diff options
Diffstat (limited to 'src/glad/src/glad_wgl.c')
-rw-r--r-- | src/glad/src/glad_wgl.c | 665 |
1 files changed, 665 insertions, 0 deletions
diff --git a/src/glad/src/glad_wgl.c b/src/glad/src/glad_wgl.c new file mode 100644 index 00000000..c4177b08 --- /dev/null +++ b/src/glad/src/glad_wgl.c @@ -0,0 +1,665 @@ +/* + + WGL loader generated by glad 0.1.11a0 on Fri Aug 5 11:30:21 2016. + + Language/Generator: C/C++ + Specification: wgl + APIs: wgl=1.0 + Profile: - + Extensions: + WGL_NV_multisample_coverage, WGL_I3D_image_buffer, WGL_I3D_swap_frame_usage, WGL_NV_DX_interop2, WGL_OML_sync_control, WGL_NV_float_buffer, WGL_NV_delay_before_swap, WGL_NV_video_capture, WGL_ARB_pixel_format_float, WGL_ARB_create_context_profile, WGL_NV_swap_group, WGL_NV_gpu_affinity, WGL_EXT_pixel_format, WGL_ARB_extensions_string, WGL_NV_render_texture_rectangle, WGL_EXT_create_context_es_profile, WGL_ARB_robustness_share_group_isolation, WGL_ARB_create_context_robustness, WGL_EXT_depth_float, WGL_EXT_swap_control_tear, WGL_ARB_context_flush_control, WGL_ARB_pixel_format, WGL_ARB_multisample, WGL_I3D_genlock, WGL_NV_vertex_array_range, WGL_3DL_stereo_control, WGL_EXT_pbuffer, WGL_EXT_display_color_table, WGL_NV_video_output, WGL_ARB_robustness_application_isolation, WGL_3DFX_multisample, WGL_I3D_gamma, WGL_ARB_framebuffer_sRGB, WGL_NV_copy_image, WGL_EXT_framebuffer_sRGB, WGL_NV_present_video, WGL_EXT_create_context_es2_profile, WGL_ARB_render_texture, WGL_ARB_make_current_read, WGL_EXT_multisample, WGL_ARB_create_context, WGL_EXT_extensions_string, WGL_NV_render_depth_texture, WGL_ATI_pixel_format_float, WGL_EXT_swap_control, WGL_I3D_digital_video_control, WGL_ARB_pbuffer, WGL_NV_DX_interop, WGL_AMD_gpu_association, WGL_EXT_pixel_format_packed_float, WGL_EXT_make_current_read, WGL_I3D_swap_frame_lock, WGL_ARB_buffer_region + Loader: True + Local files: False + Omit khrplatform: False + + Commandline: + --api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_NV_multisample_coverage,WGL_I3D_image_buffer,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop2,WGL_OML_sync_control,WGL_NV_float_buffer,WGL_NV_delay_before_swap,WGL_NV_video_capture,WGL_ARB_pixel_format_float,WGL_ARB_create_context_profile,WGL_NV_swap_group,WGL_NV_gpu_affinity,WGL_EXT_pixel_format,WGL_ARB_extensions_string,WGL_NV_render_texture_rectangle,WGL_EXT_create_context_es_profile,WGL_ARB_robustness_share_group_isolation,WGL_ARB_create_context_robustness,WGL_EXT_depth_float,WGL_EXT_swap_control_tear,WGL_ARB_context_flush_control,WGL_ARB_pixel_format,WGL_ARB_multisample,WGL_I3D_genlock,WGL_NV_vertex_array_range,WGL_3DL_stereo_control,WGL_EXT_pbuffer,WGL_EXT_display_color_table,WGL_NV_video_output,WGL_ARB_robustness_application_isolation,WGL_3DFX_multisample,WGL_I3D_gamma,WGL_ARB_framebuffer_sRGB,WGL_NV_copy_image,WGL_EXT_framebuffer_sRGB,WGL_NV_present_video,WGL_EXT_create_context_es2_profile,WGL_ARB_render_texture,WGL_ARB_make_current_read,WGL_EXT_multisample,WGL_ARB_create_context,WGL_EXT_extensions_string,WGL_NV_render_depth_texture,WGL_ATI_pixel_format_float,WGL_EXT_swap_control,WGL_I3D_digital_video_control,WGL_ARB_pbuffer,WGL_NV_DX_interop,WGL_AMD_gpu_association,WGL_EXT_pixel_format_packed_float,WGL_EXT_make_current_read,WGL_I3D_swap_frame_lock,WGL_ARB_buffer_region" + Online: + http://glad.dav1d.de/#language=c&specification=wgl&loader=on&api=wgl%3D1.0&extensions=WGL_NV_multisample_coverage&extensions=WGL_I3D_image_buffer&extensions=WGL_I3D_swap_frame_usage&extensions=WGL_NV_DX_interop2&extensions=WGL_OML_sync_control&extensions=WGL_NV_float_buffer&extensions=WGL_NV_delay_before_swap&extensions=WGL_NV_video_capture&extensions=WGL_ARB_pixel_format_float&extensions=WGL_ARB_create_context_profile&extensions=WGL_NV_swap_group&extensions=WGL_NV_gpu_affinity&extensions=WGL_EXT_pixel_format&extensions=WGL_ARB_extensions_string&extensions=WGL_NV_render_texture_rectangle&extensions=WGL_EXT_create_context_es_profile&extensions=WGL_ARB_robustness_share_group_isolation&extensions=WGL_ARB_create_context_robustness&extensions=WGL_EXT_depth_float&extensions=WGL_EXT_swap_control_tear&extensions=WGL_ARB_context_flush_control&extensions=WGL_ARB_pixel_format&extensions=WGL_ARB_multisample&extensions=WGL_I3D_genlock&extensions=WGL_NV_vertex_array_range&extensions=WGL_3DL_stereo_control&extensions=WGL_EXT_pbuffer&extensions=WGL_EXT_display_color_table&extensions=WGL_NV_video_output&extensions=WGL_ARB_robustness_application_isolation&extensions=WGL_3DFX_multisample&extensions=WGL_I3D_gamma&extensions=WGL_ARB_framebuffer_sRGB&extensions=WGL_NV_copy_image&extensions=WGL_EXT_framebuffer_sRGB&extensions=WGL_NV_present_video&extensions=WGL_EXT_create_context_es2_profile&extensions=WGL_ARB_render_texture&extensions=WGL_ARB_make_current_read&extensions=WGL_EXT_multisample&extensions=WGL_ARB_create_context&extensions=WGL_EXT_extensions_string&extensions=WGL_NV_render_depth_texture&extensions=WGL_ATI_pixel_format_float&extensions=WGL_EXT_swap_control&extensions=WGL_I3D_digital_video_control&extensions=WGL_ARB_pbuffer&extensions=WGL_NV_DX_interop&extensions=WGL_AMD_gpu_association&extensions=WGL_EXT_pixel_format_packed_float&extensions=WGL_EXT_make_current_read&extensions=WGL_I3D_swap_frame_lock&extensions=WGL_ARB_buffer_region +*/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <glad/glad_wgl.h> + +static void* get_proc(const char *namez); + +#ifdef _WIN32 +#include <windows.h> +static HMODULE libGL; + +typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); +PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; + +static +int open_gl(void) { + libGL = LoadLibraryW(L"opengl32.dll"); + if(libGL != NULL) { + gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress( + libGL, "wglGetProcAddress"); + return gladGetProcAddressPtr != NULL; + } + + return 0; +} + +static +void close_gl(void) { + if(libGL != NULL) { + FreeLibrary(libGL); + libGL = NULL; + } +} +#else +#include <dlfcn.h> +static void* libGL; + +#ifndef __APPLE__ +typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); +PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; +#endif + +static +int open_gl(void) { +#ifdef __APPLE__ + static const char *NAMES[] = { + "../Frameworks/OpenGL.framework/OpenGL", + "/Library/Frameworks/OpenGL.framework/OpenGL", + "/System/Library/Frameworks/OpenGL.framework/OpenGL", + "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" + }; +#else + static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; +#endif + + unsigned int index = 0; + for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { + libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); + + if(libGL != NULL) { +#ifdef __APPLE__ + return 1; +#else + gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, + "glXGetProcAddressARB"); + return gladGetProcAddressPtr != NULL; +#endif + } + } + + return 0; +} + +static +void close_gl() { + if(libGL != NULL) { + dlclose(libGL); + libGL = NULL; + } +} +#endif + +static +void* get_proc(const char *namez) { + void* result = NULL; + if(libGL == NULL) return NULL; + +#ifndef __APPLE__ + if(gladGetProcAddressPtr != NULL) { + result = gladGetProcAddressPtr(namez); + } +#endif + if(result == NULL) { +#ifdef _WIN32 + result = (void*)GetProcAddress(libGL, namez); +#else + result = dlsym(libGL, namez); +#endif + } + + return result; +} + +int gladLoadWGL(HDC hdc) { + int status = 0; + + if(open_gl()) { + status = gladLoadWGLLoader((GLADloadproc)get_proc, hdc); + close_gl(); + } + + return status; +} + +static HDC GLADWGLhdc = (HDC)INVALID_HANDLE_VALUE; + +static int get_exts(void) { + return 1; +} + +static void free_exts(void) { + return; +} + +static int has_ext(const char *ext) { + const char *terminator; + const char *loc; + const char *extensions; + + if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL) + return 0; + + if(wglGetExtensionsStringARB == NULL || GLADWGLhdc == INVALID_HANDLE_VALUE) + extensions = wglGetExtensionsStringEXT(); + else + extensions = wglGetExtensionsStringARB(GLADWGLhdc); + + if(extensions == NULL || ext == NULL) + return 0; + + while(1) { + loc = strstr(extensions, ext); + if(loc == NULL) + break; + + terminator = loc + strlen(ext); + if((loc == extensions || *(loc - 1) == ' ') && + (*terminator == ' ' || *terminator == '\0')) + { + return 1; + } + extensions = terminator; + } + + return 0; +} +int GLAD_WGL_VERSION_1_0; +int GLAD_WGL_NV_multisample_coverage; +int GLAD_WGL_I3D_image_buffer; +int GLAD_WGL_I3D_swap_frame_usage; +int GLAD_WGL_NV_DX_interop2; +int GLAD_WGL_NV_float_buffer; +int GLAD_WGL_OML_sync_control; +int GLAD_WGL_ARB_pixel_format_float; +int GLAD_WGL_ARB_multisample; +int GLAD_WGL_NV_swap_group; +int GLAD_WGL_NV_gpu_affinity; +int GLAD_WGL_EXT_pixel_format; +int GLAD_WGL_ARB_extensions_string; +int GLAD_WGL_NV_render_texture_rectangle; +int GLAD_WGL_EXT_create_context_es_profile; +int GLAD_WGL_ARB_robustness_share_group_isolation; +int GLAD_WGL_ARB_create_context_robustness; +int GLAD_WGL_EXT_depth_float; +int GLAD_WGL_EXT_extensions_string; +int GLAD_WGL_ARB_context_flush_control; +int GLAD_WGL_ARB_pixel_format; +int GLAD_WGL_ARB_create_context_profile; +int GLAD_WGL_I3D_genlock; +int GLAD_WGL_NV_DX_interop; +int GLAD_WGL_3DL_stereo_control; +int GLAD_WGL_EXT_pbuffer; +int GLAD_WGL_EXT_display_color_table; +int GLAD_WGL_NV_video_output; +int GLAD_WGL_ARB_robustness_application_isolation; +int GLAD_WGL_NV_video_capture; +int GLAD_WGL_I3D_gamma; +int GLAD_WGL_NV_delay_before_swap; +int GLAD_WGL_ARB_framebuffer_sRGB; +int GLAD_WGL_NV_copy_image; +int GLAD_WGL_EXT_framebuffer_sRGB; +int