diff options
author | Dylan Baker <dylan@pnwbakers.com> | 2017-11-03 15:50:40 -0700 |
---|---|---|
committer | Adam Jackson <ajax@redhat.com> | 2017-11-06 14:30:28 -0500 |
commit | 09961387c2ef127a822a7efa07d66633545a8abd (patch) | |
tree | 642161a8c56b4b5245a25d431d4a6d92734b0d17 | |
parent | 500b137bbdba1cd8ae943849fef6e79fdd4eca40 (diff) |
Move headers into structured include directory
So that meson can use that as an include path for dependencies.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
-rw-r--r-- | Makefile.am | 10 | ||||
-rw-r--r-- | include/GL/glxint.h (renamed from glxint.h) | 0 | ||||
-rw-r--r-- | include/GL/glxmd.h (renamed from glxmd.h) | 0 | ||||
-rw-r--r-- | include/GL/glxproto.h (renamed from glxproto.h) | 0 | ||||
-rw-r--r-- | include/GL/glxtokens.h (renamed from glxtokens.h) | 0 | ||||
-rw-r--r-- | include/GL/internal/glcore.h (renamed from glcore.h) | 0 |
6 files changed, 5 insertions, 5 deletions
diff --git a/Makefile.am b/Makefile.am index 40cb57c..0c50dcc 100644 --- a/Makefile.am +++ b/Makefile.am @@ -1,13 +1,13 @@ gldir = $(includedir)/GL gl_HEADERS = \ - glxint.h \ - glxmd.h \ - glxproto.h \ - glxtokens.h + include/GL/glxint.h \ + include/GL/glxmd.h \ + include/GL/glxproto.h \ + include/GL/glxtokens.h glinternaldir = $(includedir)/GL/internal glinternal_HEADERS = \ - glcore.h + include/GL/internal/glcore.h pkgconfigdir = $(libdir)/pkgconfig pkgconfig_DATA = glproto.pc diff --git a/glxint.h b/include/GL/glxint.h index 9da4910..9da4910 100644 --- a/glxint.h +++ b/include/GL/glxint.h diff --git a/glxmd.h b/include/GL/glxmd.h index 96c07db..96c07db 100644 --- a/glxmd.h +++ b/include/GL/glxmd.h diff --git a/glxproto.h b/include/GL/glxproto.h index b207d93..b207d93 100644 --- a/glxproto.h +++ b/include/GL/glxproto.h diff --git a/glxtokens.h b/include/GL/glxtokens.h index a95082e..a95082e 100644 --- a/glxtokens.h +++ b/include/GL/glxtokens.h diff --git a/glcore.h b/include/GL/internal/glcore.h index 547b111..547b111 100644 --- a/glcore.h +++ b/include/GL/internal/glcore.h |