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-
-Test 1
-- Initialize & Terminate
-- vaGetDisplay, vaInitialize, vaTerminate
-
-Test 2
-- Query profiles
-- vaQueryConfigProfiles, vaMaxNumProfiles
-
-Test 3
-- Query Entrypoints for all profiles
-- vaQueryConfigEntryPoints, vaMaxNumEntryPoints
-
-Test 4
-- Get Config attributes for all profiles / entrypoints
-- vaGetConfigAttributes
-
-Test 5
-- Create & destroy config for each profile / entrypoint
-- vaCreateConfig, vaDestroyConfig
-
-Test 6
-- Get config attributes of various possible configs
-- vaQueryConfigAttributes, vaMaxNumConfigAttributes
-- Check if results for vaGetConfigAttributes match with vaQueryConfigAttributes for
-a given profile / entrypoint
-
-Test 7
-- Create and destroy surfaces
-- vaCreateSurfaces, vaDestroySurface
-- Create surfaces of 352 x 288 pixels
-- Create 1, 4 and 16 surfaces, destroy 4, create 6 surfaces, destroy 16, 1
-and 6 surfaces.
-
-Test 8
-- Create and destroy surfaces of different sizes
-- Create surfaces of 10 x 10 pixels, 128 x 128 pixels, 176 x 144 pixels, 144 x 176
-pixels, 352 x 288 pixels, 399 x 299 pixels, 640 x 480 pixels, 1280 x 720
-pixels
-
-Test 9
-- Create and destroy a context for each profile / entrypoint
-- Pass 4 surfaces of 352 x 288 pixels
-- vaCreateContext, vaDestroyContext
-- See also Test 5
-
-Test 10
-- Create and destroy buffers
-- vaCreateBuffer, vaDestroyBuffer
-- For each different buffertype, create a buffer, then destroy them one by
-one.
-
-Test 11
-- Map & unmap buffers
-- vaBufferData, vaMapBuffer, vaUnmapBuffer
-- For each different buffertype, copy data to the buffer with vaBufferData.
-Then map the buffer and verify the contents of the buffer.
-
-Test 12
-- Render single MPEG2 I-frame
-- vaBeginPicture, vaRenderPicture (num_buffers == 1), vaEndPicture
-
-Test 13
-- Render single MPEG2 I-frame, multiple buffer submission
-- vaRenderPicture (num_buffers > 1)
-
-Test 14
-- Render single MPEG2 I-frame, split buffers
-- Slice split over 2 buffers
-
-Test 15
-- Render single MPEG2 I-frame, split buffers
-- Slice split over 3 buffers
-
-Test 16
-- Sync Surface
-- Render single MPEG2 I-frame, then check vaQuerySurfaceStatus, vaSyncSurface and vaQuerySurfaceStatus
-
-Test 17
-- Query image formats
-- vaMaxNumImageFormats, vaQueryImageFormats
-
-Test 18
-- Create and destroy vaImage
-- vaCreateImage, vaDestroyImage
-
-Test 19
-- Get image data
-- Render single MPEG2 I-frame, copy surface data to image, check resulting
-image
-- vaGetImage
-
-Test 20
-- Put image data
-- Render single MPEG2 I-frame, copy half of a VAImage to surface, copy
-surface back to VAImage, check resulting image
-- vaPutImage
-
-Test 21
-- Query subpicture formats
-- vaMaxNumSubpictureFormats, vaQuerySubpictureFromats
-
-Test 22
-- Create and destory subpictures
-- vaCreateSubpicture, vaDestroySubpicture
-