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authorKenneth Graunke <kenneth@whitecape.org>2013-08-22 23:14:55 -0700
committerKenneth Graunke <kenneth@whitecape.org>2013-08-22 23:14:55 -0700
commit6b4e21c448b5ebe0dcb1bc84e321fe2ebb49b257 (patch)
tree23639d830bb2604449b3567516acb44e294865b7 /gl32.xml
parent6902fc07d9486623357b1244229d5385598b5e47 (diff)
gl32: Delete the GL_ARB_depth_clamp category.
Nick's new depth-clamp-status test covers this, and that was the last remaining item in this category. It's done now.
Diffstat (limited to 'gl32.xml')
-rw-r--r--gl32.xml14
1 files changed, 0 insertions, 14 deletions
diff --git a/gl32.xml b/gl32.xml
index 6a90579..bbb5169 100644
--- a/gl32.xml
+++ b/gl32.xml
@@ -261,20 +261,6 @@
undefined if adding the offset would cause a negative index.
</task>
</category>
- <category name="GL_ARB_depth_clamp">
- <task name="DepthClamp1" specref="GL 3.2 2.19" piglit="done" mesa="done">
- If depth clamping is enabled (DEPTH_CLAMP), the -wc &lt;= zc &lt;=
- wc plane equation is ignored by view volume clipping.
- </task>
- <task name="DepthClamp2" specref="GL 3.2 4.1.5" piglit="done" mesa="done">
- If depth clamping is enabled, the incoming fragment's zw is
- clamped to the range [min(n, f), max(n, f)] before the depth
- buffer test is performed.
- </task>
- <task name="DepthClamp3" specref="GL 3.2 6.2" piglit="no" mesa="done">
- In transformation state (table 6.8), DEPTH_CLAMP is added.
- </task>
- </category>
<category name="GL_ARB_fragment_coord_conventions">
<task name="FCC1" specref="GL 3.2 3.9.2" piglit="done" mesa="done">
The specification of gl_FragCoord is expanded to account for