summaryrefslogtreecommitdiff
path: root/src/vrend_formats.c
blob: d8b808f56d43fea773d3abe23e946d305b47ccfe (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
/**************************************************************************
 *
 * Copyright (C) 2014 Red Hat Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/
#include <epoxy/gl.h>

#include "vrend_renderer.h"
#include "util/u_memory.h"
#include "util/u_format.h"

#define SWIZZLE_INVALID 0xff
#define NO_SWIZZLE { SWIZZLE_INVALID, SWIZZLE_INVALID, SWIZZLE_INVALID, SWIZZLE_INVALID }
#define RRR1_SWIZZLE { PIPE_SWIZZLE_RED, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_ONE }
#define RRRG_SWIZZLE { PIPE_SWIZZLE_RED, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_GREEN }
#define RGB1_SWIZZLE { PIPE_SWIZZLE_RED, PIPE_SWIZZLE_GREEN, PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_ONE }
#define OOOR_SWIZZLE { PIPE_SWIZZLE_ZERO, PIPE_SWIZZLE_ZERO, PIPE_SWIZZLE_ZERO, PIPE_SWIZZLE_RED  }

#define BGR1_SWIZZLE { PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_GREEN, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_ONE }
#define BGRA_SWIZZLE { PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_GREEN, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_ALPHA }

#ifdef __GNUC__
/* The warning missing-field-initializers is misleading: If at least one field
 * is initialized, then the un-initialized fields will be filled with zero.
 * Silencing the warning by manually adding the zeros that the compiler will add
 * anyway doesn't improve the code, and initializing the files by using a named
 * notation will make it worse, because then he remaining fields truely be
 * un-initialized.
 */
#ifdef __clang__
#pragma clang diagnostic ignored "-Wmissing-field-initializers"
#else
#pragma GCC diagnostic ignored "-Wmissing-field-initializers"
#endif
#endif

/* fill the format table */
static struct vrend_format_table base_rgba_formats[] =
  {
    { VIRGL_FORMAT_R8G8B8X8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
    { VIRGL_FORMAT_R8G8B8A8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },

    { VIRGL_FORMAT_A8R8G8B8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, NO_SWIZZLE },
    { VIRGL_FORMAT_X8R8G8B8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, NO_SWIZZLE },

    { VIRGL_FORMAT_A8B8G8R8_UNORM, GL_RGBA8, GL_ABGR_EXT, GL_UNSIGNED_BYTE, NO_SWIZZLE },

    { VIRGL_FORMAT_B4G4R4X4_UNORM, GL_RGBA4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV, RGB1_SWIZZLE },
    { VIRGL_FORMAT_A4B4G4R4_UNORM, GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, NO_SWIZZLE },
    { VIRGL_FORMAT_B5G5R5X1_UNORM, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, RGB1_SWIZZLE },

    { VIRGL_FORMAT_B5G6R5_UNORM, GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, NO_SWIZZLE },
    { VIRGL_FORMAT_B2G3R3_UNORM, GL_R3_G3_B2, GL_RGB, GL_UNSIGNED_BYTE_3_3_2, NO_SWIZZLE },

    { VIRGL_FORMAT_R16G16B16X16_UNORM, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, RGB1_SWIZZLE },

    { VIRGL_FORMAT_R16G16B16A16_UNORM, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, NO_SWIZZLE },
  };

static struct vrend_format_table gl_base_rgba_formats[] =
  {
    { VIRGL_FORMAT_B4G4R4A4_UNORM, GL_RGBA4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV, NO_SWIZZLE },
    { VIRGL_FORMAT_B5G5R5A1_UNORM, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, NO_SWIZZLE },
  };

static struct vrend_format_table base_depth_formats[] =
  {
    { VIRGL_FORMAT_Z16_UNORM, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, NO_SWIZZLE },
    { VIRGL_FORMAT_Z32_UNORM, GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NO_SWIZZLE },
    { VIRGL_FORMAT_S8_UINT_Z24_UNORM, GL_DEPTH24_STENCIL8_EXT, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, NO_SWIZZLE },
    { VIRGL_FORMAT_Z24X8_UNORM, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NO_SWIZZLE },
    { VIRGL_FORMAT_Z32_FLOAT, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, NO_SWIZZLE },
    /* this is probably a separate format */
    { VIRGL_FORMAT_Z32_FLOAT_S8X24_UINT, GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, NO_SWIZZLE },
    { VIRGL_FORMAT_X24S8_UINT, GL_STENCIL_INDEX8, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  };

static struct vrend_format_table rg_base_formats[] = {
  { VIRGL_FORMAT_R8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_R8G8_UNORM, GL_RG8, GL_RG, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_R16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, NO_SWIZZLE },
  { VIRGL_FORMAT_R16G16_UNORM, GL_RG16, GL_RG, GL_UNSIGNED_SHORT, NO_SWIZZLE },
};

static struct vrend_format_table integer_base_formats[] = {
  { VIRGL_FORMAT_R8G8B8A8_UINT, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_R8G8B8A8_SINT, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, NO_SWIZZLE },

  { VIRGL_FORMAT_R16G16B16A16_UINT, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
  { VIRGL_FORMAT_R16G16B16A16_SINT, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, NO_SWIZZLE },

  { VIRGL_FORMAT_R32G32B32A32_UINT, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
  { VIRGL_FORMAT_R32G32B32A32_SINT, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT, NO_SWIZZLE },
};

static struct vrend_format_table integer_3comp_formats[] = {
  { VIRGL_FORMAT_R8G8B8X8_UINT, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
  { VIRGL_FORMAT_R8G8B8X8_SINT, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, RGB1_SWIZZLE },
  { VIRGL_FORMAT_R16G16B16X16_UINT, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, RGB1_SWIZZLE },
  { VIRGL_FORMAT_R16G16B16X16_SINT, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, RGB1_SWIZZLE },
  { VIRGL_FORMAT_R32G32B32_UINT, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
  { VIRGL_FORMAT_R32G32B32_SINT, GL_RGB32I, GL_RGB_INTEGER, GL_INT, NO_SWIZZLE },
};

static struct vrend_format_table float_base_formats[] = {
  { VIRGL_FORMAT_R16G16B16A16_FLOAT, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, NO_SWIZZLE },
  { VIRGL_FORMAT_R32G32B32A32_FLOAT, GL_RGBA32F, GL_RGBA, GL_FLOAT, NO_SWIZZLE },
};

static struct vrend_format_table integer_rg_formats[] = {
  { VIRGL_FORMAT_R8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_R8G8_UINT, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_R8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_R8G8_SINT, GL_RG8I, GL_RG_INTEGER, GL_BYTE, NO_SWIZZLE },

