summaryrefslogtreecommitdiff
path: root/build
diff options
context:
space:
mode:
authorFridrich Štrba <fridrich.strba@bluewin.ch>2013-11-29 07:48:42 +0100
committerFridrich Štrba <fridrich.strba@bluewin.ch>2013-11-29 07:48:42 +0100
commitdaa3ecf432d0decf1fdb05703629e94636e393be (patch)
tree82dd1c5c81f83192f46bf3f8dd96c57079d9787d /build
Initial libabw skeleton
Diffstat (limited to 'build')
-rw-r--r--build/.gitignore2
-rw-r--r--build/Makefile.am1
-rw-r--r--build/win32/.gitignore10
-rw-r--r--build/win32/Makefile.am21
-rw-r--r--build/win32/abw2html.dsp114
-rw-r--r--build/win32/abw2html.vcproj261
-rw-r--r--build/win32/abw2html.vcxproj159
-rw-r--r--build/win32/abw2raw.dsp114
-rw-r--r--build/win32/abw2raw.vcproj263
-rw-r--r--build/win32/abw2raw.vcxproj159
-rw-r--r--build/win32/abw2text.dsp128
-rw-r--r--build/win32/abw2text.vcproj261
-rw-r--r--build/win32/abw2text.vcxproj159
-rwxr-xr-xbuild/win32/compile-resource46
-rw-r--r--build/win32/libabw.dsp106
-rw-r--r--build/win32/libabw.dsw83
-rw-r--r--build/win32/libabw.vcproj211
-rw-r--r--build/win32/libabw.vcproj.sln47
-rw-r--r--build/win32/libabw.vcxproj116
-rw-r--r--build/win32/libabw.vcxproj.sln37
-rwxr-xr-xbuild/win32/lt-compile-resource78
21 files changed, 2376 insertions, 0 deletions
diff --git a/build/.gitignore b/build/.gitignore
new file mode 100644
index 0000000..c038ed7
--- /dev/null
+++ b/build/.gitignore
@@ -0,0 +1,2 @@
+Makefile
+Makefile.in \ No newline at end of file
diff --git a/build/Makefile.am b/build/Makefile.am
new file mode 100644
index 0000000..0f81afe
--- /dev/null
+++ b/build/Makefile.am
@@ -0,0 +1 @@
+SUBDIRS = win32
diff --git a/build/win32/.gitignore b/build/win32/.gitignore
new file mode 100644
index 0000000..fe1a2bf
--- /dev/null
+++ b/build/win32/.gitignore
@@ -0,0 +1,10 @@
+Makefile
+Makefile.in
+Debug
+Release
+*.dep
+*.mak
+*.ncb
+*.opt
+*.plg
+*.suo
diff --git a/build/win32/Makefile.am b/build/win32/Makefile.am
new file mode 100644
index 0000000..6895eec
--- /dev/null
+++ b/build/win32/Makefile.am
@@ -0,0 +1,21 @@
+EXTRA_DIST = \
+ compile-resource \
+ lt-compile-resource \
+ \
+ libabw.dsp \
+ libabw.dsw \
+ abw2html.dsp \
+ abw2raw.dsp \
+ abw2text.dsp \
+ \
+ libabw.vcxproj.sln \
+ libabw.vcxproj \
+ abw2html.vcxproj \
+ abw2raw.vcxproj \
+ abw2text.vcxproj \
+ \
+ libabw.vcproj.sln \
+ libabw.vcproj \
+ abw2html.vcproj \
+ abw2raw.vcproj \
+ abw2text.vcproj
diff --git a/build/win32/abw2html.dsp b/build/win32/abw2html.dsp
new file mode 100644
index 0000000..5d8f3d7
--- /dev/null
+++ b/build/win32/abw2html.dsp
@@ -0,0 +1,114 @@
+# Microsoft Developer Studio Project File - Name="abw2html" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=abw2html - Win32 Release
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "abw2html.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "abw2html.mak" CFG="abw2html - Win32 Release"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "abw2html - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "abw2html - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "abw2html - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+MTL=midl.exe
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE CPP /nologo /MT /W3 /GX /Zi /I "..\..\inc" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /c
+# ADD CPP /nologo /MT /W3 /GX /I "..\..\inc" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 libabw-stream-0.0.lib libabw-0.0.lib /nologo /subsystem:console /machine:IX86 /out:"Release\bin\abw2html.exe" /libpath:"Release\lib"
+# ADD LINK32 libabw-stream-0.0.lib libabw-0.0.lib /nologo /subsystem:console /machine:IX86 /out:"Release\bin\abw2html.exe" /libpath:"Release\lib"
+# SUBTRACT LINK32 /nodefaultlib
+
+!ELSEIF "$(CFG)" == "abw2html - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+MTL=midl.exe
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\inc" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D "_CONSOLE" /GZ /c