GLAD_WGL_NV_present_video; +int GLAD_WGL_EXT_create_context_es2_profile; +int GLAD_WGL_ARB_render_texture; +int GLAD_WGL_ARB_make_current_read; +int GLAD_WGL_EXT_make_current_read; +int GLAD_WGL_ARB_create_context; +int GLAD_WGL_EXT_swap_control_tear; +int GLAD_WGL_ATI_pixel_format_float; +int GLAD_WGL_3DFX_multisample; +int GLAD_WGL_NV_render_depth_texture; +int GLAD_WGL_EXT_swap_control; +int GLAD_WGL_I3D_digital_video_control; +int GLAD_WGL_ARB_pbuffer; +int GLAD_WGL_NV_vertex_array_range; +int GLAD_WGL_AMD_gpu_association; +int GLAD_WGL_EXT_pixel_format_packed_float; +int GLAD_WGL_EXT_multisample; +int GLAD_WGL_I3D_swap_frame_lock; +int GLAD_WGL_ARB_buffer_region; +PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D; +PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D; +PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D; +PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D; +PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D; +PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D; +PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D; +PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D; +PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML; +PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML; +PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML; +PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML; +PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML; +PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML; +PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV; +PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV; +PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV; +PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV; +PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV; +PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV; +PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV; +PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV; +PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV; +PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV; +PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV; +PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV; +PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV; +PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV; +PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV; +PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV; +PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV; +PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT; +PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT; +PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT; +PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB; +PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB; +PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB; +PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB; +PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D; +PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D; +PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D; +PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D; +PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D; +PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D; +PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D; +PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D; +PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D; +PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D; +PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D; +PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D; +PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV; +PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV; +PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL; +PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT; +PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT; +PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT; +PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT; +PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT; +PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT; +PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT; +PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT; +PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT; +PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV; +PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV; +PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV; +PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV; +PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV; +PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV; +PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D; +PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D; +PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D; +PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D; +PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV; +PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV; +PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV; +PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV; +PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB; +PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB; +PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB; +PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB; +PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB; +PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB; +PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT; +PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT; +PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT; +PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D; +PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D; +PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB; +PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB; +PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB; +PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB; +PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB; +PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV; +PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV; +PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV; +PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV; +PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV; +PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV; +PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV; +PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV; +PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD; +PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD; +PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD; +PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD; +PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD; +PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD; +PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD; +PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD; +PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD; +PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT; +PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT; +PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D; +PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D; +PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D; +PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D; +PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB; +PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB; +PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB; +PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB; +static void load_WGL_I3D_image_buffer(GLADloadproc load) { + if(!GLAD_WGL_I3D_image_buffer) return; + glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)load("wglCreateImageBufferI3D"); + glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)load("wglDestroyImageBufferI3D"); + glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)load("wglAssociateImageBufferEventsI3D"); + glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)load("wglReleaseImageBufferEventsI3D"); +} +static void load_WGL_I3D_swap_frame_usage(GLADloadproc load) { + if(!GLAD_WGL_I3D_swap_frame_usage) return; + glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load("wglGetFrameUsageI3D"); + glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load("wglBeginFrameTrackingI3D"); + glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load("wglEndFrameTrackingI3D"); + glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load("wglQueryFrameTrackingI3D"); +} +static void load_WGL_OML_sync_control(GLADloadproc load) { + if(!GLAD_WGL_OML_sync_control) return; + glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load("wglGetSyncValuesOML"); + glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load("wglGetMscRateOML"); + glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load("wglSwapBuffersMscOML"); + glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load("wglSwapLayerBuffersMscOML"); + glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load("wglWaitForMscOML"); + glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load("wglWaitForSbcOML"); +} +static void load_WGL_NV_delay_before_swap(GLADloadproc load) { + if(!GLAD_WGL_NV_delay_before_swap) return; + glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load("wglDelayBeforeSwapNV"); +} +static void load_WGL_NV_video_capture(GLADloadproc