  { VIRGL_FORMAT_R16_UINT, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
  { VIRGL_FORMAT_R16G16_UINT, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
  { VIRGL_FORMAT_R16_SINT, GL_R16I, GL_RED_INTEGER, GL_SHORT, NO_SWIZZLE },
  { VIRGL_FORMAT_R16G16_SINT, GL_RG16I, GL_RG_INTEGER, GL_SHORT, NO_SWIZZLE },

  { VIRGL_FORMAT_R32_UINT, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
  { VIRGL_FORMAT_R32G32_UINT, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
  { VIRGL_FORMAT_R32_SINT, GL_R32I, GL_RED_INTEGER, GL_INT, NO_SWIZZLE },
  { VIRGL_FORMAT_R32G32_SINT, GL_RG32I, GL_RG_INTEGER, GL_INT, NO_SWIZZLE },
};

static struct vrend_format_table float_rg_formats[] = {
  { VIRGL_FORMAT_R16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT, NO_SWIZZLE },
  { VIRGL_FORMAT_R16G16_FLOAT, GL_RG16F, GL_RG, GL_HALF_FLOAT, NO_SWIZZLE },
  { VIRGL_FORMAT_R32_FLOAT, GL_R32F, GL_RED, GL_FLOAT, NO_SWIZZLE },
  { VIRGL_FORMAT_R32G32_FLOAT, GL_RG32F, GL_RG, GL_FLOAT, NO_SWIZZLE },
};

static struct vrend_format_table float_3comp_formats[] = {
  { VIRGL_FORMAT_R16G16B16X16_FLOAT, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, RGB1_SWIZZLE },
  { VIRGL_FORMAT_R32G32B32_FLOAT, GL_RGB32F, GL_RGB, GL_FLOAT, NO_SWIZZLE },
};


static struct vrend_format_table la_formats_fallback[] = {
  { VIRGL_FORMAT_A8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, OOOR_SWIZZLE},
  { VIRGL_FORMAT_L8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
  { VIRGL_FORMAT_A16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, OOOR_SWIZZLE},
  { VIRGL_FORMAT_L16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, RRR1_SWIZZLE },

  { VIRGL_FORMAT_A8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, OOOR_SWIZZLE },
  { VIRGL_FORMAT_L8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },

  { VIRGL_FORMAT_A8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, OOOR_SWIZZLE },
  { VIRGL_FORMAT_L8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, RRR1_SWIZZLE },

  { VIRGL_FORMAT_A16_UINT, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, OOOR_SWIZZLE },
  { VIRGL_FORMAT_L16_UINT, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, RRR1_SWIZZLE },

  { VIRGL_FORMAT_A16_SINT, GL_R16I, GL_RED_INTEGER, GL_SHORT, OOOR_SWIZZLE },
  { VIRGL_FORMAT_L16_SINT, GL_R16I, GL_RED_INTEGER, GL_SHORT, RRR1_SWIZZLE },

  { VIRGL_FORMAT_A32_UINT, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, OOOR_SWIZZLE },
  { VIRGL_FORMAT_L32_UINT, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, RRR1_SWIZZLE },

  { VIRGL_FORMAT_A32_SINT, GL_R32I, GL_RED_INTEGER, GL_INT, OOOR_SWIZZLE },
  { VIRGL_FORMAT_L32_SINT, GL_R32I, GL_RED_INTEGER, GL_INT, RRR1_SWIZZLE },

  { VIRGL_FORMAT_A16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT, OOOR_SWIZZLE },
  { VIRGL_FORMAT_L16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT, RRR1_SWIZZLE },

  { VIRGL_FORMAT_A32_FLOAT, GL_R32F, GL_RED, GL_FLOAT, OOOR_SWIZZLE },
  { VIRGL_FORMAT_L32_FLOAT, GL_R32F, GL_RED, GL_FLOAT, RRR1_SWIZZLE},
};


static struct vrend_format_table la_formats_compat[] = {
  { VIRGL_FORMAT_A8_UNORM, GL_ALPHA8, GL_ALPHA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_A16_UNORM, GL_ALPHA16, GL_ALPHA, GL_UNSIGNED_SHORT, NO_SWIZZLE },

  { VIRGL_FORMAT_A8_UINT, GL_ALPHA8UI_EXT, GL_ALPHA_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_L8_UINT, GL_LUMINANCE8UI_EXT, GL_LUMINANCE_INTEGER_EXT, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_L8A8_UINT, GL_LUMINANCE_ALPHA8UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_A8_SINT, GL_ALPHA8I_EXT, GL_ALPHA_INTEGER, GL_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_L8_SINT, GL_LUMINANCE8I_EXT, GL_LUMINANCE_INTEGER_EXT, GL_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_L8A8_SINT, GL_LUMINANCE_ALPHA8I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_BYTE, NO_SWIZZLE },

  { VIRGL_FORMAT_A16_UINT, GL_ALPHA16UI_EXT, GL_ALPHA_INTEGER,  GL_UNSIGNED_SHORT, NO_SWIZZLE },
  { VIRGL_FORMAT_L16_UINT, GL_LUMINANCE16UI_EXT, GL_LUMINANCE_INTEGER_EXT, GL_UNSIGNED_SHORT, RRR1_SWIZZLE },
  { VIRGL_FORMAT_L16A16_UINT, GL_LUMINANCE_ALPHA16UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_SHORT, NO_SWIZZLE },

