summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorimirkin <imirkin@web>2018-04-04 16:16:34 +0000
committerIkiWiki <ikiwiki.info>2018-04-04 16:16:34 +0000
commit2b58fd5ce41e8ab505c0f3c843d16728bfd761dc (patch)
tree8feea0eab7135e4cfdddb22f9664630241dad216
parent8a8e2a3f5f9175fa9a1930f59dca39f6f3078a33 (diff)
update block architecture diagram link
-rw-r--r--NvHardwareDocs.mdwn2
1 files changed, 1 insertions, 1 deletions
diff --git a/NvHardwareDocs.mdwn b/NvHardwareDocs.mdwn
index 8bfcd63..301e34e 100644
--- a/NvHardwareDocs.mdwn
+++ b/NvHardwareDocs.mdwn
@@ -5,7 +5,7 @@
We collect NV video card hardware information here.
* [[envytools|https://github.com/envytools/envytools]]: THE repository of reverse engineered documentation and RE tools
-* [[Block Architecture Diagram|http://www.digit-life.com/articles2/gffx/nv40-part1-a.html]] for the GeForce series
+* [[Block Architecture Diagram|http://ixbtlabs.com/articles2/gffx/nv40-part1-a.html]] for the GeForce series
* [[block diagrams|http://freenv.svn.sourceforge.net/viewvc/freenv/doc/shaderinsnformat/bitdiagen/]] for the nouveau series 40 instruction format
* The [[the freenv|http://sourceforge.net/projects/freenv/]] project has some techical code in it's SVN (only for experts, not much useable)
* [[Shading FAQ|http://web.archive.org/web/20090123215411/http://developer.nvidia.com/object/geforce3_faq.html]] for GeForce