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author | Paul Berry <stereotype441@gmail.com> | 2013-09-19 11:03:59 -0700 |
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committer | Paul Berry <stereotype441@gmail.com> | 2013-09-19 11:03:59 -0700 |
commit | 0e2bc78134141c575e8c22169c681e714aee25b7 (patch) | |
tree | 2061e7e85ac1e980b813e2175ba4816efda0094d | |
parent | 797e7edde2a58e01638e26b434c6d482f1238a7d (diff) |
Check of tests that only {in,out}put variables can appear in {in,out}put uniform blocks.
Although we don't directly test this, we have a test that uniforms
can't appear in an out block
(tests/spec/glsl-1.50/compiler/interface-blocks-member-qualifier-mismatch.vert)
and it seems like that's sufficient.
-rw-r--r-- | gl32.xml | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1315,7 +1315,7 @@ Indices used to index a uniform block array must be integral constant expressions. </task> - <task name="IB20" specref="GLSL 1.50 4.3.7" piglit="no"> + <task name="IB20" specref="GLSL 1.50 4.3.7" piglit="done"> Input variables may only appear in input blocks. </task> <task name="IB21" specref="GLSL 1.50 4.3.7" piglit="done" mesa="done"> @@ -1340,7 +1340,7 @@ Output blocks in one stage are matched up to input blocks in the subsequent stage. </task> - <task name="IB27" specref="GLSL 1.50 4.3.7" piglit="no"> + <task name="IB27" specref="GLSL 1.50 4.3.7" piglit="done"> Output variables may only appear in output blocks. </task> <task name="IB28" specref="GLSL 1.50 4.3.7" mesa="done" piglit="done"> |