diff options
author | Eric R. Smith <eric.smith@collabora.com> | 2024-05-29 10:45:23 -0300 |
---|---|---|
committer | Marge Bot <emma+marge@anholt.net> | 2024-05-30 13:35:26 +0000 |
commit | d91d2c275ef916e79e1e211cb1a86562d0e76f13 (patch) | |
tree | 2ece58750e1e27ad9173abf50179ff7fa6e7571c /.clang-format-ignore | |
parent | ad033506aa44cabfa67618c9fb48c19a523fe952 (diff) |
The SamplerDescriptor structure has a field which describes how
floating point coordinates should be converted to fixed point.
Setting this to "true" (which causes round to nearest even) fixes
a failing CTS test.
The CTS test in question is:
dEQP-GLES31.functional.texture.border_clamp.range_clamp.linear_float_color
The OpenGL spec is somewhat vague about how rounding is to be
performed, so it appears both settings should be legal; this may
indicate a problem with the CTS. Nevertheless "round to nearest even"
is probably a better default and since it fixes the failing test we
may as well use it.
Cc: mesa-stable
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29464>
Diffstat (limited to '.clang-format-ignore')
0 files changed, 0 insertions, 0 deletions