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authorJason Ekstrand <jason.ekstrand@intel.com>2016-09-06 10:48:23 -0700
committerJason Ekstrand <jason.ekstrand@intel.com>2016-09-06 10:51:50 -0700
commitd1de5074f9a31c59637e86911a3596b60fdde8ab (patch)
tree596aa58eaefcae883d13b4b0179af3f87fddf7fb
parente04766a204d17b32516d81053e51ab564fe7f89c (diff)
Check off more items and fix a couple "yes"s to "done"sHEADmaster
-rw-r--r--nir.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/nir.xml b/nir.xml
index 8190c01..dec0f28 100644
--- a/nir.xml
+++ b/nir.xml
@@ -11,7 +11,7 @@
<task name="Copying" mesa="done">
Add functions for copying a NIR instruction, function, or shader.
</task>
- <task name="64-bit" mesa="no">
+ <task name="64-bit" mesa="done">
Figure out how to represent/validate non-32-bit instructions. This
will be needed for ARB_gpu_shader_fp64 as well as fp16 and the
variably sized integer extensions.
@@ -21,14 +21,14 @@
<task name="ScalarVS" mesa="done">
Add support for scalar vertex shaders.
</task>
- <task name="ScalarGS" mesa="yes">
+ <task name="ScalarGS" mesa="done">
Add support for scalar geometry shaders.
</task>
<task name="Gen5" mesa="done">
Add support for Gen 4/5 hardware. This is mostly a matter of adding
the code to properly resolve booleans.
</task>
- <task name="vec4" mesa="yes">
+ <task name="vec4" mesa="done">
Add a vec4 backend for i965.
</task>
<task name="ARBfp" mesa="done">