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-/*
- * Copyright 2000-2011 Intel Corporation All Rights Reserved
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-// 131 // Total instruction count
-// 1 // Total kernel count
-
-
-
-// Module name: common.inc
-//
-// Common header file for all Video-Processing kernels
-//
-
-.default_execution_size (16)
-.default_register_type :ub
-
-.reg_count_total 128
-.reg_count_payload 7
-
-//========== Common constants ==========
-
-
-//========== Macros ==========
-
-
-//Fast Jump, For more details see "Set_Layer_N.asm"
-
-
-//========== Defines ====================
-
-//========== Static Parameters (Common To All) ==========
-//r1
-
-
-//r2
-
- // e.g. byte0 byte1 byte2
- // YUYV 0 1 3
- // YVYU 0 3 1
-
-//Color Pipe (IECP) parameters
-
-
-//ByteCopy
-
-
-//r4
-
- // e.g. byte0 byte1 byte2
- // YUYV 0 1 3
- // YVYU 0 3 1
-
-
-//========== Inline parameters (Common To All) ===========
-
-
-//============== Binding Index Table===========
-//Common between DNDI and DNUV
-
-
-//================= Common Message Descriptor =====
-// Message descriptor for thread spawning
-// Message Descriptors
-// = 000 0001 (min message len 1 ) 0,0000 (resp len 0 -add later)
-// 0000,0000,0000
-// 0001(Spawn a root thread),0001 (Root thread spawn thread)
-// = 0x02000011
-// Thread Spawner Message Descriptor
-
-
-// Message descriptor for atomic operation add
-// Message Descriptors
-// = 000 0110 (min message len 6 ) 0,0000 (resp len 0 -add later)
-// 1(header present)001,10(typed atomic operation)0(return enabled)0(slot group, low 8 bits),0111 (AOP_Add)
-// 0000,0000 (Binding table index, added later)
-// = 0x02000011
-
-// Atomic Operation Add Message Descriptor
-
-
-// Message descriptor for dataport media write
- // Message Descriptors
- // = 000 0001 (min message len 1 - add later) 00000 (resp len 0)
- // 1 (header present 1) 0 1010 (media block write) 000000
- // 00000000 (binding table index - set later)
- // = 0x020A8000
-
-
-// Message Length defines
-
-
-// Response Length defines
-
-
-// Block Width and Height Size defines
-
-
-// Extended Message Descriptors
-
-
-// Common message descriptors:
-
-
-//===================== Math Function Control ===================================
-
-
-//============ Message Registers ===============
- // buf4 starts from r28
-
-
-//#define mMSGHDR_EOT r43 // Dummy Message Register for EOT
-
-
-.declare mubMSGPAYLOAD Base=r30 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare muwMSGPAYLOAD Base=r30 ElementSize=2 SrcRegion=<16;16,1> Type=uw
-.declare mudMSGPAYLOAD Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=ud
-.declare mfMSGPAYLOAD Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=f
-
-//=================== End of thread instruction ===========================
-
-
-//=====================Pointers Used=====================================
-
-
-//=======================================================================
-
-
-//r11-r17
-// Define temp space for any usages
-
-
-// Common Buffers
-
-
-// temp space for rotation
-
-.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-
-.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-
-.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-
-.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-
-.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-
-
-// End of common.inc
-
-
-// Module name: Save_AVS_NV12.asm
-//
-// Save NV12 420 frame data block of size 16x16
-//
-// To save 16x16 block (16x16 bytes of Y and 16x8 bytes of interleaved UV), we need 2 send instructions with of size 16x16 and 16x8 each.
-// ---------------
-// | 16x16 |
-// | YUYV |
-// ---------------
-// | 16x8 UV |
-// ---------------
-
-//-----------------------------------------------------------------
-//The layout of data is as follows:
-//mMSGHDR0 : Y data header (16x16)
-//mubMSGPAYLOAD0 : Y data payload (8 GRFs)
-//mMSGHDR1 : U data header (16x8)
-//mubMSGPAYLOAD1 : U data payload (4 GRFs)
-//------------------------------------------------------------------
-
-
-
-// Module name: Save.inc
-
-
-
-
-// Description: Includes all definitions explicit to Fast Composite.
