diff options
author | Eric Anholt <eric@anholt.net> | 2013-04-18 17:57:15 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2013-04-18 17:57:46 -0700 |
commit | 1e2008e6873e759a4dac8603fcea8da7a7742fce (patch) | |
tree | 255541bb255abd87f1afcb82d668d5d36e1e070d /ToDo.mdwn | |
parent | 2e85962501866b34965c1045e938b0452914d0ac (diff) |
ToDo: Link to the intel driver-specific ToDo files.
Diffstat (limited to 'ToDo.mdwn')
-rw-r--r-- | ToDo.mdwn | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -2,17 +2,17 @@ ## todo in DRI driver -See also [[IanRomanickToDo|IanRomanickToDo]]. +See also: + +* [[I915ToDo]]. +* [[I965ToDo]]. +* [[IanRomanickToDo|IanRomanickToDo]]. ### List of OpenGL Extensions supported at least partially by the Hardware but not by DRI driver This list is probably incomplete. -[[ARB_fragment_program_shadow|http://oss.sgi.com/projects/ogl-sample/registry/ARB/fragment_program_shadow.txt]]: `i915` - -* Mesa's fragment program code will need some work to support this. It doesn't currently track information about shadow samplers in the texture instructions. According to [[this|http://cgit.freedesktop.org/mesa/mesa/log/?qt=grep&q=fragment_program_shadow]] mesa and i965 parts should be done. - [[ARB_vertex_blend|http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt]] / [[ARB_matrix_palette|http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt]]: `radeon`, `r200` * This would also need support in Mesa. |