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author | Erik Faye-Lund <erik.faye-lund@collabora.com> | 2020-04-16 13:57:46 +0200 |
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committer | Erik Faye-Lund <erik.faye-lund@collabora.com> | 2020-04-17 10:27:36 +0000 |
commit | 82b6c7a9f1de8abbf6812db50dc9ae2c3654438f (patch) | |
tree | 6cbd9ed12ca3c949de365a01cfc94bc0e7846a96 | |
parent | d24d852fc72b7b61fbae0599ab495cd2ae7bcfbe (diff) |
wglgears: drop random printf in sRGB code-path
This seems a bit arbitrary, we don't generally print messages about
internals like this. So let's drop it.
Reviewed-by: Brian Paul <brianp@vmware.com>
-rw-r--r-- | src/wgl/wglgears.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/wgl/wglgears.c b/src/wgl/wglgears.c index 819c8ba9..f6d6367d 100644 --- a/src/wgl/wglgears.c +++ b/src/wgl/wglgears.c @@ -461,8 +461,6 @@ make_window(const char *name, int x, int y, int width, int height) exit(0); } assert(numFormats > 0); - printf("Chose sRGB pixel format %d (0x%x)\n", pixelFormat, pixelFormat); - fflush(stdout); PIXELFORMATDESCRIPTOR newPfd; DescribePixelFormat(hDC, pixelFormat, sizeof(pfd), &newPfd); |