  { VIRGL_FORMAT_A16_SINT, GL_ALPHA16I_EXT, GL_ALPHA_INTEGER, GL_SHORT, NO_SWIZZLE },
  { VIRGL_FORMAT_L16_SINT, GL_LUMINANCE16I_EXT, GL_LUMINANCE_INTEGER_EXT, GL_SHORT, NO_SWIZZLE },
  { VIRGL_FORMAT_L16A16_SINT, GL_LUMINANCE_ALPHA16I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_SHORT, NO_SWIZZLE },

  { VIRGL_FORMAT_A32_UINT, GL_ALPHA32UI_EXT, GL_ALPHA_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
  { VIRGL_FORMAT_L32_UINT, GL_R32UI, GL_LUMINANCE_INTEGER_EXT, GL_UNSIGNED_INT, NO_SWIZZLE },
  { VIRGL_FORMAT_L32A32_UINT, GL_LUMINANCE_ALPHA32UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_INT, NO_SWIZZLE },

  { VIRGL_FORMAT_A32_SINT, GL_ALPHA32I_EXT, GL_ALPHA_INTEGER, GL_INT, NO_SWIZZLE },
  { VIRGL_FORMAT_L32_SINT, GL_LUMINANCE32I_EXT, GL_LUMINANCE_INTEGER_EXT, GL_INT, NO_SWIZZLE },
  { VIRGL_FORMAT_L32A32_SINT, GL_LUMINANCE_ALPHA32I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_INT, NO_SWIZZLE },

  { VIRGL_FORMAT_A16_FLOAT, GL_ALPHA16F_ARB, GL_ALPHA, GL_HALF_FLOAT, NO_SWIZZLE },
  { VIRGL_FORMAT_L16_FLOAT, GL_LUMINANCE16F_ARB, GL_LUMINANCE, GL_HALF_FLOAT, NO_SWIZZLE },
  { VIRGL_FORMAT_L16A16_FLOAT, GL_LUMINANCE_ALPHA16F_ARB, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT_ARB, NO_SWIZZLE },

  { VIRGL_FORMAT_A32_FLOAT, GL_ALPHA32F_ARB, GL_ALPHA, GL_FLOAT, NO_SWIZZLE },
  { VIRGL_FORMAT_L32_FLOAT, GL_LUMINANCE32F_ARB, GL_LUMINANCE, GL_FLOAT, NO_SWIZZLE },
  { VIRGL_FORMAT_L32A32_FLOAT, GL_LUMINANCE_ALPHA32F_ARB, GL_LUMINANCE_ALPHA, GL_FLOAT, NO_SWIZZLE },
};

static struct vrend_format_table snorm_formats[] = {
  { VIRGL_FORMAT_R8_SNORM, GL_R8_SNORM, GL_RED, GL_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_R8G8_SNORM, GL_RG8_SNORM, GL_RG, GL_BYTE, NO_SWIZZLE },

  { VIRGL_FORMAT_R8G8B8A8_SNORM, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_R8G8B8X8_SNORM, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, RGB1_SWIZZLE },

  { VIRGL_FORMAT_R16_SNORM, GL_R16_SNORM, GL_RED, GL_SHORT, NO_SWIZZLE },
  { VIRGL_FORMAT_R16G16_SNORM, GL_RG16_SNORM, GL_RG, GL_SHORT, NO_SWIZZLE },
  { VIRGL_FORMAT_R16G16B16A16_SNORM, GL_RGBA16_SNORM, GL_RGBA, GL_SHORT, NO_SWIZZLE },

  { VIRGL_FORMAT_R16G16B16X16_SNORM, GL_RGBA16_SNORM, GL_RGBA, GL_SHORT, RGB1_SWIZZLE },
};

static struct vrend_format_table snorm_la_formats[] = {
  { VIRGL_FORMAT_A8_SNORM, GL_ALPHA8_SNORM, GL_ALPHA, GL_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_L8_SNORM, GL_R8_SNORM, GL_RED, GL_BYTE, RRR1_SWIZZLE },
  { VIRGL_FORMAT_L8A8_SNORM, GL_LUMINANCE8_ALPHA8_SNORM, GL_LUMINANCE_ALPHA, GL_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_A16_SNORM, GL_ALPHA16_SNORM, GL_ALPHA, GL_SHORT, NO_SWIZZLE },
  { VIRGL_FORMAT_L16_SNORM, GL_R16_SNORM, GL_RED, GL_SHORT, RRR1_SWIZZLE },
  { VIRGL_FORMAT_L16A16_SNORM, GL_LUMINANCE16_ALPHA16_SNORM, GL_LUMINANCE_ALPHA, GL_SHORT, NO_SWIZZLE },
};

static struct vrend_format_table dxtn_formats[] = {
  { VIRGL_FORMAT_DXT1_RGB, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_DXT1_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_DXT3_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_DXT5_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};

static struct vrend_format_table dxtn_srgb_formats[] = {
  { VIRGL_FORMAT_DXT1_SRGB, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_DXT1_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_DXT3_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_DXT5_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};

