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authorHans de Goede <hdegoede@redhat.com>2015-09-09 15:52:08 +0200
committerIlia Mirkin <imirkin@alum.mit.edu>2015-09-09 11:57:34 -0400
commitac066bf65cb585a4f6b4a2fb1d055b033f2b94ae (patch)
tree2ff41d06d10f4509b822433964dd519008820226
parent30a915bd174a4a4dd950870eca19dde45bbd524b (diff)
nv30: Fix color resolving for nv3x cards
We do not have a generic blitter on nv3x cards, so we must use the sifm object for color resolving. This commit divides the sources and dest surfaces in to tiles which match the constraints of the sifm object, so that color resolving will work properly on nv3x cards. Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "11.0" <mesa-stable@lists.freedesktop.org>
-rw-r--r--src/gallium/drivers/nouveau/nv30/nv30_miptree.c38
1 files changed, 37 insertions, 1 deletions
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c
index 76bb8b817f..735c718c4b 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c
@@ -149,14 +149,50 @@ static void
nv30_resource_resolve(struct nv30_context *nv30,
const struct pipe_blit_info *info)
{
+ struct nv30_miptree *src_mt = nv30_miptree(info->src.resource);
struct nv30_rect src, dst;
+ unsigned x, x0, x1, y, y1, w, h;
define_rect(info->src.resource, 0, info->src.box.z, info->src.box.x,
info->src.box.y, info->src.box.width, info->src.box.height, &src);
define_rect(info->dst.resource, 0, info->dst.box.z, info->dst.box.x,
info->dst.box.y, info->dst.box.width, info->dst.box.height, &dst);
- nv30_transfer_rect(nv30, BILINEAR, &src, &dst);
+ x0 = src.x0;
+ x1 = src.x1;
+ y1 = src.y1;
+
+ /* On nv3x we must use sifm which is restricted to 1024x1024 tiles */
+ for (y = src.y0; y < y1; y += h) {
+ h = y1 - y;
+ if (h > 1024)
+ h = 1024;
+
+ src.y0 = 0;
+ src.y1 = h;
+ src.h = h;
+
+ dst.y1 = dst.y0 + (h >> src_mt->ms_y);
+ dst.h = h >> src_mt->ms_y;
+
+ for (x = x0; x < x1; x += w) {
+ w = x1 - x;
+ if (w > 1024)
+ w = 1024;
+
+ src.offset = y * src.pitch + x * src.cpp;
+ src.x0 = 0;
+ src.x1 = w;
+ src.w = w;
+
+ dst.offset = (y >> src_mt->ms_y) * dst.pitch +
+ (x >> src_mt->ms_x) * dst.cpp;
+ dst.x1 = dst.x0 + (w >> src_mt->ms_x);
+ dst.w = w >> src_mt->ms_x;
+
+ nv30_transfer_rect(nv30, BILINEAR, &src, &dst);
+ }
+ }
}
void