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-rw-r--r--src/shaders/post_processing/gen7/Save_AVS_RGB.g4a690
1 files changed, 0 insertions, 690 deletions
diff --git a/src/shaders/post_processing/gen7/Save_AVS_RGB.g4a b/src/shaders/post_processing/gen7/Save_AVS_RGB.g4a
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index 7aaa446..0000000
--- a/src/shaders/post_processing/gen7/Save_AVS_RGB.g4a
+++ /dev/null
@@ -1,690 +0,0 @@
-/*
- * Copyright 2000-2011 Intel Corporation All Rights Reserved
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * This file was originally licensed under the following license
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-// 198 // Total instruction count
-// 1 // Total kernel count
-
-
-
-// Module name: common.inc
-//
-// Common header file for all Video-Processing kernels
-//
-
-.default_execution_size (16)
-.default_register_type :ub
-
-.reg_count_total 128
-.reg_count_payload 7
-
-//========== Common constants ==========
-
-
-//========== Macros ==========
-
-
-//Fast Jump, For more details see "Set_Layer_N.asm"
-
-
-//========== Defines ====================
-
-//========== Static Parameters (Common To All) ==========
-//r1
-
-
-//r2
-
- // e.g. byte0 byte1 byte2
- // YUYV 0 1 3
- // YVYU 0 3 1
-
-//Color Pipe (IECP) parameters
-
-
-//ByteCopy
-
-
-//r4
-
- // e.g. byte0 byte1 byte2
- // YUYV 0 1 3
- // YVYU 0 3 1
-
-
-//========== Inline parameters (Common To All) ===========
-
-
-//============== Binding Index Table===========
-//Common between DNDI and DNUV
-
-
-//================= Common Message Descriptor =====
-// Message descriptor for thread spawning
-// Message Descriptors
-// = 000 0001 (min message len 1 ) 0,0000 (resp len 0 -add later)
-// 0000,0000,0000
-// 0001(Spawn a root thread),0001 (Root thread spawn thread)
-// = 0x02000011
-// Thread Spawner Message Descriptor
-
-
-// Message descriptor for atomic operation add
-// Message Descriptors
-// = 000 0110 (min message len 6 ) 0,0000 (resp len 0 -add later)
-// 1(header present)001,10(typed atomic operation)0(return enabled)0(slot group, low 8 bits),0111 (AOP_Add)
-// 0000,0000 (Binding table index, added later)
-// = 0x02000011
-
-// Atomic Operation Add Message Descriptor
-
-
-// Message descriptor for dataport media write
- // Message Descriptors
- // = 000 0001 (min message len 1 - add later) 00000 (resp len 0)
- // 1 (header present 1) 0 1010 (media block write) 000000
- // 00000000 (binding table index - set later)
- // = 0x020A8000
-
-
-// Message Length defines
-
-
-// Response Length defines
-
-
-// Block Width and Height Size defines
-
-
-// Extended Message Descriptors
-
-
-// Common message descriptors:
-
-
-//===================== Math Function Control ===================================
-
-
-//============ Message Registers ===============
- // buf4 starts from r28
-
-
-//#define mMSGHDR_EOT r43 // Dummy Message Register for EOT
-
-
-.declare mubMSGPAYLOAD Base=r30 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare muwMSGPAYLOAD Base=r30 ElementSize=2 SrcRegion=<16;16,1> Type=uw
-.declare mudMSGPAYLOAD Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=ud
-.declare mfMSGPAYLOAD Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=f
-
-//=================== End of thread instruction ===========================
-
-
-//=====================Pointers Used=====================================
-
-
-//=======================================================================
-
-
-//r11-r17
-// Define temp space for any usages
-
-
-// Common Buffers
-
-
-// temp space for rotation
-
-.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-
-.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-
-.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-
-.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-
-.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-
-
-// End of common.inc
-
-
-// Module name: Save_AVS_RGB.asm
-//
-// Save packed ARGB 444 frame data block of size 16x16
-//
-// To save 16x16 block (64x16 byte layout for ARGB8888) we need 4 send instructions with 16x16 in each
-// -----------------
-// | 0 | 1 | 2 | 3 |
-// -----------------
-// the 4 16x16 block send has been replaced by 16 32x2 sends to get better performance
-
-
-
-// Module name: Save.inc
-
-
-
-
-// Description: Includes all definitions explicit to Fast Composite.