static struct vrend_format_table etc2_formats[] = {
  {VIRGL_FORMAT_ETC2_RGB8, GL_COMPRESSED_RGB8_ETC2, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  {VIRGL_FORMAT_ETC2_SRGB8, GL_COMPRESSED_SRGB8_ETC2, GL_RGB, GL_BYTE, NO_SWIZZLE },
  {VIRGL_FORMAT_ETC2_RGB8A1, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  {VIRGL_FORMAT_ETC2_SRGB8A1, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_RGBA, GL_BYTE, NO_SWIZZLE },
  {VIRGL_FORMAT_ETC2_RGBA8, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  {VIRGL_FORMAT_ETC2_SRGBA8, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_RGBA, GL_BYTE, NO_SWIZZLE },
  {VIRGL_FORMAT_ETC2_R11_UNORM, GL_COMPRESSED_R11_EAC, GL_RED, GL_UNSIGNED_BYTE, NO_SWIZZLE},
  {VIRGL_FORMAT_ETC2_R11_SNORM, GL_COMPRESSED_SIGNED_R11_EAC, GL_RED, GL_BYTE, NO_SWIZZLE},
  {VIRGL_FORMAT_ETC2_RG11_UNORM, GL_COMPRESSED_RG11_EAC, GL_RG, GL_UNSIGNED_BYTE, NO_SWIZZLE},
  {VIRGL_FORMAT_ETC2_RG11_SNORM, GL_COMPRESSED_SIGNED_RG11_EAC, GL_RG, GL_BYTE, NO_SWIZZLE},
};
static struct vrend_format_table astc_formats[] = {
   {VIRGL_FORMAT_ASTC_4x4, GL_COMPRESSED_RGBA_ASTC_4x4, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_5x4, GL_COMPRESSED_RGBA_ASTC_5x4, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_5x5, GL_COMPRESSED_RGBA_ASTC_5x5, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_6x5, GL_COMPRESSED_RGBA_ASTC_6x5, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_6x6, GL_COMPRESSED_RGBA_ASTC_6x6, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_8x5, GL_COMPRESSED_RGBA_ASTC_8x5, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_8x6, GL_COMPRESSED_RGBA_ASTC_8x6, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_8x8, GL_COMPRESSED_RGBA_ASTC_8x8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_10x5, GL_COMPRESSED_RGBA_ASTC_10x5, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_10x6, GL_COMPRESSED_RGBA_ASTC_10x6, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_10x8, GL_COMPRESSED_RGBA_ASTC_10x8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_10x10, GL_COMPRESSED_RGBA_ASTC_10x10, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_12x10, GL_COMPRESSED_RGBA_ASTC_12x10, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_12x12, GL_COMPRESSED_RGBA_ASTC_12x12, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_4x4_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_5x4_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_5x5_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_6x5_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_6x6_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_8x5_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_8x6_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_8x8_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_10x5_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_10x6_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_10x8_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_10x10_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_12x10_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10, GL_RGBA, GL_BYTE, NO_SWIZZLE },
   {VIRGL_FORMAT_ASTC_12x12_SRGB, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12, GL_RGBA, GL_BYTE, NO_SWIZZLE },
};

static struct vrend_format_table rgtc_formats[] = {
  { VIRGL_FORMAT_RGTC1_UNORM, GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_RGTC1_SNORM, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_RED, GL_BYTE, NO_SWIZZLE },

  { VIRGL_FORMAT_RGTC2_UNORM, GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_RGTC2_SNORM, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_BYTE, NO_SWIZZLE },
};

static struct vrend_format_table srgb_formats[] = {
  { VIRGL_FORMAT_R8G8B8X8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
  { VIRGL_FORMAT_R8G8B8A8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },

  { VIRGL_FORMAT_L8_SRGB, GL_SR8_EXT, GL_RED, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
  { VIRGL_FORMAT_R8_SRGB, GL_SR8_EXT, GL_RED, GL_UNSIGNED_BYTE, NO_SWIZZLE },

  { VIRGL_FORMAT_R8G8_SRGB, GL_SRG8_EXT, GL_RG, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};

static struct vrend_format_table bit10_formats[] = {
  { VIRGL_FORMAT_B10G10R10X2_UNORM, GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, RGB1_SWIZZLE },
  { VIRGL_FORMAT_B10G10R10A2_UNORM, GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
  { VIRGL_FORMAT_B10G10R10A2_UINT, GL_RGB10_A2UI, GL_BGRA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
  { VIRGL_FORMAT_R10G10B10X2_UNORM, GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, RGB1_SWIZZLE },
  { VIRGL_FORMAT_R10G10B10A2_UNORM, GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
  { VIRGL_FORMAT_R10G10B10A2_UINT, GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
};

static struct vrend_format_table packed_float_formats[] = {
  { VIRGL_FORMAT_R11G11B10_FLOAT, GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, NO_SWIZZLE },
};

static struct vrend_format_table exponent_float_formats[] = {
  { VIRGL_FORMAT_R9G9B9E5_FLOAT, GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, NO_SWIZZLE },
};

static struct vrend_format_table bptc_formats[] = {
   { VIRGL_FORMAT_BPTC_RGBA_UNORM, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   { VIRGL_FORMAT_BPTC_SRGBA, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   { VIRGL_FORMAT_BPTC_RGB_FLOAT, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
   { VIRGL_FORMAT_BPTC_RGB_UFLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};

static struct vrend_format_table gl_bgra_formats[] = {
  { VIRGL_FORMAT_B8G8R8X8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
  { VIRGL_FORMAT_B8G8R8A8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_B8G8R8X8_SRGB, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
  { VIRGL_FORMAT_B8G8R8A8_SRGB, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};

static struct vrend_format_table gles_bgra_formats[] = {
  { VIRGL_FORMAT_B8G8R8X8_UNORM, GL_RGBA8,        GL_RGBA,     GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
  { VIRGL_FORMAT_B8G8R8A8_UNORM, GL_RGBA8,        GL_RGBA,     GL_UNSIGNED_BYTE, NO_SWIZZLE },
  { VIRGL_FORMAT_B8G8R8X8_SRGB,  GL_SRGB8_ALPHA8, GL_RGBA,     GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
  { VIRGL_FORMAT_B8G8R8A8_SRGB,  GL_SRGB8_ALPHA8, GL_RGBA,     GL_UNSIGNED_BYTE, NO_SWIZZLE },
};



static struct vrend_format_table gles_z32_format[] = {
  { VIRGL_FORMAT_Z32_UNORM, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NO_SWIZZLE },
};

static struct vrend_format_table gles_bit10_formats[] = {
  { VIRGL_FORMAT_B10G10R10X2_UNORM, GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, RGB1_SWIZZLE },
  { VIRGL_FORMAT_B10G10R10A2_UNORM, GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
};

static bool color_format_can_readback(struct vrend_format_table *virgl_format, int gles_ver)
{
   GLint imp = 0;

   if (virgl_format->format == VIRGL_FORMAT_R8G8B8A8_UNORM)
      return true;

   if (gles_ver >= 30 &&
        (virgl_format->format == VIRGL_FORMAT_R32G32B32A32_SINT ||
         virgl_format->format == VIRGL_FORMAT_R32G32B32A32_UINT))
       return true;

   if ((virgl_format->format == VIRGL_FORMAT_R32G32B32A32_FLOAT) &&
       (gles_ver >= 32 || epoxy_has_gl_extension("GL_EXT_color_buffer_float")))
      return true;

