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-rw-r--r--src/shaders/h264/mc/loadRef_C_6x3.asm68
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diff --git a/src/shaders/h264/mc/loadRef_C_6x3.asm b/src/shaders/h264/mc/loadRef_C_6x3.asm
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--- a/src/shaders/h264/mc/loadRef_C_6x3.asm
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-/*
- * Load reference 6x3 area for chroma NV12 4x4 MC
- * Copyright © <2010>, Intel Corporation.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * This file was originally licensed under the following license
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-// Kernel name: LoadRef_C_6x3.asm
-//
-// Load reference 6x3 area for chroma NV12 4x4 MC
-
-
-//#if !defined(__LOADREF_C_6x3__) // Make sure this is only included once
-//#define __LOADREF_C_6x3__
-
-
-#ifdef DEV_ILK
- add (1) pMSGDSC:ud gMSGDSC_R:ud 0x00100010:ud
-#else
- add (1) pMSGDSC:ud gMSGDSC_R:ud 0x00010010:ud
-#endif // DEV_ILK
-
- // Compute integer and fractional components of MV
- asr (2) gMVX_INT<1>:w r[pMV,0]<2;2,1>:w 0x03:w {NoDDClr}
- and (2) gMVX_FRACC<1>:w r[pMV,0]<2;2,1>:w 0x07:w {NoDDChk}
-
- // Compute top-left corner position to be loaded
- mov (2) gMSGSRC.0<1>:d gMVX_INT<2;2,1>:w
- shl (1) gMSGSRC.0:d gMSGSRC.0:d 1:w
-
- // Read 8x3 pixels
- mov (1) gMSGSRC.2:ud 0x00020005:ud
- send (8) gudREFC(0)<1> mMSGHDRC gMSGSRC<8;8,1>:ud DAPREAD pMSGDSC:ud
-
-
-//#endif // !defined(__LOADREF_C_6x3__)