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2015-07-17i965: Disable resource streamer in BLORPbroadwell_rs_hw_bt_onlyAbdiel Janulgue1-0/+2
2015-07-17i965: Upload binding tables in hw-generated binding table format.Abdiel Janulgue1-9/+55
2015-07-17i965: Implement interface to edit binding table entriesAbdiel Janulgue2-0/+64
2015-07-17i965: Enable hardware-generated binding tables on render path.Abdiel Janulgue8-4/+128
2015-07-17i965: Enable resource streamer for the batchbufferAbdiel Janulgue7-2/+36
2015-07-17i965: Define HW-binding table and resource streamer control opcodesAbdiel Janulgue2-0/+33
2015-07-16i965/cs: Use dispatch width of 8 for cs terminate payload setupJordan Justen1-1/+1
2015-07-16i965/cs: Return 1 for regs_read on CS_OPCODE_CS_TERMINATEJordan Justen1-0/+3
2015-07-16program: Allow redundant OPTION ARB_fog_* directives.Kenneth Graunke1-13/+37
2015-07-16i965: Push miptree tiling request into flagsBen Widawsky7-47/+51
2015-07-16Revert "i965: Push miptree tiling request into flags"Ben Widawsky7-51/+47
2015-07-16i965: Push miptree tiling request into flagsBen Widawsky7-47/+51
2015-07-16i965/fs: Factor out universally broken calculation of the register component ...Francisco Jerez4-12/+23
2015-07-16i965: Implement nir_op_uadd_carry and _usub_borrow without accumulator.Francisco Jerez3-35/+12
2015-07-16i965: Implement b2f and b2i using negation.Francisco Jerez2-9/+2
2015-07-16gallium: add interface for writable shader buffersMarek Olšák2-0/+28
2015-07-16gallium: add interface for writable shader imagesMarek Olšák10-27/+120
2015-07-16gallium: add new limits for shader buffers and imagesMarek Olšák3-4/+5
2015-07-16gallium: add BIND flags for R/W buffers and imagesMarek Olšák7-13/+19
2015-07-16gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGSMarek Olšák15-0/+18
2015-07-16i965/gen9: Use custom MOCS entries set up by the kernel.Francisco Jerez2-7/+7
2015-07-16clover: little OpenCL status code logging cleanEdB5-25/+32
2015-07-16glsl: avoid compiler's segfault when processing operators with void argumentsRenaud Gaubert2-2/+16
2015-07-16r200: fix some potential big endian issuesRoland Scheidegger5-129/+140
2015-07-16radeon: fix some potential big endian issuesRoland Scheidegger4-90/+76
2015-07-16radeon/r200: mark state atoms as dirty after blitsRoland Scheidegger2-0/+24
2015-07-16r200: fix fbo rendering by disabling optimized texture format chooserRoland Scheidegger1-1/+13
2015-07-15i965: Fix 32 bit build warnings in intel_get_yf_ys_bo_size()Anuj Phogat1-3/+3
2015-07-15i965: Optimize batchbuffer macros.Matt Turner6-42/+70
2015-07-15i965: Add and use USED_BATCH macro.Matt Turner6-22/+25
2015-07-15i965: Split batch emission from relocation functions.Matt Turner2-34/+30
2015-07-15i965: Move BEGIN_BATCH() into same control flow as ADVANCE_BATCH().Matt Turner1-2/+2
2015-07-15osmesa: fix OSMesaPixelsStore typoBrian Paul2-2/+2
2015-07-14vc4: Cache the texture p1 for the sampler.Eric Anholt3-49/+69
2015-07-14vc4: Cache texture p0/p1 setup for the sampler view.Eric Anholt3-28/+43
2015-07-14vc4: Move uniforms handling to a separate file.Eric Anholt3-314/+341
2015-07-14vc4: Fix some -Wdouble-promotion warnings.Eric Anholt3-6/+6
2015-07-14i965/cs: Initialize GPGPU Thread CountJordan Justen2-0/+25
2015-07-14vc4: Fix compiler warnings on release builds.Eric Anholt4-7/+14
2015-07-14vc4: Add better debug for register allocation failure.Eric Anholt1-1/+5
2015-07-14vc4: Drop reloc_count tracking for debug asserts on non-debug builds.Eric Anholt1-0/+10
2015-07-14vc4: Rework cl handling to be friendlier to the compiler.Eric Anholt6-152/+203
2015-07-14vc4: Make a helper function for getting the current offset in the CL.Eric Anholt4-20/+21
2015-07-14vc4: Drop separate cl*_reloc_hindex().Eric Anholt1-18/+6
2015-07-14vc4: Store reloc pointers as pointers, not offsets.Eric Anholt1-5/+5
2015-07-14vc4: Add perf debug for when we wait on BOs.Eric Anholt4-43/+72
2015-07-14i965: Mark constant static data as const.Matt Turner2-23/+23
2015-07-14glsl: Lower shader storage buffer object loads to GLSL IR instrinsicsSamuel Iglesias Gonsalvez1-8/+65
2015-07-14glsl: Lower shader storage buffer object writes to GLSL IR instrinsicsSamuel Iglesias Gonsalvez1-130/+311
2015-07-14glsl: Don't do copy propagation on buffer variablesIago Toral Quiroga1-1/+1