-
-
-
-
-// End of common.inc
-
-
-//========== GRF partition ==========
- // r0 header : r0 (1 GRF)
- // Static parameters : r1 - r6 (6 GRFS)
- // Inline parameters : r7 - r8 (2 GRFs)
- // MSGSRC : r27 (1 GRF)
-//===================================
-
-//Interface:
-//========== Static Parameters (Explicit To Fast Composite) ==========
-//r1
-//CSC Set 0
-
-
-.declare udCSC_CURBE Base=r1.0 ElementSize=4 Type=ud
-
-//Constant alpha
-
-
-//r2
-
-
-// Gen7 AVS WA
-
-
-// WiDi Definitions
-
-
-//Colorfill
-
-
- // 0: 0-degree, 1: 90, 2: 180, 3: 270-degree, clockwise.
-
-.declare ubCOLOR_PIXEL_VAL Base=r2.20 ElementSize=1 SrcRegion=<0;1,0> DstRegion=<1> Type=ub
-
-//r3
-//Normalised Ratio of Horizontal step size with main video for all layers
-
-
- //Normalised Ratio of Horizontal step size with main video for all layers becomes
- //Normalised Horizontal step size for all layers in VP_Setup.asm
-
-
-//r4
-//Normalised Vertical step size for all layers
-
-
-//r5
-//Normalised Vertical Frame Origin for all layers
-
-
-//r6
-//Normalised Horizontal Frame Origin for all layers
-
-
-//========== Inline Parameters (Explicit To Fast Composite) ==========
-
-
-//Main video Step X
-
-
-//====================== Binding table (Explicit To Fast Composite)=========================================
-
-
-//Used by Interlaced Scaling Kernels
-
-
-//========== Sampler State Table Index (Explicit To Fast Composite)==========
-//Sampler Index for AVS/IEF messages
-
-
-//Sampler Index for SIMD16 sampler messages
-
-
-//=============================================================================
-
-.declare fBUFFER_0 Base=r64.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-.declare fBUFFER_1 Base=r80.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-.declare fBUFFER_2 Base=r96.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-.declare fBUFFER_3 Base=r112.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-.declare fBUFFER_4 Base=r28.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-.declare fBUFFER_5 Base=r46.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-
-.declare udBUFFER_0 Base=r64.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-.declare udBUFFER_1 Base=r80.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-.declare udBUFFER_2 Base=r96.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-.declare udBUFFER_3 Base=r112.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-.declare udBUFFER_4 Base=r28.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-.declare udBUFFER_5 Base=r46.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-
-.declare uwBUFFER_0 Base=r64.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-.declare uwBUFFER_1 Base=r80.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-.declare uwBUFFER_2 Base=r96.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-.declare uwBUFFER_3 Base=r112.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-.declare uwBUFFER_4 Base=r28.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-.declare uwBUFFER_5 Base=r46.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-
-.declare ubBUFFER_0 Base=r64.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-.declare ubBUFFER_1 Base=r80.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-.declare ubBUFFER_2 Base=r96.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-.declare ubBUFFER_3 Base=r112.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-.declare ubBUFFER_4 Base=r28.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-.declare ubBUFFER_5 Base=r46.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-
-.declare ub4BUFFER_0 Base=r64.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-.declare ub4BUFFER_1 Base=r80.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-.declare ub4BUFFER_2 Base=r96.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-.declare ub4BUFFER_3 Base=r112.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-.declare ub4BUFFER_4 Base=r28.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-.declare ub4BUFFER_5 Base=r46.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-
-//Pointer to mask reg
-
-
-//r18
-
-
-//Always keep Cannel Pointers and Offsets in same GRF, so that we can use
-// NODDCLR, NODDCHK flags. -rT
-
-
-.declare udCSC_COEFF_0 Base=r18.0 ElementSize=4 Type=ud // 1 GRF
-
-//r19
-
-
-.declare udCSC_COEFF_1 Base=r19.0 ElementSize=4 Type=ud // 1 GRF
-
-
-//r20
-
-.declare uwALPHA_MASK_REG_TEMP Base=r20.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw // 1 GRF
-
-//r21
-
-.declare uwALPHA_MASK_REG Base=r21.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw // 1 GRF
-
-//r22
-
-
-//Always keep Cannel Pointers and Offsets in same GRF, so that we can use
-// NODDCLR, NODDCHK flags. -rT
-
-
-//Keep fORIGIN_X_NLAS, fY_OFFSET_2ND_BLOCK, fSTEP_X_NLAS, pMSGDSC_COPY, ubCONST_ALPHA_COPY as
-//sub registers of same GRF to enable using NODDCLR NODDCHK. -rT
-
-//r23
-
-
-//Lumakey
-
-
-//r24
-
-
-//r25
-
-
-//r26
-
-
-//defines to generate LABELS during compile time.
