diff options
author | Paul Berry <stereotype441@gmail.com> | 2013-10-24 22:14:57 -0700 |
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committer | Paul Berry <stereotype441@gmail.com> | 2013-10-24 22:14:57 -0700 |
commit | 9e3892cc183c88185a39c5fb45b51baf01fefc35 (patch) | |
tree | 6af71f1cbfed041f3b395d89241ffd18bc3d456c | |
parent | 5733ebac82286aab83b635b9b0398e98da9e501f (diff) |
Check off mesa tasks
-rw-r--r-- | gl32.xml | 23 |
1 files changed, 12 insertions, 11 deletions
@@ -165,7 +165,8 @@ shaders forming a program, and it was only an error to statically *write* to both, not to read). </task> - <task name="CombinedTexIncrease" specref="GLSL 1.50 7.4" piglit="done"> + <task name="CombinedTexIncrease" specref="GLSL 1.50 7.4" piglit="done" + mesa="done"> The minimum value allowed for gl_MaxCombinedTextureImageUnits has been increased from 16 to 48. </task> @@ -447,7 +448,7 @@ Tested by piglit/tests/spec/glsl-1.50/linker/gs-input-sizing-no-input-layout-declared.shader_test </task> - <task name="GS23" specref="GL 3.2 2.12.1" piglit="done"> + <task name="GS23" specref="GL 3.2 2.12.1" piglit="done" mesa="done"> The input primitive type may be queried using GetProgramiv(GEOMETRY_INPUT_TYPE). @@ -461,14 +462,14 @@ Tested by tests/spec/glsl-1.50/execution/geometry/gs-emits-too-few-verts.c </task> - <task name="GS27" specref="GL 3.2 2.12.2" piglit="done"> + <task name="GS27" specref="GL 3.2 2.12.2" piglit="done" mesa="done"> The maximum number of output vertices can be queried using GetProgramiv(GEOMETRY_VERTICES_OUT). Tested by tests/spec/glsl-1.50/execution/geometry/query-gs-prim-types.c </task> - <task name="GS28" specref="GL 3.2 2.12.2" piglit="done"> + <task name="GS28" specref="GL 3.2 2.12.2" piglit="done" mesa="done"> The output primitve type can be queried using GetProgramiv(GEOMETRY_OUTPUT_TYPE) @@ -681,7 +682,7 @@ Tested by piglit/tests/spec/gl-3.2/minmax.c. </task> - <task name="GS64" specref="GL 3.2 6.1.10" piglit="done"> + <task name="GS64" specref="GL 3.2 6.1.10" piglit="done" mesa="done"> GetProgramiv() generates an INVALID_OPERATION error if it is passed GEOMETRY_VERTICES_OUT, GEOMETRY_INPUT_TYPE, or GEOMETRY_OUTPUT_TYPE for a program which has not been linked @@ -690,19 +691,19 @@ Tested by tests/spec/glsl-1.50/execution/geometry/query-gs-prim-types.c </task> - <task name="GS65" specref="GL 3.2 6.1.10" piglit="done"> + <task name="GS65" specref="GL 3.2 6.1.10" piglit="done" mesa="done"> GetProgramiv() may now be passed GEOMETRY_INPUT_TYPE. Tested by tests/spec/glsl-1.50/execution/geometry/query-gs-prim-types.c </task> - <task name="GS66" specref="GL 3.2 6.1.10" piglit="done"> + <task name="GS66" specref="GL 3.2 6.1.10" piglit="done" mesa="done"> GetProgramiv() may now be passed GEOMETRY_OUTPUT_TYPE. Tested by tests/spec/glsl-1.50/execution/geometry/query-gs-prim-types.c </task> - <task name="GS67" specref="GL 3.2 6.1.10" piglit="done"> + <task name="GS67" specref="GL 3.2 6.1.10" piglit="done" mesa="done"> GetProgramiv() may now be passed GEOMETRY_VERTICES_OUT. Tested by @@ -755,7 +756,7 @@ Tested by piglit/tests/spec/gl-3.2/minmax.c. </task> - <task name="GS76" specref="GL 3.2 6.2" piglit="done"> + <task name="GS76" specref="GL 3.2 6.2" piglit="done" mesa="done"> In program object state (table 6.29), GEOMETRY_VERTICES_OUT, GEOMETRY_INPUT_TYPE, and GEOMETRY_OUTPUT_TYPE are added. @@ -1297,7 +1298,7 @@ are in a scope with their own name space, accessed with "." (like structures). </task> - <task name="IB14" specref="GLSL 1.50 4.3.7" piglit="no"> + <task name="IB14" specref="GLSL 1.50 4.3.7" piglit="no" mesa="done"> If an interface block has an instance-name, then members of the block are accessed from the OpenGL API by the *block-name*, followed by ".", followed by the name of the member. @@ -1307,7 +1308,7 @@ appears after the "}") the names inside the block are scoped at the global level for purposes of access from within the shader. </task> - <task name="IB16" specref="GLSL 1.50 4.3.7" piglit="no"> + <task name="IB16" specref="GLSL 1.50 4.3.7" piglit="no" mesa="done"> If an interface block has no instance-name, then members of the block are accessed from the OpenGL API by their bare name. </task> |