-
-
-
-
-// End of common.inc
-
-
-//========== GRF partition ==========
- // r0 header : r0 (1 GRF)
- // Static parameters : r1 - r6 (6 GRFS)
- // Inline parameters : r7 - r8 (2 GRFs)
- // MSGSRC : r27 (1 GRF)
-//===================================
-
-//Interface:
-//========== Static Parameters (Explicit To Fast Composite) ==========
-//r1
-//CSC Set 0
-
-
-.declare udCSC_CURBE Base=r1.0 ElementSize=4 Type=ud
-
-//Constant alpha
-
-
-//r2
-
-
-// Gen7 AVS WA
-
-
-// WiDi Definitions
-
-
-//Colorfill
-
-
- // 0: 0-degree, 1: 90, 2: 180, 3: 270-degree, clockwise.
-
-.declare ubCOLOR_PIXEL_VAL Base=r2.20 ElementSize=1 SrcRegion=<0;1,0> DstRegion=<1> Type=ub
-
-//r3
-//Normalised Ratio of Horizontal step size with main video for all layers
-
-
- //Normalised Ratio of Horizontal step size with main video for all layers becomes
- //Normalised Horizontal step size for all layers in VP_Setup.asm
-
-
-//r4
-//Normalised Vertical step size for all layers
-
-
-//r5
-//Normalised Vertical Frame Origin for all layers
-
-
-//r6
-//Normalised Horizontal Frame Origin for all layers
-
-
-//========== Inline Parameters (Explicit To Fast Composite) ==========
-
-
-//Main video Step X
-
-
-//====================== Binding table (Explicit To Fast Composite)=========================================
-
-
-//Used by Interlaced Scaling Kernels
-
-
-//========== Sampler State Table Index (Explicit To Fast Composite)==========
-//Sampler Index for AVS/IEF messages
-
-
-//Sampler Index for SIMD16 sampler messages
-
-
-//=============================================================================
-
-.declare fBUFFER_0 Base=r64.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-.declare fBUFFER_1 Base=r80.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-.declare fBUFFER_2 Base=r96.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-.declare fBUFFER_3 Base=r112.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-.declare fBUFFER_4 Base=r28.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-.declare fBUFFER_5 Base=r46.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
-
-.declare udBUFFER_0 Base=r64.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-.declare udBUFFER_1 Base=r80.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-.declare udBUFFER_2 Base=r96.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-.declare udBUFFER_3 Base=r112.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-.declare udBUFFER_4 Base=r28.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-.declare udBUFFER_5 Base=r46.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
-
-.declare uwBUFFER_0 Base=r64.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-.declare uwBUFFER_1 Base=r80.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-.declare uwBUFFER_2 Base=r96.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-.declare uwBUFFER_3 Base=r112.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-.declare uwBUFFER_4 Base=r28.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-.declare uwBUFFER_5 Base=r46.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
-
-.declare ubBUFFER_0 Base=r64.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-.declare ubBUFFER_1 Base=r80.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-.declare ubBUFFER_2 Base=r96.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-.declare ubBUFFER_3 Base=r112.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-.declare ubBUFFER_4 Base=r28.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-.declare ubBUFFER_5 Base=r46.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