+# ADD CPP /nologo /MTd /W3 /GX /ZI /Od /I "..\..\inc" /D "_DEBUG" /D "DEBUG" /D "WIN32" /D "_CONSOLE" /GZ /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 libabw-stream-0.0.lib libabw-0.0.lib /nologo /subsystem:console /debug /machine:IX86 /out:"Debug\bin\abw2html.exe" /libpath:"Debug\lib"
+# ADD LINK32 libabw-0.0.lib libabw-stream-0.0.lib /nologo /subsystem:console /debug /machine:IX86 /out:"Debug\bin\abw2html.exe" /libpath:"Debug\lib"
+# SUBTRACT LINK32 /nodefaultlib
+
+!ENDIF
+
+# Begin Target
+
+# Name "abw2html - Win32 Release"
+# Name "abw2html - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+# Begin Source File
+
+SOURCE=..\..\src\conv\html\HtmlDocumentGenerator.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\conv\html\abw2html.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl;inc;xsd"
+# Begin Source File
+
+SOURCE=..\..\src\conv\html\HtmlDocumentGenerator.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/build/win32/abw2html.vcproj b/build/win32/abw2html.vcproj
new file mode 100644
index 0000000..4507a88
--- /dev/null
+++ b/build/win32/abw2html.vcproj
@@ -0,0 +1,261 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="abw2html"
+ ProjectGUID="{CE8B94C0-593D-442E-ACDD-CA3830A00FF6}"
+ TargetFrameworkVersion="0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\Release"
+ IntermediateDirectory=".\Release"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release/abw2html.tlb"
+ HeaderFileName=""
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="4"
+ AdditionalIncludeDirectories="..\..\inc"
+ PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE"
+ RuntimeLibrary="2"
+ TreatWChar_tAsBuiltInType="false"
+ PrecompiledHeaderFile=".\Release/abw2html.pch"
+ AssemblerListingLocation=".\Release/"
+ ObjectFile=".\Release/"
+ ProgramDataBaseFileName=".\Release/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libabw-stream-0.0.lib libabw-0.0.lib"
+ OutputFile="Release\bin\abw2html.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="Release\lib"
+ ProgramDatabaseFile=".\Release/abw2html.pdb"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile=".\Release/abw2html.bsc"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\Debug"
+ IntermediateDirectory=".\Debug"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug/abw2html.tlb"
+ HeaderFileName=""
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\inc"
+ PreprocessorDefinitions="_DEBUG;DEBUG;WIN32;_CONSOLE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ TreatWChar_tAsBuiltInType="false"
+ PrecompiledHeaderFile=".\Debug/abw2html.pch"
+ AssemblerListingLocation=".\Debug/"
+ ObjectFile=".\Debug/"
+ ProgramDataBaseFileName=".\Debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libabw-0.0.lib libabw-stream-0.0.lib"
+ OutputFile="Debug\bin\abw2html.exe"
+ LinkIncremental="2"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="Debug\lib"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile=".\Debug/abw2html.pdb"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile=".\Debug/abw2html.bsc"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ >
+ <File
+ RelativePath="..\..\src\conv\html\HtmlDocumentGenerator.cpp"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\src\conv\html\abw2html.cpp"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ >
+ <File
+ RelativePath="..\..\src\conv\html\HtmlDocumentGenerator.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/build/win32/abw2html.vcxproj b/build/win32/abw2html.vcxproj
new file mode 100644
index 0000000..e4f9832
--- /dev/null
+++ b/build/win32/abw2html.vcxproj
@@ -0,0 +1,159 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{CE8B94C0-593D-442E-ACDD-CA3830A00FF6}</ProjectGuid>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Midl>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Release/abw2html.tlb</TypeLibraryName>
+ <HeaderFileName>
+ </HeaderFileName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeaderOutputFile>.\Release/abw2html.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+ <ObjectFileName>.\Release/</ObjectFileName>