-
-
-//Msg payload buffers; upto 4 full-size messages can be written
-
-
-.declare mudMSGPAYLOAD0 Base=r29.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
-.declare mudMSGPAYLOAD1 Base=r38.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
-.declare mudMSGPAYLOAD2 Base=r47.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
-.declare mudMSGPAYLOAD3 Base=r56.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
-
-.declare muwMSGPAYLOAD0 Base=r29.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
-.declare muwMSGPAYLOAD1 Base=r38.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
-.declare muwMSGPAYLOAD2 Base=r47.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
-.declare muwMSGPAYLOAD3 Base=r56.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
-
-.declare mubMSGPAYLOAD0 Base=r29.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD1 Base=r38.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD2 Base=r47.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD3 Base=r56.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD4 Base=r32.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD5 Base=r41.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD6 Base=r50.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD7 Base=r59.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-
-
- // the r17 register (nTEMP0) is originally defined from "Common.inc"
- // instead of re-defining a nTEMP0 here, we use "SAVE_RGB" suffix for its naming
-
- .declare uwTemp0 Base=r17.0 ElementSize=2 Type=uw
-
-
-//_SAVE_INC_
-
-
- // At the save module we have all 8 address sub-registers available.
- // So we will use PING-PONG type of scheme to save the data using
- // pointers pBUF_CHNL_TOP_8x4 and pBUF_CHNL_BOT_8x4. This will help
- // reduce dependency. - rT
-
- //wBUFF_CHNL_PTR points to either buffer 0 or buffer 4.
- //Add appropriate offsets to get pointers for all buffers (1,2,3 or 5).
- //Offsets are zero for buffer 0 and buffer 4.
- add (4) a0.0<1>:uw r22.0<4;4,1>:w 0:uw
- add (4) a0.4<1>:uw r22.0<4;4,1>:w 512:uw
-
- //Set up header for Y,U and V data
- mov (8) r28<1>:ud r27<8;8,1>:ud
- mov (8) r37<1>:ud r27<8;8,1>:ud
-
- mov (2) r28.0<1>:d r9.0<2;2,1>:w { NoDDClr } //ORI Y (LUMA) = ORI
- mov (1) r37.0<1>:d r9.0<0;1,0>:w { NoDDClr } //H ORI (CHROMA) = H ORI
- shr (1) r37.1<1>:d r9.1<0;1,0>:w 1:w { NoDDClr, NoDDChk } //V ORI (CHROMA) = V ORI/2
-
- mov (1) r28.2<1>:ud 0xF000F:ud { NoDDChk } // Y Block width and height (16x16)
- mov (1) r37.2<1>:ud 0x7000F:ud { NoDDChk } // UV Block width and height(16x8)
-
-// Unscramble, and pack data directly to MRFs
-
-// Data 16x16 block is divided as -
-// ---------
-// | 0 |
-// ---------
-// | 1 |
-// ---------
-// | 2 |
-// ---------
-// | 3 |
-// ---------
-// All sub-blocks are of size 16x4
-// 0: ubBUFFER_0
-// 1: ubBUFFER_1, ubBUFFER_0+16
-// 2: ubBUFFER_2
-// 3: ubBUFFER_3, ubBUFFER_2+16