-
-.declare ub4BUFFER_0 Base=r64.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-.declare ub4BUFFER_1 Base=r80.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-.declare ub4BUFFER_2 Base=r96.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-.declare ub4BUFFER_3 Base=r112.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-.declare ub4BUFFER_4 Base=r28.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-.declare ub4BUFFER_5 Base=r46.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
-
-//Pointer to mask reg
-
-
-//r18
-
-
-//Always keep Cannel Pointers and Offsets in same GRF, so that we can use
-// NODDCLR, NODDCHK flags. -rT
-
-
-.declare udCSC_COEFF_0 Base=r18.0 ElementSize=4 Type=ud // 1 GRF
-
-//r19
-
-
-.declare udCSC_COEFF_1 Base=r19.0 ElementSize=4 Type=ud // 1 GRF
-
-
-//r20
-
-.declare uwALPHA_MASK_REG_TEMP Base=r20.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw // 1 GRF
-
-//r21
-
-.declare uwALPHA_MASK_REG Base=r21.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw // 1 GRF
-
-//r22
-
-
-//Always keep Cannel Pointers and Offsets in same GRF, so that we can use
-// NODDCLR, NODDCHK flags. -rT
-
-
-//Keep fORIGIN_X_NLAS, fY_OFFSET_2ND_BLOCK, fSTEP_X_NLAS, pMSGDSC_COPY, ubCONST_ALPHA_COPY as
-//sub registers of same GRF to enable using NODDCLR NODDCHK. -rT
-
-//r23
-
-
-//Lumakey
-
-
-//r24
-
-
-//r25
-
-
-//r26
-
-
-//defines to generate LABELS during compile time.
-
-
-//Msg payload buffers; upto 4 full-size messages can be written
-
-
-.declare mudMSGPAYLOAD0 Base=r29.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
-.declare mudMSGPAYLOAD1 Base=r38.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
-.declare mudMSGPAYLOAD2 Base=r47.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
-.declare mudMSGPAYLOAD3 Base=r56.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
-
-.declare muwMSGPAYLOAD0 Base=r29.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
-.declare muwMSGPAYLOAD1 Base=r38.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
-.declare muwMSGPAYLOAD2 Base=r47.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
-.declare muwMSGPAYLOAD3 Base=r56.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
-
-.declare mubMSGPAYLOAD0 Base=r29.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD1 Base=r38.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD2 Base=r47.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD3 Base=r56.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD4 Base=r32.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD5 Base=r41.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD6 Base=r50.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-.declare mubMSGPAYLOAD7 Base=r59.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
-
-
- // the r17 register (nTEMP0) is originally defined from "Common.inc"
- // instead of re-defining a nTEMP0 here, we use "SAVE_RGB" suffix for its naming
-
- .declare uwTemp0 Base=r17.0 ElementSize=2 Type=uw
-
-
-//_SAVE_INC_
-
-
-// At the save module we have all 8 address sub-registers available.
-// So we will use PING-PONG type of scheme to save the data using
-// pointers pBUF_CHNL_TOP_8x4 and pBUF_CHNL_BOT_8x4. This will help
-// reduce dependency. - rT
-
-// channel switching based on bit 0 of uWRGB_BGR_CH_SWITCH
-
- // if channel swap?
- and.nz.f0.0 null<1>:w r2.3<0;1,0>:uw 0x01:w
-
-//wBUFF_CHNL_PTR points to either buffer 0 or buffer 4.
-//Add appropriate offsets to get pointers for all buffers (1,2,3 or 5).
-//Offsets are zero for buffer 0 and buffer 4.
