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virglrenderer
branch-0.9.1
jakob-socket-protoheader
jakob-vtest-print-segfaults
jakob-vtest-refactor
jakob-vtest-space
main
master
tintou/VK_KHR_maintenance5
tintou/coverage
tintou/mesa-uprev
tintou/partial-shader
tintou/pipe_box
tintou/realloc-extensions
tintou/virgl_resource_create
VirGL virtual OpenGL renderer (mirrored from https://gitlab.freedesktop.org/virgl/virglrenderer)
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2023-06-29
format: drop ALPHA 16F and 32F emulation on core
Gert Wollny
1
-2
/
+0
2023-06-29
formats: Unify handling of LA formats
Gert Wollny
2
-52
/
+57
2023-06-29
vrend: rework the TBO swizzle shader key evaluation
Gert Wollny
1
-103
/
+107
2023-06-29
vrend: Mark shader dirty when we bind a TBO
Gert Wollny
1
-0
/
+1
2023-06-29
vrend: Add mapping for Alpha 16F and Alpha 32F TBO format
Gert Wollny
1
-0
/
+2
2023-06-26
vrend/egl: allow EGL fencing for OpenGL contexts
Ryan Neph
2
-3
/
+2
2023-06-26
vrend/egl: ensure pre-signaled native fence is created before export
Ryan Neph
1
-0
/
+3
2023-06-23
drm: use state.drm_initialized for reset/fini/capsets
Yiwei Zhang
1
-3
/
+6
2023-06-20
vrend: Correctly apply texture levels for texture views
Gert Wollny
1
-4
/
+6
2023-06-20
vrend: Add a few more swizzles to texture buffer fetches
Gert Wollny
1
-0
/
+35
2023-06-18
drm: fix build failure and misc .clang-format issue
Yiwei Zhang
2
-3
/
+2
2023-06-16
vkr: properly bail physical device group enumeration failure
Yiwei Zhang
1
-2
/
+14
2023-06-16
vkr: refactor vkr_dispatch_vkAllocateMemory
Yiwei Zhang
1
-37
/
+31
2023-06-15
util: Ignore pedantic warnings for sysprof
Corentin Noël
1
-0
/
+3
2023-06-15
shader: Update last image index also for created arrays
Gert Wollny
1
-1
/
+4
2023-06-14
vrend: fix missed flagging as GBM_BUFFER on early-return
Ryan Neph
1
-1
/
+2
2023-06-14
vkr: validate memoryTypeIndex
Yiwei Zhang
1
-0
/
+5
2023-06-14
vrend: keep fd during set_type resource promotion
Robert Beckett
3
-5
/
+8
2023-06-13
shader: Set coherent image qualifier for coherent atomic image ops
Gert Wollny
1
-0
/
+3
2023-06-12
Revert "vrend: we only need call glFlush for glFenceSync"
Lepton Wu
1
-1
/
+1
2023-06-12
vrend: we only need call glFlush for glFenceSync
Lepton Wu
1
-1
/
+1
2023-06-12
vrend/egl: Fix compilation in case minigbm_allocations is enabled
Gert Wollny
1
-1
/
+1
2023-06-09
shader: Do some basic sanity checks in emit_ios and return early on failure
Corentin Noël
1
-0
/
+21
2023-06-09
shader: Specify the size of the front_back_color_emitted_flags array
Corentin Noël
1
-5
/
+5
2023-06-08
vrend: align glsl_name length to avoid format-truncation warning
Yiwei Zhang
1
-1
/
+1
2023-06-08
util: suppress unused param warning without PIPE_ARCH_SSE
Yiwei Zhang
1
-1
/
+1
2023-06-08
vkr: enable VK_EXT_color_write_enable
Juston Li
2
-0
/
+14
2023-06-08
vkr: enable VK_EXT_shader_subgroup_ballot
Juston Li
1
-0
/
+1
2023-06-08
vkr: enable VK_EXT_fragment_shader_interlock
Juston Li
1
-0
/
+1
2023-06-08
vkr: enable VK_EXT_border_color_swizzle
Juston Li
1
-0
/
+1
2023-06-08
vkr: enable VK_KHR_shader_clock
Juston Li
1
-0
/
+1
2023-06-08
vkr: enable VK_EXT_dynamic_rendering_unused_attachments
Juston Li
1
-0
/
+1
2023-06-08
vkr: enable VK_EXT_non_seamless_cube_map
Juston Li
1
-0
/
+1
2023-06-08
vkr: sync protocol for multiple extensions for zink
Juston Li
9
-9
/
+1138
2023-06-08
vkr: sync to latest protocol header from v1.3.252
Juston Li
5
-201
/
+2309
2023-06-08
vrend: Handle more formats when binding TBOs to images
Gert Wollny
1
-6
/
+27
2023-06-08
vrend: 1D texture arrays also get their layers as depth
Gert Wollny
1
-0
/
+1
2023-06-08
shader: rework image binding handling
Gert Wollny
3
-10
/
+32
2023-06-08
shader: rework SSBO binding handling
Gert Wollny
3
-12
/
+24
2023-06-08
shader: rework ssbo variable emission
Gert Wollny
1
-30
/
+30
2023-06-07
Create shareable D3D texture
Marc-André Lureau
4
-0
/
+167
2023-06-07
Add d3d_tex2d to vrend_resource
Marc-André Lureau
4
-5
/
+47
2023-06-07
egl: add D3D helper functions
Marc-André Lureau
2
-0
/
+100
2023-06-07
egl: lookup associated D3D device
Marc-André Lureau
1
-1
/
+45
2023-06-07
egl: refactor EGL extensions initialization
Marc-André Lureau
1
-64
/
+80
2023-06-07
debug: add a "d3d" category
Marc-André Lureau
2
-0
/
+2
2023-06-07
Fix vrend_resource_gbm_init() error handling
Marc-André Lureau
1
-1
/
+2
2023-06-07
Fix conflicting types in declarations
Marc-André Lureau
1
-1
/
+2
2023-06-07
build-sys: fix -Werror=unused-parameter on win32
Marc-André Lureau
3
-7
/
+9
2023-06-07
build-sys: fix empty translation unit on win32
Marc-André Lureau
2
-3
/
+4
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