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authordaenzer <daenzer@web>2013-08-20 09:32:53 -0700
committerdri <iki-dri@freedesktop.org>2013-08-20 09:32:53 -0700
commit3823af71660fffa468175547bde18e893155336c (patch)
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parentf8ac837474f7187902451b99c414c45cb53f2c42 (diff)
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@@ -27,17 +27,17 @@ And here is the radeonsi to do list; if you feel something is missing please add
### 3D Features
-* **MSAA support on SI**
+* **MSAA support on CIK**
* _Difficulty:_ Medium
* _Who's working on it:_
* _Status:_ N/A
* _Note:_ Works very similarly to cayman. Code from r600g can be ported over.
-* **MSAA with colorbuffer compression on SI**
+* **MSAA with colorbuffer compression on CIK**
* _Difficulty:_ Medium
* _Who's working on it:_
* _Status:_ N/A
* _Note:_ Works very similarly to cayman. Code from r600g can be ported over.
-* **Fast color clear for MSAA buffers on SI**
+* **Fast color clear for MSAA buffers on SI+**
* _Difficulty:_ Medium
* _Who's working on it:_ N/A
* _Note:_ Works very similarly to cayman. Code from r600g can be ported over.
@@ -47,7 +47,7 @@ And here is the radeonsi to do list; if you feel something is missing please add
* _Note:_ AFAIK, nothing has been done for it in st/dri. I think we should allocate private MSAA color/depth/stencil surfaces in Gallium and ask the DDX to only allocate the single-sampled front where we will resolve the MSAA colorbuffer on [[SwapBuffers|SwapBuffers]].
* **transform feedback support**
* _Difficulty:_ Medium
- * _Who's working on it:_ MichelDaenzer
+ * _Who's working on it:_ MarekOlsak
* _Note:_ Works very similarly to cayman. Code from r600g can be ported over.
* **timer query support**
* _Difficulty:_ Easy