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Diffstat (limited to 'src/shaders/h264/ildb/load_Cur_UV_8x8T.asm')
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diff --git a/src/shaders/h264/ildb/load_Cur_UV_8x8T.asm b/src/shaders/h264/ildb/load_Cur_UV_8x8T.asm
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--- a/src/shaders/h264/ildb/load_Cur_UV_8x8T.asm
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-/*
- * Copyright © <2010>, Intel Corporation.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * This file was originally licensed under the following license
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-// Module name: load_Cur_UV_8x8T.asm
-//
-// Load and transpose UV 8x8 block (NV12: 8x8U and 8x8V mixed)
-//
-//----------------------------------------------------------------
-// Symbols need to be defined before including this module
-//
-// Source region in :ud
-// SRC_UD: SRC_UD Base=rxx ElementSize=4 SrcRegion=REGION(8,1) Type=ud (U+V for NV12) // 4 GRFs
-//
-// Binding table index:
-// BI_SRC_UV: Binding table index of UV surface (NV12)
-//
-//----------------------------------------------------------------
-
-#if defined(_DEBUG)
- mov (1) EntrySignatureC:w 0xDDD1:w
-#endif
-
- // Read U+V blk
-#if defined(_PROGRESSIVE)
- mov (1) MSGSRC.0:ud ORIX_CUR:w { NoDDClr } // Block origin
- asr (1) MSGSRC.1:ud ORIY_CUR:w 1:w { NoDDClr, NoDDChk } // NV12 U+V block origin y = half of Y comp
- mov (1) MSGSRC.2:ud 0x0007000F:ud { NoDDChk } // NV12 U+V block width and height (16x8 bytes)
-
- //send (8) SRC_UD(0)<1> MSGHDRU MSGSRC<8;8,1>:ud DWBRMSGDSC_SC+0x00040000+BI_SRC_UV
- mov (1) MSGDSC RESP_LEN(4)+DWBRMSGDSC_SC+BI_SRC_UV:ud
-#endif
-
-#if defined(_FIELD)
-// cmp.z.f0.0 (1) NULLREGW PicTypeC:w 0:w // Get pic type flag
- and.nz.f0.1 (1) NULLREGW BitFields:w BotFieldFlag:w // Get bottom field flag
- // they are used later in this file
-
- mov (1) MSGSRC.0:ud ORIX_CUR:w { NoDDClr } // Block origin
- asr (1) MSGSRC.1:ud ORIY_CUR:w 1:w { NoDDClr, NoDDChk } // NV12 U+V block origin y = half of Y comp
- mov (1) MSGSRC.2:ud 0x0007000F:ud { NoDDChk } // NV12 U+V block width and height (16x8 bytes)
-
- // Set message descriptor
-
- // Frame picture
-// (f0.0) mov (1) MSGDSC RESP_LEN(4)+DWBRMSGDSC_SC+BI_SRC_UV:ud // Read 4 GRFs from SRC_UV
-// (f0.0) jmpi load_UV_8x8T
-
- // Field picture
- (f0.1) mov (1) MSGDSC RESP_LEN(4)+DWBRMSGDSC_SC_BF+BI_SRC_UV:ud // Read 4 GRFs from SRC_UV bottom field
- (-f0.1) mov (1) MSGDSC RESP_LEN(4)+DWBRMSGDSC_SC_TF+BI_SRC_UV:ud // Read 4 GRFs from SRC_UV top field
-
-//load_UV_8x8T:
-
-#endif
-
- send (8) SRC_UD(0)<1> MSGHDRU MSGSRC<8;8,1>:ud DAPREAD MSGDSC
-
-// #include "Transpose_Cur_UV_8x8.asm"
-
-// End of load_UV_8x8T