-
- //Y Rounding 16x4 top part
- add.sat (16) r[a0.1,0]<1>:uw r[a0.1,0]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.1,32]<1>:uw r[a0.1,32]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.1,64]<1>:uw r[a0.1,64]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.1,96]<1>:uw r[a0.1,96]<16;16,1>:uw 0x0080:uw
-
- // U Averaging and Rounding, 8x2 top part
- add.sat (8) r[a0.2,0]<2>:uw r[a0.2,0]<16;8,2>:uw 0x0080:uw
- add.sat (8) r[a0.2,64]<2>:uw r[a0.2,64]<16;8,2>:uw 0x0080:uw
-
- // V Averaging and Rounding, 8x2 top part
- add.sat (8) r[a0.0,0]<2>:uw r[a0.0,0]<16;8,2>:uw 0x0080:uw
- add.sat (8) r[a0.0,64]<2>:uw r[a0.0,64]<16;8,2>:uw 0x0080:uw
-
- add (4) a0.0<1>:uw r22.0<4;4,1>:w 1024:uw //Update Buffer 2 pointers
-
- //Y Rounding, 16x4 bottom part
- add.sat (16) r[a0.5,0]<1>:uw r[a0.5,0]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.5,32]<1>:uw r[a0.5,32]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.5,64]<1>:uw r[a0.5,64]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.5,96]<1>:uw r[a0.5,96]<16;16,1>:uw 0x0080:uw
-
- // U Averaging and Rounding, 8x2 bottom part
- add.sat (8) r[a0.6,0]<2>:uw r[a0.6,0]<16;8,2>:uw 0x0080:uw
- add.sat (8) r[a0.6,64]<2>:uw r[a0.6,64]<16;8,2>:uw 0x0080:uw
-
- // V Averaging and Rounding, 8x2 bottom part
- add.sat (8) r[a0.4,0]<2>:uw r[a0.4,0]<16;8,2>:uw 0x0080:uw
- add.sat (8) r[a0.4,64]<2>:uw r[a0.4,64]<16;8,2>:uw 0x0080:uw
-
- add (4) a0.4<1>:uw r22.0<4;4,1>:w 1536:uw //Update Buffer 3 pointers
-
- //Y Rounding 16x4 top part
- add.sat (16) r[a0.1,0]<1>:uw r[a0.1,0]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.1,32]<1>:uw r[a0.1,32]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.1,64]<1>:uw r[a0.1,64]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.1,96]<1>:uw r[a0.1,96]<16;16,1>:uw 0x0080:uw
-
- // U Averaging and Rounding, 8x2 top part
- add.sat (8) r[a0.2,0]<2>:uw r[a0.2,0]<16;8,2>:uw 0x0080:uw
- add.sat (8) r[a0.2,64]<2>:uw r[a0.2,64]<16;8,2>:uw 0x0080:uw
-
- // V Averaging and Rounding, 8x2 top part
- add.sat (8) r[a0.0,0]<2>:uw r[a0.0,0]<16;8,2>:uw 0x0080:uw
- add.sat (8) r[a0.0,64]<2>:uw r[a0.0,64]<16;8,2>:uw 0x0080:uw
-
- //Y Rounding, 16x4 bottom part
- add.sat (16) r[a0.5,0]<1>:uw r[a0.5,0]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.5,32]<1>:uw r[a0.5,32]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.5,64]<1>:uw r[a0.5,64]<16;16,1>:uw 0x0080:uw
- add.sat (16) r[a0.5,96]<1>:uw r[a0.5,96]<16;16,1>:uw 0x0080:uw
-
- // U Averaging and Rounding, 8x2 bottom part
- add.sat (8) r[a0.6,0]<2>:uw r[a0.6,0]<16;8,2>:uw 0x0080:uw
- add.sat (8) r[a0.6,64]<2>:uw r[a0.6,64]<16;8,2>:uw 0x0080:uw
-
- // V Averaging and Rounding, 8x2 bottom part
- add.sat (8) r[a0.4,0]<2>:uw r[a0.4,0]<16;8,2>:uw 0x0080:uw
- add.sat (8) r[a0.4,64]<2>:uw r[a0.4,64]<16;8,2>:uw 0x0080:uw
-
- // restore pBUF_CHNL_TOP_8x4 and pBUF_CHNL_BOT_8x4 registers