+ <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>libabw-stream-0.0.lib;libabw-0.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>Release\bin\abw2html.exe</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>Release\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ProgramDatabaseFile>.\Release/abw2html.pdb</ProgramDatabaseFile>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Release/abw2html.bsc</OutputFile>
+ </Bscmake>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Midl>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Debug/abw2html.tlb</TypeLibraryName>
+ <HeaderFileName>
+ </HeaderFileName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeaderOutputFile>.\Debug/abw2html.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+ <ObjectFileName>.\Debug/</ObjectFileName>
+ <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>libabw-0.0.lib;libabw-stream-0.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>Debug\bin\abw2html.exe</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>Debug\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>.\Debug/abw2html.pdb</ProgramDatabaseFile>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Debug/abw2html.bsc</OutputFile>
+ </Bscmake>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\conv\html\HtmlDocumentGenerator.cpp">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="..\..\src\conv\html\abw2html.cpp">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\src\conv\html\HtmlDocumentGenerator.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="libabw.vcxproj">
+ <Project>{330e414a-9c06-4a4b-9814-0c665f5dca52}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ <ProjectReference Include="libabwstream.vcxproj">
+ <Project>{cb848337-b6c8-4942-961b-5a9fbbf37b46}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
diff --git a/build/win32/abw2raw.dsp b/build/win32/abw2raw.dsp
new file mode 100644
index 0000000..989fbc1
--- /dev/null
+++ b/build/win32/abw2raw.dsp
@@ -0,0 +1,114 @@
+# Microsoft Developer Studio Project File - Name="abw2raw" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=abw2raw - Win32 Release
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "abw2raw.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "abw2raw.mak" CFG="abw2raw - Win32 Release"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "abw2raw - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "abw2raw - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "abw2raw - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+MTL=midl.exe
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE CPP /nologo /MT /W3 /GX /Zi /I "..\..\inc" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /c
+# ADD CPP /nologo /MT /W3 /GX /I "..\..\inc" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 libabw-stream-0.0.lib libabw-0.0.lib /nologo /subsystem:console /machine:IX86 /out:"Release\bin\abw2raw.exe" /libpath:"Release\lib"
+# ADD LINK32 libabw-stream-0.0.lib libabw-0.0.lib /nologo /subsystem:console /machine:IX86 /out:"Release\bin\abw2raw.exe" /libpath:"Release\lib"
+# SUBTRACT LINK32 /nodefaultlib
+
+!ELSEIF "$(CFG)" == "abw2raw - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+MTL=midl.exe
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "\..\..\src\lib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D "_CONSOLE" /GZ /c
+# ADD CPP /nologo /MTd /W3 /GX /ZI /Od /I "..\..\inc" /D "_DEBUG" /D "DEBUG" /D "WIN32" /D "_CONSOLE" /GZ /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 libabw-0.0.lib libabw-stream-0.0.lib /nologo /subsystem:console /debug /machine:IX86 /out:"Debug\bin\abw2raw.exe" /libpath:"Debug\lib"
+# ADD LINK32 libabw-0.0.lib libabw-stream-0.0.lib kernel32.lib /nologo /subsystem:console /debug /machine:IX86 /out:"Debug\bin\abw2raw.exe" /libpath:"Debug\lib"
+# SUBTRACT LINK32 /nodefaultlib
+
+!ENDIF
+
+# Begin Target
+
+# Name "abw2raw - Win32 Release"
+# Name "abw2raw - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+# Begin Source File
+