- add (4) a0.0:uw r22.0<4;4,1>:w 0:uw
-
- // pointer swap
- (f0.0) mov (1) uwTemp0<1> a0.0:uw
- (f0.0) mov (1) a0.0:uw a0.2:uw
- (f0.0) mov (1) a0.2:uw uwTemp0<0;1,0>
-
- shl (1) r27.0<1>:d r9.0<0;1,0>:w 2:w { NoDDClr } // H. block origin need to be quadrupled
- mov (1) r27.1<1>:d r9.1<0;1,0>:w { NoDDClr, NoDDChk } // Block origin (1st quadrant)
- mov (1) r27.2<1>:ud 0x1001F:ud { NoDDChk } // Block width and height (32x2)
-
- add (4) a0.4:uw a0.0<4;4,1>:w r22.8<0;2,1>:w
-
- mov (8) r28<1>:ud r27<8;8,1>:ud
- mov (8) r37<1>:ud r27<8;8,1>:ud
- mov (8) r46<1>:ud r27<8;8,1>:ud
- mov (8) r55<1>:ud r27<8;8,1>:ud
-
- mov (8) r31<1>:ud r27<8;8,1>:ud
- mov (8) r40<1>:ud r27<8;8,1>:ud
- mov (8) r49<1>:ud r27<8;8,1>:ud
- mov (8) r58<1>:ud r27<8;8,1>:ud
-
-
-//for BUFFER 0
- add (1) r37.1<1>:d r27.1<0;1,0>:d 2:d
- add (1) r46.0<1>:d r27.0<0;1,0>:d 32:d
- add (1) r55.0<1>:d r27.0<0;1,0>:d 32:d
- add (1) r55.1<1>:d r27.1<0;1,0>:d 2:d
-
-// for BUFFER 1
- add (1) r31.1<1>:d r27.1<0;1,0>:d 4:d
- add (1) r40.1<1>:d r27.1<0;1,0>:d 6:d
- add (1) r49.0<1>:d r27.0<0;1,0>:d 32:d
- add (1) r49.1<1>:d r27.1<0;1,0>:d 4:d
- add (1) r58.0<1>:d r27.0<0;1,0>:d 32:d
- add (1) r58.1<1>:d r27.1<0;1,0>:d 6:d
- // write Buf_0 to 1st quarter of four horizontal output blocks
-
-// Please note the scattered order of NODDCLR, NODDCHK flags. Since the sub-registers
-// of destination reg are not updated at one place and hence even flags are scattered. -rT
-
- mov (8) mubMSGPAYLOAD0(0, 0)<4> r[a0.2, 1]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD0(0, 1)<4> r[a0.1, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD0(0, 2)<4> r[a0.0, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD0(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD0(1, 0)<4> r[a0.2, 33]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD0(1, 1)<4> r[a0.1, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD0(1, 2)<4> r[a0.0, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD0(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD1(0, 0)<4> r[a0.6, 1]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD1(0, 1)<4> r[a0.5, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(0, 2)<4> r[a0.4, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD1(1, 0)<4> r[a0.6, 33]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD1(1, 1)<4> r[a0.5, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(1, 2)<4> r[a0.4, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD2(0, 0)<4> r[a0.2, 17]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD2(0, 1)<4> r[a0.1, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD2(0, 2)<4> r[a0.0, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD2(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD2(1, 0)<4> r[a0.2, 49]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD2(1, 1)<4> r[a0.1, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD2(1, 2)<4> r[a0.0, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD2(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD3(0, 0)<4> r[a0.6, 17]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD3(0, 1)<4> r[a0.5, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD3(0, 2)<4> r[a0.4, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD3(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD3(1, 0)<4> r[a0.6, 49]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD3(1, 1)<4> r[a0.5, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD3(1, 2)<4> r[a0.4, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD3(1, 3)<4> r2.31:ub { NoDDChk }
-
- // write Buf_1 to 2nd quarter of four horizontal output blocks
- add (4) a0.0:uw r22.0<4;4,1>:w 512:uw
-
- // pointer swap
- (f0.0) mov (1) uwTemp0<1> a0.0:uw
- (f0.0) mov (1) a0.0:uw a0.2:uw
- (f0.0) mov (1) a0.2:uw uwTemp0<0;1,0>
-
- add (4) a0.4:uw a0.0<4;4,1>:w r22.8<0;2,1>:w
-