   /* Hotfix for the CI, on GLES these formats are defined like
    * VIRGL_FORMAT_R10G10B10.2_UNORM, and seems to be incorrect for direct
    * readback but the blit workaround seems to work, so disable the
    * direct readback for these two formats. */
   if (virgl_format->format == VIRGL_FORMAT_B10G10R10A2_UNORM ||
       virgl_format->format == VIRGL_FORMAT_B10G10R10X2_UNORM)
      return false;


   /* Check implementation specific readback formats */
   glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &imp);
   if (imp == (GLint)virgl_format->gltype) {
      glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &imp);
      if (imp == (GLint)virgl_format->glformat)
         return true;
   }
   return false;
}

static bool depth_stencil_formats_can_readback(enum virgl_formats format)
{
   switch (format) {
   case VIRGL_FORMAT_Z16_UNORM:
   case VIRGL_FORMAT_Z32_UNORM:
   case VIRGL_FORMAT_Z32_FLOAT:
   case VIRGL_FORMAT_Z24X8_UNORM:
      return epoxy_has_gl_extension("GL_NV_read_depth");

   case VIRGL_FORMAT_Z24_UNORM_S8_UINT:
   case VIRGL_FORMAT_S8_UINT_Z24_UNORM:
   case VIRGL_FORMAT_Z32_FLOAT_S8X24_UINT:
      return epoxy_has_gl_extension("GL_NV_read_depth_stencil");

   case VIRGL_FORMAT_X24S8_UINT:
   case VIRGL_FORMAT_S8X24_UINT:
   case VIRGL_FORMAT_S8_UINT:
      return epoxy_has_gl_extension("GL_NV_read_stencil");

   default:
      return false;
   }
}

static void vrend_add_formats(struct vrend_format_table *table, int num_entries)
{
  int i;

  const bool is_desktop_gl = epoxy_is_desktop_gl();
  const int gles_ver = is_desktop_gl ? 0 : epoxy_gl_version();

  for (i = 0; i < num_entries; i++) {
    GLenum status;
    bool is_depth = false;
    uint32_t flags = 0;
    uint32_t binding = 0;
    GLuint buffers;
    GLuint tex_id, fb_id;

    if (vrend_get_format_table_entry(table[i].format)->format)
       continue;

    /**/
    glGenTextures(1, &tex_id);
    glGenFramebuffers(1, &fb_id);

    glBindTexture(GL_TEXTURE_2D, tex_id);
    glBindFramebuffer(GL_FRAMEBUFFER, fb_id);

    /* The error state should be clear here */
    status = glGetError();
    assert(status == GL_NO_ERROR);

    glTexImage2D(GL_TEXTURE_2D, 0, table[i].internalformat, 32, 32, 0, table[i].glformat, table[i].gltype, NULL);
    status = glGetError();
    /* Currently possible errors are:
     *  * GL_INVALID_VALUE
     *  * GL_INVALID_ENUM
     *  * GL_INVALID_OPERATION
     *  * GL_OUT_OF_MEMORY
     */
    if (status != GL_NO_ERROR) {
      glDeleteTextures(1, &tex_id);
      glDeleteFramebuffers(1, &fb_id);
      continue;
    }

    if (is_desktop_gl) {
      glTexImage2D(GL_TEXTURE_RECTANGLE_NV, 0, table[i].internalformat, 32, 32, 0, table[i].glformat, table[i].gltype, NULL);
      status = glGetError();
      if (status == GL_NO_ERROR) {
        flags |= VIRGL_TEXTURE_CAN_TARGET_RECTANGLE;
      }
    }

    if (table[i].format < VIRGL_FORMAT_MAX  && util_format_is_depth_or_stencil(table[i].format)) {
      GLenum attachment;

      if (table[i].format == VIRGL_FORMAT_Z24X8_UNORM || table[i].format == VIRGL_FORMAT_Z32_UNORM || table[i].format == VIRGL_FORMAT_Z16_UNORM || table[i].format == VIRGL_FORMAT_Z32_FLOAT)
        attachment = GL_DEPTH_ATTACHMENT;
      else
        attachment = GL_DEPTH_STENCIL_ATTACHMENT;
      glFramebufferTexture2D(GL_FRAMEBUFFER, attachment, GL_TEXTURE_2D, tex_id, 0);

      is_depth = true;

      buffers = GL_NONE;
      glDrawBuffers(1, &buffers);
    } else {
      glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex_id, 0);

      buffers = GL_COLOR_ATTACHMENT0;
      glDrawBuffers(1, &buffers);
    }

    status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
    binding = VIRGL_BIND_SAMPLER_VIEW;
    if (status == GL_FRAMEBUFFER_COMPLETE)
       binding |= is_depth ? VIRGL_BIND_DEPTH_STENCIL : VIRGL_BIND_RENDER_TARGET;

    /* On OpenGL all textures can be read back using glGetTexImage, but on GLES
       we have to be able to bind textures to framebuffers, and use glReadPixels
       to get the data. And apart from a few formats where support is required
       (by the GLES version), we have to query the driver to identify additional
       formats that are supported as destination formats by glReadPixels. */
    if (is_desktop_gl ||
        (status == GL_FRAMEBUFFER_COMPLETE &&
         (is_depth ? depth_stencil_formats_can_readback(table[i].format) :
                     color_format_can_readback(&table[i], gles_ver))))
       flags |= VIRGL_TEXTURE_CAN_READBACK;

    glDeleteTextures(1, &tex_id);
    glDeleteFramebuffers(1, &fb_id);

    if (table[i].swizzle[0] != SWIZZLE_INVALID)
       vrend_insert_format_swizzle(table[i].format, &table[i], binding, table[i].swizzle, flags);
    else
       vrend_insert_format(&table[i], binding, flags);
  }
}

static void vrend_add_compressed_formats(struct vrend_format_table *table, int num_entries)
{
   int flags = epoxy_is_desktop_gl() ? VIRGL_TEXTURE_CAN_READBACK : 0;
   for (int i = 0; i < num_entries; i++) {
      vrend_insert_format(&table[i], VIRGL_BIND_SAMPLER_VIEW, flags);
   }
}


