to repack uniforms.Abdiel Janulgue10-34/+416
2015-09-29mesa: Add driver hook UniformStorageChangeAbdiel Janulgue2-0/+14
2015-09-24mesa: export _mesa_init_shader_program()Abdiel Janulgue2-5/+6
2015-09-11i965: Enable push constants for UBOsAbdiel Janulgue2-2/+2
2015-09-11i965: Disable gather push constants for null constantsAbdiel Janulgue3-0/+15
2015-09-11i965: Program the push constants state using the gather tableAbdiel Janulgue5-13/+79
2015-09-11i965: Upload UBO surfaces before emitting constant state packetAbdiel Janulgue1-6/+6
2015-09-11i965/vec4: Pack UBO registers right after uniform registersAbdiel Janulgue1-13/+25