- mov (8) mubMSGPAYLOAD4(0, 0)<4> r[a0.2, 1]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD4(0, 1)<4> r[a0.1, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD4(0, 2)<4> r[a0.0, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD4(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD4(1, 0)<4> r[a0.2, 33]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD4(1, 1)<4> r[a0.1, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD4(1, 2)<4> r[a0.0, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD4(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD5(0, 0)<4> r[a0.6, 1]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD5(0, 1)<4> r[a0.5, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD5(0, 2)<4> r[a0.4, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD5(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD5(1, 0)<4> r[a0.6, 33]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD5(1, 1)<4> r[a0.5, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD5(1, 2)<4> r[a0.4, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD5(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD6(0, 0)<4> r[a0.2, 17]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD6(0, 1)<4> r[a0.1, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD6(0, 2)<4> r[a0.0, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD6(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD6(1, 0)<4> r[a0.2, 49]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD6(1, 1)<4> r[a0.1, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD6(1, 2)<4> r[a0.0, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD6(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD7(0, 0)<4> r[a0.6, 17]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD7(0, 1)<4> r[a0.5, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD7(0, 2)<4> r[a0.4, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD7(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD7(1, 0)<4> r[a0.6, 49]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD7(1, 1)<4> r[a0.5, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD7(1, 2)<4> r[a0.4, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD7(1, 3)<4> r2.31:ub { NoDDChk }
-
- // send buffer 0 and buffer 1
- send (1) null<1>:d r28 0x5 0x60A8018:ud
- send (1) null<1>:d r37 0x5 0x60A8018:ud
- send (1) null<1>:d r46 0x5 0x60A8018:ud
- send (1) null<1>:d r55 0x5 0x60A8018:ud
-
- send (1) null<1>:d r31 0x5 0x60A8018:ud
- send (1) null<1>:d r40 0x5 0x60A8018:ud
- send (1) null<1>:d r49 0x5 0x60A8018:ud
- send (1) null<1>:d r58 0x5 0x60A8018:ud
-
-//==========
-//prepare headers
-//for BUFFER 2
- add (1) r28.1<1>:d r27.1<0;1,0>:d 8:d
- add (1) r37.1<1>:d r27.1<0;1,0>:d 10:d
- add (1) r46.0<1>:d r27.0<0;1,0>:d 32:d
- add (1) r46.1<1>:d r27.1<0;1,0>:d 8:d
- add (1) r55.0<1>:d r27.0<0;1,0>:d 32:d
- add (1) r55.1<1>:d r27.1<0;1,0>:d 10:d
-// for BUFFER 3
- add (1) r31.1<1>:d r27.1<0;1,0>:d 12:d
- add (1) r40.1<1>:d r27.1<0;1,0>:d 14:d
- add (1) r49.0<1>:d r27.0<0;1,0>:d 32:d
- add (1) r49.1<1>:d r27.1<0;1,0>:d 12:d
- add (1) r58.0<1>:d r27.0<0;1,0>:d 32:d
- add (1) r58.1<1>:d r27.1<0;1,0>:d 14:d
-
-//===========
-
- // write Buf_2 to 3rd quarter of four horizontal output blocks
- add (4) a0.0:uw r22.0<4;4,1>:w 1024:uw
-
- // pointer swap
- (f0.0) mov (1) uwTemp0<1> a0.0:uw
- (f0.0) mov (1) a0.0:uw a0.2:uw
- (f0.0) mov (1) a0.2:uw uwTemp0<0;1,0>
-
- add (4) a0.4:uw a0.0<4;4,1>:w r22.8<0;2,1>:w
-
- mov (8) mubMSGPAYLOAD0(0, 0)<4> r[a0.2, 1]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD0(0, 1)<4> r[a0.1, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD0(0, 2)<4> r[a0.0, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD0(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD0(1, 0)<4> r[a0.2, 33]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD0(1, 1)<4> r[a0.1, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD0(1, 2)<4> r[a0.0, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD0(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD1(0, 0)<4> r[a0.6, 1]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD1(0, 1)<4> r[a0.5, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(0, 2)<4> r[a0.4, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD1(1, 0)<4> r[a0.6, 33]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD1(1, 1)<4> r[a0.5, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(1, 