#define add_formats(x) vrend_add_formats((x), ARRAY_SIZE((x)))
#define add_compressed_formats(x) vrend_add_compressed_formats((x), ARRAY_SIZE((x)))

void vrend_build_format_list_common(void)
{
  add_formats(base_rgba_formats);
  add_formats(base_depth_formats);

  /* float support */
  add_formats(float_base_formats);
  add_formats(la_formats_compat);
  add_formats(la_formats_fallback);

  add_formats(float_3comp_formats);

  /* texture integer support ? */
  add_formats(integer_base_formats);

  add_formats(integer_3comp_formats);

  /* RG support? */
  add_formats(rg_base_formats);
  /* integer + rg */
  add_formats(integer_rg_formats);
  /* float + rg */
  add_formats(float_rg_formats);

  /* snorm */
  add_formats(snorm_formats);
  add_formats(snorm_la_formats);

  /* compressed */
  if (epoxy_has_gl_extension("GL_S3_s3tc") ||
      epoxy_has_gl_extension("GL_EXT_texture_compression_s3tc") ||
      epoxy_has_gl_extension("GL_ANGLE_texture_compression_dxt")) {
     add_compressed_formats(dxtn_formats);
     add_compressed_formats(dxtn_srgb_formats);
  }

  if (epoxy_has_gl_extension("GL_ARB_texture_compression_rgtc") ||
      epoxy_has_gl_extension("GL_EXT_texture_compression_rgtc") )
     add_compressed_formats(rgtc_formats);

  if (epoxy_has_gl_extension("GL_ARB_texture_compression_bptc") ||
      epoxy_has_gl_extension("GL_EXT_texture_compression_bptc"))
     add_compressed_formats(bptc_formats);

  add_formats(srgb_formats);

  add_formats(bit10_formats);

  add_formats(packed_float_formats);
  add_formats(exponent_float_formats);
}


void vrend_build_format_list_gl(void)
{
  /* GL_BGRA formats aren't as well supported in GLES as in GL, specially in
   * transfer operations. So we only register support for it in GL.
   */
  add_formats(gl_base_rgba_formats);
  add_formats(gl_bgra_formats);
}

void vrend_build_format_list_gles(void)
{
  /* The BGR[A|X] formats is required but OpenGL ES does not
   * support it as nicely as OpenGL. We could try to use BGRA_EXT from
   * EXT_texture_format_BGRA8888, but it becomes error prone when mixed
   * with BGR*_SRGB formats and framebuffer multisampling. Instead, on
   * GLES hosts, we always emulate BGR* as GL_RGB* with a swizzle on
   * transfers to/from the host.
   */
  add_formats(gles_bgra_formats);

  /* The Z32 format is required, but OpenGL ES does not support
   * using it as a depth buffer. We just fake support with Z24
   * and hope nobody notices.
   */
  add_formats(gles_z32_format);
  add_formats(gles_bit10_formats);

  if (epoxy_has_gl_extension("GL_KHR_texture_compression_astc_ldr"))
     add_compressed_formats(astc_formats);

  if (epoxy_gl_version() >= 30) {
     add_compressed_formats(etc2_formats);
  }

}

/* glTexStorage may not support all that is supported by glTexImage,
 * so add a flag to indicate when it can be used.
 */
void vrend_check_texture_storage(struct vrend_format_table *table)
{
   int i;
   GLuint tex_id;
   for (i = 0; i < VIRGL_FORMAT_MAX_EXTENDED; i++) {

      if (table[i].internalformat != 0 &&
          !(table[i].flags & VIRGL_TEXTURE_CAN_TEXTURE_STORAGE)) {
         glGenTextures(1, &tex_id);
         glBindTexture(GL_TEXTURE_2D, tex_id);
         glTexStorage2D(GL_TEXTURE_2D, 1, table[i].internalformat, 32, 32);
         if (glGetError() == GL_NO_ERROR)
            table[i].flags |= VIRGL_TEXTURE_CAN_TEXTURE_STORAGE;
         glDeleteTextures(1, &tex_id);
      }
   }
}

void vrend_check_texture_multisample(struct vrend_format_table *table,
                                     bool enable_storage)
{
   bool is_desktop_gl = epoxy_is_desktop_gl();
   for (int i = 0; i < VIRGL_FORMAT_MAX_EXTENDED; i++) {
      bool function_available =
         (table[i].flags & VIRGL_TEXTURE_CAN_TEXTURE_STORAGE) ? enable_storage : is_desktop_gl;

      if (table[i].internalformat != 0 &&
          !(table[i].flags & VIRGL_TEXTURE_CAN_MULTISAMPLE) &&
          function_available) {
         GLuint tex_id;
         glGenTextures(1, &tex_id);
         glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex_id);
         if (table[i].flags & VIRGL_TEXTURE_CAN_TEXTURE_STORAGE) {
            glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 2,
                                      table[i].internalformat, 32, 32, GL_TRUE);
         } else {
            glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 2,
                                    table[i].internalformat, 32, 32, GL_TRUE);
         }
         if (glGetError() == GL_NO_ERROR)
            table[i].flags |= VIRGL_TEXTURE_CAN_MULTISAMPLE;
         glDeleteTextures(1, &tex_id);
      }
   }
}

bool vrend_check_framebuffer_mixed_color_attachements(void)
{
   GLuint tex_id[2];
   GLuint fb_id;
   bool retval = false;

   glGenTextures(2, tex_id);
   glGenFramebuffers(1, &fb_id);

   glBindTexture(GL_TEXTURE_2D, tex_id[0]);
   glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);

   glBindFramebuffer(GL_FRAMEBUFFER, fb_id);
   glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex_id[0], 0);

   glBindTexture(GL_TEXTURE_2D, tex_id[1]);
   glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, 32, 32, 0, GL_RED, GL_UNSIGNED_BYTE, NULL);
   glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, tex_id[1], 0);


