summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorGert Wollny <gert.wollny@collabora.com>2023-06-28 08:25:58 +0200
committerMarge Bot <emma+marge@anholt.net>2023-06-29 05:21:51 +0000
commit860ef977027db294592d101e029f31db37106b5b (patch)
treef3f8431724ebc5d0f6483ef81af560b2a5262779
parentae3e0cf076113b927cf6547c129574603c65b36e (diff)
vrend: Mark shader dirty when we bind a TBO
We may have to update the shader to handle the swizzling for emulated formats Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Part-of: <https://gitlab.freedesktop.org/virgl/virglrenderer/-/merge_requests/1174>
-rw-r--r--src/vrend_renderer.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
index 033c231..ed42354 100644
--- a/src/vrend_renderer.c
+++ b/src/vrend_renderer.c
@@ -3674,6 +3674,7 @@ void vrend_set_single_sampler_view(struct vrend_context *ctx,
glBindTexture(GL_TEXTURE_BUFFER, view->texture->tbo_tex_id);
internalformat = tex_conv_table[view->format].internalformat;
+ ctx->sub->shader_dirty = true;
if (internalformat == GL_NONE ||
(vrend_state.use_gles && internalformat == GL_ALPHA8)) {