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/*
* Copyright (c) 2012-2015 Etnaviv Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Wladimir J. van der Laan <laanwj@gmail.com>
* Christian Gmeiner <christian.gmeiner@gmail.com>
*/
#ifndef H_ETNAVIV_SCREEN
#define H_ETNAVIV_SCREEN
#include "etna_core_info.h"
#include "etnaviv_internal.h"
#include "etnaviv_perfmon.h"
#include "util/u_thread.h"
#include "pipe/p_screen.h"
#include "renderonly/renderonly.h"
#include "util/set.h"
#include "util/slab.h"
#include "util/u_dynarray.h"
#include "util/u_helpers.h"
#include "util/u_queue.h"
#include "compiler/nir/nir.h"
struct etna_bo;
struct etna_screen {
struct pipe_screen base;
struct etna_device *dev;
struct etna_gpu *gpu;
struct etna_pipe *pipe;
struct etna_perfmon *perfmon;
struct renderonly *ro;
struct util_dynarray supported_pm_queries;
struct slab_parent_pool transfer_pool;
struct etna_core_info *info;
struct etna_specs specs;
uint32_t drm_version;
struct etna_compiler *compiler;
struct util_queue shader_compiler_queue;
/* dummy render target for GPUs that can't fully disable the color pipe */
struct etna_reloc dummy_rt_reloc;
/* dummy texture descriptor */
struct etna_reloc dummy_desc_reloc;
};
static inline bool
VIV_FEATURE(const struct etna_screen *screen, enum etna_feature feature)
{
return etna_core_has_feature(screen->info, feature);
}
static inline struct etna_screen *
etna_screen(struct pipe_screen *pscreen)
{
return (struct etna_screen *)pscreen;
}
struct etna_bo *
etna_screen_bo_from_handle(struct pipe_screen *pscreen,
struct winsys_handle *whandle);
struct pipe_screen *
etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
struct renderonly *ro);
static inline size_t
etna_screen_get_tile_size(struct etna_screen *screen, uint8_t ts_mode,
bool is_msaa)
{
if (!VIV_FEATURE(screen, ETNA_FEATURE_CACHE128B256BPERLINE)) {
if (VIV_FEATURE(screen, ETNA_FEATURE_SMALL_MSAA) && is_msaa)
return 256;
return 64;
}
if (ts_mode == TS_MODE_256B)
return 256;
else
return 128;
}
#endif
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