   retval = glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE;

   glDeleteFramebuffers(1, &fb_id);
   glDeleteTextures(2, tex_id);

   return retval;
}


unsigned vrend_renderer_query_multisample_caps(unsigned max_samples, struct virgl_caps_v2 *caps)
{
   GLuint tex;
   GLuint fbo;
   GLenum status;

   uint max_samples_confirmed = 1;
   uint test_num_samples[4] = {2,4,8,16};
   int out_buf_offsets[4] = {0,1,2,4};
   int lowest_working_ms_count_idx = -1;

   assert(glGetError() == GL_NO_ERROR &&
          "Stale error state detected, please check for failures in initialization");

   glGenFramebuffers( 1, &fbo );
   memset(caps->sample_locations, 0, 8 * sizeof(uint32_t));

   for (int i = 3; i >= 0; i--) {
      if (test_num_samples[i] > max_samples)
         continue;
      glGenTextures(1, &tex);
      glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex);
      glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, test_num_samples[i], GL_RGBA32F, 64, 64, GL_TRUE);
      status = glGetError();
      if (status == GL_NO_ERROR) {
         glBindFramebuffer(GL_FRAMEBUFFER, fbo);
         glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, tex, 0);
         status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
         if (status == GL_FRAMEBUFFER_COMPLETE) {
            if (max_samples_confirmed < test_num_samples[i])
               max_samples_confirmed = test_num_samples[i];

            for (uint k = 0; k < test_num_samples[i]; ++k) {
               float msp[2];
               uint32_t compressed;
               glGetMultisamplefv(GL_SAMPLE_POSITION, k, msp);
               compressed = ((unsigned)(floor(msp[0] * 16.0f)) & 0xf) << 4;
               compressed |= ((unsigned)(floor(msp[1] * 16.0f)) & 0xf);
               caps->sample_locations[out_buf_offsets[i] + (k >> 2)] |= compressed  << (8 * (k & 3));
            }
            lowest_working_ms_count_idx = i;
         } else {
            /* If a framebuffer doesn't support low sample counts,
             * use the sample position from the last working larger count. */
            if (lowest_working_ms_count_idx > 0) {
               for (uint k = 0; k < test_num_samples[i]; ++k) {
                  caps->sample_locations[out_buf_offsets[i] + (k >> 2)] =
                        caps->sample_locations[out_buf_offsets[lowest_working_ms_count_idx]  + (k >> 2)];
               }
            }
         }
         glBindFramebuffer(GL_FRAMEBUFFER, 0);
      }
      glDeleteTextures(1, &tex);
   }
   glDeleteFramebuffers(1, &fbo);
   return max_samples_confirmed;
}

/* returns: 1 = compatible, -1 = not compatible, 0 = undecided */
static int format_uncompressed_compressed_copy_compatible(enum virgl_formats src,
                                                          enum virgl_formats dst)
{

   switch (src) {
   case VIRGL_FORMAT_R32G32B32A32_UINT:
   case VIRGL_FORMAT_R32G32B32A32_SINT:
   case VIRGL_FORMAT_R32G32B32A32_FLOAT:
   case VIRGL_FORMAT_R32G32B32A32_SNORM:
   case VIRGL_FORMAT_R32G32B32A32_UNORM:
      switch (dst) {
      case VIRGL_FORMAT_DXT3_RGBA:
      case VIRGL_FORMAT_DXT3_SRGBA:
      case VIRGL_FORMAT_DXT5_RGBA:
      case VIRGL_FORMAT_DXT5_SRGBA:
      case VIRGL_FORMAT_RGTC2_UNORM:
      case VIRGL_FORMAT_RGTC2_SNORM:
      case VIRGL_FORMAT_BPTC_RGBA_UNORM:
      case VIRGL_FORMAT_BPTC_SRGBA:
      case VIRGL_FORMAT_BPTC_RGB_FLOAT:
      case VIRGL_FORMAT_BPTC_RGB_UFLOAT:
      case VIRGL_FORMAT_ETC2_RGBA8:
      case VIRGL_FORMAT_ETC2_SRGBA8:
      case VIRGL_FORMAT_ETC2_RG11_UNORM:
      case VIRGL_FORMAT_ETC2_RG11_SNORM:
         return 1;
      case VIRGL_FORMAT_ASTC_4x4:
      case VIRGL_FORMAT_ASTC_5x4:
      case VIRGL_FORMAT_ASTC_5x5:
      case VIRGL_FORMAT_ASTC_6x5:
      case VIRGL_FORMAT_ASTC_6x6:
      case VIRGL_FORMAT_ASTC_8x5:
      case VIRGL_FORMAT_ASTC_8x6:
      case VIRGL_FORMAT_ASTC_8x8:
      case VIRGL_FORMAT_ASTC_10x5:
      case VIRGL_FORMAT_ASTC_10x6:
      case VIRGL_FORMAT_ASTC_10x8:
      case VIRGL_FORMAT_ASTC_10x10:
      case VIRGL_FORMAT_ASTC_12x10:
      case VIRGL_FORMAT_ASTC_12x12:
      case VIRGL_FORMAT_ASTC_4x4_SRGB:
      case VIRGL_FORMAT_ASTC_5x4_SRGB:
      case VIRGL_FORMAT_ASTC_5x5_SRGB:
      case VIRGL_FORMAT_ASTC_6x5_SRGB:
      case VIRGL_FORMAT_ASTC_6x6_SRGB:
      case VIRGL_FORMAT_ASTC_8x5_SRGB:
      case VIRGL_FORMAT_ASTC_8x6_SRGB:
      case VIRGL_FORMAT_ASTC_8x8_SRGB:
      case VIRGL_FORMAT_ASTC_10x5_SRGB:
      case VIRGL_FORMAT_ASTC_10x6_SRGB:
      case VIRGL_FORMAT_ASTC_10x8_SRGB:
      case VIRGL_FORMAT_ASTC_10x10_SRGB:
      case VIRGL_FORMAT_ASTC_12x10_SRGB:
      case VIRGL_FORMAT_ASTC_12x12_SRGB:
         return epoxy_is_desktop_gl() ? -1 : 1;
      default:
         return -1;
      }
   case VIRGL_FORMAT_R16G16B16A16_UINT:
   case VIRGL_FORMAT_R16G16B16A16_SINT:
   case VIRGL_FORMAT_R16G16B16A16_FLOAT:
   case VIRGL_FORMAT_R16G16B16A16_SNORM:
   case VIRGL_FORMAT_R16G16B16A16_UNORM:
   case VIRGL_FORMAT_R32G32_UINT:
   case VIRGL_FORMAT_R32G32_SINT:
   case VIRGL_FORMAT_R32G32_FLOAT:
   case VIRGL_FORMAT_R32G32_UNORM:
   case VIRGL_FORMAT_R32G32_SNORM:
      switch (dst) {
      case VIRGL_FORMAT_DXT1_RGBA:
      case VIRGL_FORMAT_DXT1_SRGBA:
      case VIRGL_FORMAT_DXT1_RGB:
      case VIRGL_FORMAT_DXT1_SRGB:
      case VIRGL_FORMAT_RGTC1_UNORM:
      case VIRGL_FORMAT_RGTC1_SNORM:
      case VIRGL_FORMAT_ETC2_RGB8:
      case VIRGL_FORMAT_ETC2_SRGB8:
      case VIRGL_FORMAT_ETC2_RGB8A1:
      case VIRGL_FORMAT_ETC2_SRGB8A1:
      case VIRGL_FORMAT_ETC2_R11_UNORM:
      case VIRGL_FORMAT_ETC2_R11_SNORM:
         return 1;
      default:
         return -1;
      }
   default:
      return 0;
   }
}