load) { + if(!GLAD_WGL_NV_video_capture) return; + glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load("wglBindVideoCaptureDeviceNV"); + glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("wglEnumerateVideoCaptureDevicesNV"); + glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load("wglLockVideoCaptureDeviceNV"); + glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load("wglQueryVideoCaptureDeviceNV"); + glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load("wglReleaseVideoCaptureDeviceNV"); +} +static void load_WGL_NV_swap_group(GLADloadproc load) { + if(!GLAD_WGL_NV_swap_group) return; + glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load("wglJoinSwapGroupNV"); + glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load("wglBindSwapBarrierNV"); + glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load("wglQuerySwapGroupNV"); + glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load("wglQueryMaxSwapGroupsNV"); + glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load("wglQueryFrameCountNV"); + glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load("wglResetFrameCountNV"); +} +static void load_WGL_NV_gpu_affinity(GLADloadproc load) { + if(!GLAD_WGL_NV_gpu_affinity) return; + glad_wglEnumGpusNV = 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(PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB"); +} +static void load_WGL_ARB_pixel_format(GLADloadproc load) { + if(!GLAD_WGL_ARB_pixel_format) return; + glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load("wglGetPixelFormatAttribivARB"); + glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load("wglGetPixelFormatAttribfvARB"); + glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load("wglChoosePixelFormatARB"); +} +static void load_WGL_I3D_genlock(GLADloadproc load) { + if(!GLAD_WGL_I3D_genlock) return; + glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load("wglEnableGenlockI3D"); + glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load("wglDisableGenlockI3D"); + glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load("wglIsEnabledGenlockI3D"); + glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load("wglGenlockSourceI3D"); + glad_wglGetGenlockSourceI3D = 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glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load("wglCreateDisplayColorTableEXT"); + glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load("wglLoadDisplayColorTableEXT"); + glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load("wglBindDisplayColorTableEXT"); + glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load("wglDestroyDisplayColorTableEXT"); +} +static void load_WGL_NV_video_output(GLADloadproc load) { + if(!GLAD_WGL_NV_video_output) return; + glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load("wglGetVideoDeviceNV"); + glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load("wglReleaseVideoDeviceNV"); + glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load("wglBindVideoImageNV"); + glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load("wglReleaseVideoImageNV"); + glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load("wglSendPbufferToVideoNV"); + glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load("wglGetVideoInfoNV"); +} +static void load_WGL_I3D_gamma(GLADloadproc load) { + if(!GLAD_WGL_I3D_gamma) return; + glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load("wglGetGammaTableParametersI3D"); + glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load("wglSetGammaTableParametersI3D"); + glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load("wglGetGammaTableI3D"); + glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load("wglSetGammaTableI3D"); +} +static void load_WGL_NV_copy_image(GLADloadproc load) { + if(!GLAD_WGL_NV_copy_image) return; + glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load("wglCopyImageSubDataNV"); +} +static void load_WGL_NV_present_video(GLADloadproc load) { + if(!GLAD_WGL_NV_present_video) return; + glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load("wglEnumerateVideoDevicesNV"); + glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load("wglBindVideoDeviceNV"); + glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load("wglQueryCurrentContextNV"); +} +static void load_WGL_ARB_render_texture(GLADloadproc load) { + if(!GLAD_WGL_ARB_render_texture) return; + glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load("wglBindTexImageARB"); + glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load("wglReleaseTexImageARB"); + glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load("wglSetPbufferAttribARB"); +} +static void load_WGL_ARB_make_current_read(GLADloadproc load) { + if(!GLAD_WGL_ARB_make_current_read) return; + glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load("wglMakeContextCurrentARB"); + glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load("wglGetCurrentReadDCARB"); +} +static