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/* Swfdec
* Copyright (C) 2007 Benjamin Otte <otte@gnome.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "swfdec_player_scripting.h"
#include "swfdec_debug.h"
/*** GTK-DOC ***/
/**
* SECTION:SwfdecPlayerScripting
* @title: SwfdecPlayerScripting
* @short_description: integration with external scripts
*
* The @SwfdecPlayerScripting object is used to implement the ExternalInterface
* object inside Flash. By providing your own custom implementation of this
* object using swfdec_player_set_scripting(), you can allow a Flash file to
* call your own custom functions. And you can call functions inside the Flash
* player.
*
* The functions are emitted using a custom XML format. The same format is used
* to call functions in the Flash player. FIXME: describe the XML format in use.
*/
/**
* SwfdecPlayerScripting:
*
* The object you have to create.
*/
/**
* SwfdecPlayerScriptingClass:
* @js_get_id: optional function. Returns the string by which the scripting
* object can reference itself in calls to the @js_call function.
* @js_call: optional function. Emits Javascript code that you have to
* interpret. You must also implement the @js_get_id function to make
* this function work. The return value must be in the custom XML
* format.
* @xml_call: optional function. If the Javascript functions aren't implemented,
* an xml format is used to encode the function call and the call is
* then done using this function. The return value is to be provided
* in the same custom XML format.
*
* You have to implement the virtual functions in this object to get a working
* scripting implementation.
*/
/*** SWFDEC_PLAYER_SCRIPTING ***/
G_DEFINE_ABSTRACT_TYPE (SwfdecPlayerScripting, swfdec_player_scripting, G_TYPE_OBJECT)
static void
swfdec_player_scripting_class_init (SwfdecPlayerScriptingClass *klass)
{
}
static void
swfdec_player_scripting_init (SwfdecPlayerScripting *player_scripting)
{
}
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