2)<4> r[a0.4, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD1(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD2(0, 0)<4> r[a0.2, 17]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD2(0, 1)<4> r[a0.1, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD2(0, 2)<4> r[a0.0, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD2(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD2(1, 0)<4> r[a0.2, 49]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD2(1, 1)<4> r[a0.1, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD2(1, 2)<4> r[a0.0, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD2(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD3(0, 0)<4> r[a0.6, 17]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD3(0, 1)<4> r[a0.5, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD3(0, 2)<4> r[a0.4, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD3(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD3(1, 0)<4> r[a0.6, 49]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD3(1, 1)<4> r[a0.5, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD3(1, 2)<4> r[a0.4, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD3(1, 3)<4> r2.31:ub { NoDDChk }
-
- // write Buf_3 to 4th quarter of four horizontal output blocks
- add (4) a0.0:uw r22.0<4;4,1>:w 1536:uw
-
- // pointer swap
- (f0.0) mov (1) uwTemp0<1> a0.0:uw
- (f0.0) mov (1) a0.0:uw a0.2:uw
- (f0.0) mov (1) a0.2:uw uwTemp0<0;1,0>
-
- add (4) a0.4:uw a0.0<4;4,1>:w r22.8<0;2,1>:w
-
- mov (8) mubMSGPAYLOAD4(0, 0)<4> r[a0.2, 1]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD4(0, 1)<4> r[a0.1, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD4(0, 2)<4> r[a0.0, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD4(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD4(1, 0)<4> r[a0.2, 33]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD4(1, 1)<4> r[a0.1, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD4(1, 2)<4> r[a0.0, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD4(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD5(0, 0)<4> r[a0.6, 1]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD5(0, 1)<4> r[a0.5, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD5(0, 2)<4> r[a0.4, 1]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD5(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD5(1, 0)<4> r[a0.6, 33]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD5(1, 1)<4> r[a0.5, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD5(1, 2)<4> r[a0.4, 33]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD5(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD6(0, 0)<4> r[a0.2, 17]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD6(0, 1)<4> r[a0.1, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD6(0, 2)<4> r[a0.0, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD6(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD6(1, 0)<4> r[a0.2, 49]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD6(1, 1)<4> r[a0.1, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD6(1, 2)<4> r[a0.0, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD6(1, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD7(0, 0)<4> r[a0.6, 17]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD7(0, 1)<4> r[a0.5, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD7(0, 2)<4> r[a0.4, 17]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD7(0, 3)<4> r2.31:ub { NoDDChk }
-
- mov (8) mubMSGPAYLOAD7(1, 0)<4> r[a0.6, 49]<16;8,2> { NoDDClr }
- mov (8) mubMSGPAYLOAD7(1, 1)<4> r[a0.5, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD7(1, 2)<4> r[a0.4, 49]<16;8,2> { NoDDClr, NoDDChk }
- mov (8) mubMSGPAYLOAD7(1, 3)<4> r2.31:ub { NoDDChk }
-
- // send buffer 2 and buffer 3
- send (1) null<1>:d r28 0x5 0x60A8018:ud
- send (1) null<1>:d r37 0x5 0x60A8018:ud
- send (1) null<1>:d r46 0x5 0x60A8018:ud
- send (1) null<1>:d r55 0x5 0x60A8018:ud
-
- send (1) null<1>:d r31 0x5 0x60A8018:ud
- send (1) null<1>:d r40 0x5 0x60A8018:ud
- send (1) null<1>:d r49 0x5 0x60A8018:ud
- send (1) null<1>:d r58 0x5 0x60A8018:ud