void load_WGL_ARB_create_context(GLADloadproc load) { + if(!GLAD_WGL_ARB_create_context) return; + glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB"); +} +static void load_WGL_EXT_extensions_string(GLADloadproc load) { + if(!GLAD_WGL_EXT_extensions_string) return; + glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT"); +} +static void load_WGL_EXT_swap_control(GLADloadproc load) { + if(!GLAD_WGL_EXT_swap_control) return; + glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT"); + glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT"); +} +static void load_WGL_I3D_digital_video_control(GLADloadproc load) { + if(!GLAD_WGL_I3D_digital_video_control) return; + glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load("wglGetDigitalVideoParametersI3D"); + glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load("wglSetDigitalVideoParametersI3D"); +} +static void load_WGL_ARB_pbuffer(GLADloadproc load) { + if(!GLAD_WGL_ARB_pbuffer) return; + glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load("wglCreatePbufferARB"); + glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load("wglGetPbufferDCARB"); + glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load("wglReleasePbufferDCARB"); + glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load("wglDestroyPbufferARB"); + glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load("wglQueryPbufferARB"); +} +static void load_WGL_NV_DX_interop(GLADloadproc load) { + if(!GLAD_WGL_NV_DX_interop) return; + glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load("wglDXSetResourceShareHandleNV"); + glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load("wglDXOpenDeviceNV"); + glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load("wglDXCloseDeviceNV"); + glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load("wglDXRegisterObjectNV"); + glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load("wglDXUnregisterObjectNV"); + glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load("wglDXObjectAccessNV"); + glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load("wglDXLockObjectsNV"); + glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load("wglDXUnlockObjectsNV"); +} +static void load_WGL_AMD_gpu_association(GLADloadproc load) { + if(!GLAD_WGL_AMD_gpu_association) return; + glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load("wglGetGPUIDsAMD"); + glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load("wglGetGPUInfoAMD"); + glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load("wglGetContextGPUIDAMD"); + glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load("wglCreateAssociatedContextAMD"); + glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("wglCreateAssociatedContextAttribsAMD"); + glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load("wglDeleteAssociatedContextAMD"); + glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("wglMakeAssociatedContextCurrentAMD"); + glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("wglGetCurrentAssociatedContextAMD"); + glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load("wglBlitContextFramebufferAMD"); +} +static void load_WGL_EXT_make_current_read(GLADloadproc load) { + if(!GLAD_WGL_EXT_make_current_read) return; + glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load("wglMakeContextCurrentEXT"); + glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load("wglGetCurrentReadDCEXT"); +} +static void load_WGL_I3D_swap_frame_lock(GLADloadproc load) { + if(!GLAD_WGL_I3D_swap_frame_lock) return; + glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)load("wglEnableFrameLockI3D"); + glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)load("wglDisableFrameLockI3D"); + glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load("wglIsEnabledFrameLockI3D"); + glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load("wglQueryFrameLockMasterI3D"); +} +static void load_WGL_ARB_buffer_region(GLADloadproc load) { + if(!GLAD_WGL_ARB_buffer_region) return; + glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load("wglCreateBufferRegionARB"); + glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load("wglDeleteBufferRegionARB"); + glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load("wglSaveBufferRegionARB"); + glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load("wglRestoreBufferRegionARB"); +} +static int find_extensionsWGL(void) { + if (!get_exts()) return 0; + GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage"); + GLAD_WGL_I3D_image_buffer = has_ext("WGL_I3D_image_buffer"); + GLAD_WGL_I3D_swap_frame_usage = has_ext("WGL_I3D_swap_frame_usage"); + GLAD_WGL_NV_DX_interop2 = has_ext("WGL_NV_DX_interop2"); + GLAD_WGL_OML_sync_control = has_ext("WGL_OML_sync_control"); + GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer"); + GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap"); + GLAD_WGL_NV_video_capture = has_ext("WGL_NV_video_capture"); + GLAD_WGL_ARB_pixel_format_float = has_ext("WGL_ARB_pixel_format_float"); + GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile"); + GLAD_WGL_NV_swap_group = has_ext("WGL_NV_swap_group"); + GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity"); + GLAD_WGL_EXT_pixel_format = has_ext("WGL_EXT_pixel_format"); + GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string"); + GLAD_WGL_NV_render_texture_rectangle = has_ext("WGL_NV_render_texture_rectangle"); + GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile"); + GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation"); + GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness"); + GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float"); + GLAD_WGL_EXT_swap_control_tear = has_ext("WGL_EXT_swap_control_tear"); + GLAD_WGL_ARB_context_flush_control = has_ext("WGL_ARB_context_flush_control"); + GLAD_WGL_ARB_pixel_format = has_ext("WGL_ARB_pixel_format"); + GLAD_WGL_ARB_multisample = has_ext("WGL_ARB_multisample"); + GLAD_WGL_I3D_genlock = has_ext("WGL_I3D_genlock"); + GLAD_WGL_NV_vertex_array_range = has_ext("WGL_NV_vertex_array_range"); + GLAD_WGL_3DL_stereo_control = has_ext("WGL_3DL_stereo_control"); + GLAD_WGL_EXT_pbuffer = has_ext("WGL_EXT_pbuffer"); + GLAD_WGL_EXT_display_color_table = has_ext("WGL_EXT_display_color_table"); + GLAD_WGL_NV_video_output = has_ext("WGL_NV_video_output"); + GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation"); + GLAD_WGL_3DFX_multisample = has_ext("WGL_3DFX_multisample"); + GLAD_WGL_I3D_gamma = has_ext("WGL_I3D_gamma"); + GLAD_WGL_ARB_framebuffer_sRGB = has_ext("WGL_ARB_framebuffer_sRGB"); + GLAD_WGL_NV_copy_image = has_ext("WGL_NV_copy_image"); + GLAD_WGL_EXT_framebuffer_sRGB = has_ext("WGL_EXT_framebuffer_sRGB"); + GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video"); + GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile"); + GLAD_WGL_ARB_render_texture = has_ext("WGL_ARB_render_texture"); + GLAD_WGL_ARB_make_current_read = has_ext("WGL_ARB_make_current_read"); + GLAD_WGL_EXT_multisample = has_ext("WGL_EXT_multisample"); + GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context"); + GLAD_WGL_EXT_extensions_string = has_ext("WGL_EXT_extensions_string"); + GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture"); + GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float"); + GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control"); + GLAD_WGL_I3D_digital_video_control = has_ext("WGL_I3D_digital_video_control"); + GLAD_WGL_ARB_pbuffer = has_ext("WGL_ARB_pbuffer"); + GLAD_WGL_NV_DX_interop = has_ext("WGL_NV_DX_interop"); + GLAD_WGL_AMD_gpu_association = has_ext("WGL_AMD_gpu_association"); + GLAD_WGL_EXT_pixel_format_packed_float = has_ext("WGL_EXT_pixel_format_packed_float"); + GLAD_WGL_EXT_make_current_read = has_ext("WGL_EXT_make_current_read"); + GLAD_WGL_I3D_swap_frame_lock = has_ext("WGL_I3D_swap_frame_lock"); + GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region"); + free_exts(); + return 1; +} + +static void find_coreWGL(HDC hdc) { + GLADWGLhdc = hdc; +} + +int gladLoadWGLLoader(GLADloadproc load, HDC hdc) { + wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB"); + wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT"); + if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0; + find_coreWGL(hdc); + + if (!find_extensionsWGL()) return 0; + load_WGL_I3D_image_buffer(load); + load_WGL_I3D_swap_frame_usage(load); + load_WGL_OML_sync_control(load); + load_WGL_NV_delay_before_swap(load); + load_WGL_NV_video_capture(load); + load_WGL_NV_swap_group(load); + load_WGL_NV_gpu_affinity(load); + load_WGL_EXT_pixel_format(load); + load_WGL_ARB_extensions_string(load); + load_WGL_ARB_pixel_format(load); + load_WGL_I3D_genlock(load); + load_WGL_NV_vertex_array_range(load); + load_WGL_3DL_stereo_control(load); + load_WGL_EXT_pbuffer(load); + load_WGL_EXT_display_color_table(load); + load_WGL_NV_video_output(load); + load_WGL_I3D_gamma(load); + load_WGL_NV_copy_image(load); + load_WGL_NV_present_video(load); + load_WGL_ARB_render_texture(load); + load_WGL_ARB_make_current_read(load); + load_WGL_ARB_create_context(load); + load_WGL_EXT_extensions_string(load); + load_WGL_EXT_swap_control(load); + load_WGL_I3D_digital_video_control(load); + load_WGL_ARB_pbuffer(load); + load_WGL_NV_DX_interop(load); + load_WGL_AMD_gpu_association(load); + load_WGL_EXT_make_current_read(load); + load_WGL_I3D_swap_frame_lock(load); + load_WGL_ARB_buffer_region(load); + return 1; +} + |