static boolean format_compressed_compressed_copy_compatible(enum virgl_formats src, enum virgl_formats dst)
{
   const bool is_desktop_gl = epoxy_is_desktop_gl();

   if(!is_desktop_gl) {
      if((src == VIRGL_FORMAT_ASTC_4x4 && dst == VIRGL_FORMAT_ASTC_4x4_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_5x4 && dst == VIRGL_FORMAT_ASTC_5x4_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_5x5 && dst == VIRGL_FORMAT_ASTC_5x5_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_6x5 && dst == VIRGL_FORMAT_ASTC_6x5_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_6x6 && dst == VIRGL_FORMAT_ASTC_6x6_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_8x5 && dst == VIRGL_FORMAT_ASTC_8x5_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_8x6 && dst == VIRGL_FORMAT_ASTC_8x6_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_8x8 && dst == VIRGL_FORMAT_ASTC_8x8_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_10x5 && dst == VIRGL_FORMAT_ASTC_10x5_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_10x6 && dst == VIRGL_FORMAT_ASTC_10x6_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_10x8 && dst == VIRGL_FORMAT_ASTC_10x8_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_10x10 && dst == VIRGL_FORMAT_ASTC_10x10_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_12x10 && dst == VIRGL_FORMAT_ASTC_12x10_SRGB) ||
        (src == VIRGL_FORMAT_ASTC_12x12 && dst == VIRGL_FORMAT_ASTC_12x12_SRGB) ||
        (src == VIRGL_FORMAT_ETC2_R11_UNORM && dst == VIRGL_FORMAT_ETC2_R11_SNORM) ||
        (src == VIRGL_FORMAT_ETC2_RG11_UNORM && dst == VIRGL_FORMAT_ETC2_RG11_SNORM) ||
        (src == VIRGL_FORMAT_ETC2_RGBA8 && dst == VIRGL_FORMAT_ETC2_SRGBA8) ||
        (src == VIRGL_FORMAT_ETC2_RGB8A1 && dst == VIRGL_FORMAT_ETC2_SRGB8A1) ||
        (src == VIRGL_FORMAT_ETC2_RGB8 && dst == VIRGL_FORMAT_ETC2_SRGB8))
         return true;
   }

   if ((src == VIRGL_FORMAT_RGTC1_UNORM && dst == VIRGL_FORMAT_RGTC1_SNORM) ||
       (src == VIRGL_FORMAT_RGTC2_UNORM && dst == VIRGL_FORMAT_RGTC2_SNORM) ||
       (src == VIRGL_FORMAT_BPTC_RGBA_UNORM && dst == VIRGL_FORMAT_BPTC_SRGBA) ||
       (src == VIRGL_FORMAT_BPTC_RGB_FLOAT && dst == VIRGL_FORMAT_BPTC_RGB_UFLOAT))
       return true;

   return false;
}

boolean format_is_copy_compatible(enum virgl_formats src, enum virgl_formats dst,
                                  unsigned int flags)
{
   int r;

   if (src == dst) {
      /* When Mesa imports dma_buf VIRGL_FORMAT_B8G8R8X8_UNORM/DRM|GBM_FORMAT_XRGB8888
       * it uses internal format GL_RGB8.
       * But when virglrenderer creates VIRGL_FORMAT_B8G8R8X8_UNORM texture, it
       * uses internal format GL_RGBA8.
       * So the formats do not match when Mesa checks them internally.
       */
      if (flags & VREND_COPY_COMPAT_FLAG_ONE_IS_EGL_IMAGE &&
          src == VIRGL_FORMAT_B8G8R8X8_UNORM)
         return false;
      return true;
   }

   if (util_format_is_plain(src) && util_format_is_plain(dst))  {
      const struct util_format_description *src_desc = util_format_description(src);
      const struct util_format_description *dst_desc = util_format_description(dst);
      return util_is_format_compatible(src_desc, dst_desc);
   }

   if (!(flags & VREND_COPY_COMPAT_FLAG_ALLOW_COMPRESSED))
      return false;

   /* compressed-uncompressed */
   r = format_uncompressed_compressed_copy_compatible(src, dst);
   if (r)
      return r > 0;

   r = format_uncompressed_compressed_copy_compatible(dst, src);
   if (r)
      return r > 0;

   return format_compressed_compressed_copy_compatible(dst, src) ||
          format_compressed_compressed_copy_compatible(src, dst);
}