- add (4) a0.0<1>:uw r22.0<4;4,1>:w 0:uw
- add (4) a0.4<1>:uw r22.0<4;4,1>:w 512:uw
-
-//Buffer 0
-//Move Y to msg payload
- mov (16) mubMSGPAYLOAD0(0,0)<1> r[a0.1, 1]<32;16,2>:ub { NoDDClr }
- mov (16) mubMSGPAYLOAD0(0,16)<1> r[a0.1, 33]<32;16,2>:ub { NoDDChk }
- mov (16) mubMSGPAYLOAD0(1,0)<1> r[a0.1, 65]<32;16,2>:ub { NoDDClr }
- mov (16) mubMSGPAYLOAD0(1,16)<1> r[a0.1, 97]<32;16,2>:ub { NoDDChk }
-
-//Move U to msg payload
- mov (8) mubMSGPAYLOAD1(0,0)<2> r[a0.2, 1]<32;8,4>:ub { NoDDClr }
- mov (8) mubMSGPAYLOAD1(0,16)<2> r[a0.2, 65]<32;8,4>:ub { NoDDClr, NoDDChk }
-
-//Move V to msg payload
- mov (8) mubMSGPAYLOAD1(0,1)<2> r[a0.0, 1]<32;8,4>:ub { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(0,17)<2> r[a0.0, 65]<32;8,4>:ub { NoDDChk }
-
- add (4) a0.0<1>:uw r22.0<4;4,1>:w 1024:uw //Update Buffer 2 pointers
-
-//Buffer 1
- mov (16) mubMSGPAYLOAD0(2,0)<1> r[a0.5, 1]<32;16,2>:ub { NoDDClr }
- mov (16) mubMSGPAYLOAD0(2,16)<1> r[a0.5, 33]<32;16,2>:ub { NoDDChk }
- mov (16) mubMSGPAYLOAD0(3,0)<1> r[a0.5, 65]<32;16,2>:ub { NoDDClr }
- mov (16) mubMSGPAYLOAD0(3,16)<1> r[a0.5, 97]<32;16,2>:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD1(1,0)<2> r[a0.6, 1]<32;8,4>:ub { NoDDClr }
- mov (8) mubMSGPAYLOAD1(1,16)<2> r[a0.6, 65]<32;8,4>:ub { NoDDClr, NoDDChk }
-
- mov (8) mubMSGPAYLOAD1(1,1)<2> r[a0.4, 1]<32;8,4>:ub { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(1,17)<2> r[a0.4, 65]<32;8,4>:ub { NoDDChk }
-
- add (4) a0.4<1>:uw r22.0<4;4,1>:w 1536:uw //Update Buffer 3 pointers
-
-//Buffer 2
- mov (16) mubMSGPAYLOAD0(4,0)<1> r[a0.1, 1]<32;16,2>:ub { NoDDClr }
- mov (16) mubMSGPAYLOAD0(4,16)<1> r[a0.1, 33]<32;16,2>:ub { NoDDChk }
- mov (16) mubMSGPAYLOAD0(5,0)<1> r[a0.1, 65]<32;16,2>:ub { NoDDClr }
- mov (16) mubMSGPAYLOAD0(5,16)<1> r[a0.1, 97]<32;16,2>:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD1(2,0)<2> r[a0.2, 1]<32;8,4>:ub { NoDDClr }
- mov (8) mubMSGPAYLOAD1(2,16)<2> r[a0.2, 65]<32;8,4>:ub { NoDDClr, NoDDChk }
-
- mov (8) mubMSGPAYLOAD1(2,1)<2> r[a0.0, 1]<32;8,4>:ub { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(2,17)<2> r[a0.0, 65]<32;8,4>:ub { NoDDChk }
-
-//Buffer 3
- mov (16) mubMSGPAYLOAD0(6,0)<1> r[a0.5, 1]<32;16,2>:ub { NoDDClr }
- mov (16) mubMSGPAYLOAD0(6,16)<1> r[a0.5, 33]<32;16,2>:ub { NoDDChk }
- mov (16) mubMSGPAYLOAD0(7,0)<1> r[a0.5, 65]<32;16,2>:ub { NoDDClr }
- mov (16) mubMSGPAYLOAD0(7,16)<1> r[a0.5, 97]<32;16,2>:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD1(3,0)<2> r[a0.6, 1]<32;8,4>:ub { NoDDClr }
- mov (8) mubMSGPAYLOAD1(3,16)<2> r[a0.6, 65]<32;8,4>:ub { NoDDClr, NoDDChk }
-
- mov (8) mubMSGPAYLOAD1(3,1)<2> r[a0.4, 1]<32;8,4>:ub { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(3,17)<2> r[a0.4, 65]<32;8,4>:ub { NoDDChk }
-//===========================================================================
-
-send (1) null<1>:d r28 0xc 0x120A8018:ud
-send (1) null<1>:d r37 0xc 0xA0A8019:ud