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author | pmoreau <pmoreau@web> | 2017-07-05 17:20:17 +0000 |
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committer | nouveau <iki-nouveau@freedesktop.org> | 2017-07-05 17:20:17 +0000 |
commit | 6b016cbfadf060d7541efd3b27485423a351a914 (patch) | |
tree | b85baaeca85498dfa34024d6d344e637a1f4d92b | |
parent | 5a41022b84d73452e03aac5b488b8794e6f759c4 (diff) |
Remove link to NVIDIA blogpost from the DRI section
-rw-r--r-- | IntroductoryCourse.mdwn | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/IntroductoryCourse.mdwn b/IntroductoryCourse.mdwn index fe1baa2..1027254 100644 --- a/IntroductoryCourse.mdwn +++ b/IntroductoryCourse.mdwn @@ -26,7 +26,6 @@ The Direct Rendering Infrastructure, also known as the DRI, is a framework for a 1. [[Introduction to the Direct Rendering Infrastructure|http://dri.sourceforge.net/doc/DRIintro.html]] by Brian Paul, 2000 * <small>General introduction to what DRI is all about. If you are interested in 3d, read section 5, _DRI Components_.</small> 1. [[DRI Explanation|http://people.freedesktop.org/~ajax/dri-explanation.txt]] - the previous article covers the same and has better description however. -1. [Life of a triangle - NVIDIA's logical pipeline](https://developer.nvidia.com/content/life-triangle-nvidias-logical-pipeline) ## A peek inside |