+SOURCE=..\..\src\conv\raw\RawDocumentGenerator.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\conv\raw\abw2raw.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl;inc;xsd"
+# Begin Source File
+
+SOURCE=..\..\src\conv\raw\RawDocumentGenerator.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/build/win32/abw2raw.vcproj b/build/win32/abw2raw.vcproj
new file mode 100644
index 0000000..ec81761
--- /dev/null
+++ b/build/win32/abw2raw.vcproj
@@ -0,0 +1,263 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="abw2raw"
+ ProjectGUID="{A11C84E5-19D8-44EF-BD26-50A487CEB4B2}"
+ TargetFrameworkVersion="0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\Release"
+ IntermediateDirectory=".\Release"
+ ConfigurationType="1"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release/abw2raw.tlb"
+ HeaderFileName=""
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="4"
+ AdditionalIncludeDirectories="..\..\inc"
+ PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE"
+ RuntimeLibrary="2"
+ TreatWChar_tAsBuiltInType="false"
+ PrecompiledHeaderFile=".\Release/abw2raw.pch"
+ AssemblerListingLocation=".\Release/"
+ ObjectFile=".\Release/"
+ ProgramDataBaseFileName=".\Release/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libabw-stream-0.0.lib libabw-0.0.lib"
+ OutputFile="Release\bin\abw2raw.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="Release\lib"
+ ProgramDatabaseFile=".\Release/abw2raw.pdb"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile=".\Release/abw2raw.bsc"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\Debug"
+ IntermediateDirectory=".\Debug"
+ ConfigurationType="1"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug/abw2raw.tlb"
+ HeaderFileName=""
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\inc"
+ PreprocessorDefinitions="_DEBUG;DEBUG;WIN32;_CONSOLE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ TreatWChar_tAsBuiltInType="false"
+ PrecompiledHeaderFile=".\Debug/abw2raw.pch"
+ AssemblerListingLocation=".\Debug/"
+ ObjectFile=".\Debug/"
+ ProgramDataBaseFileName=".\Debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libabw-0.0.lib libabw-stream-0.0.lib"
+ OutputFile="Debug\bin\abw2raw.exe"
+ LinkIncremental="2"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="Debug\lib"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile=".\Debug/abw2raw.pdb"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile=".\Debug/abw2raw.bsc"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ >
+ <File
+ RelativePath="..\..\src\conv\raw\RawDocumentGenerator.cpp"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\src\conv\raw\abw2raw.cpp"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ >
+ <File
+ RelativePath="..\..\src\conv\raw\RawDocumentGenerator.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/build/win32/abw2raw.vcxproj b/build/win32/abw2raw.vcxproj
new file mode 100644
index 0000000..76150f3
--- /dev/null
+++ b/build/win32/abw2raw.vcxproj
@@ -0,0 +1,159 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{A11C84E5-19D8-44EF-BD26-50A487CEB4B2}</ProjectGuid>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Midl>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Release/abw2raw.tlb</TypeLibraryName>
+ <HeaderFileName>
+ </HeaderFileName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeaderOutputFile>.\Release/abw2raw.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+ <ObjectFileName>.\Release/</ObjectFileName>
+ <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>libabw-stream-0.0.lib;libabw-0.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>Release\bin\abw2raw.exe</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>Release\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ProgramDatabaseFile>.\Release/abw2raw.pdb</ProgramDatabaseFile>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Release/abw2raw.bsc</OutputFile>
+ </Bscmake>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Midl>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Debug/abw2raw.tlb</TypeLibraryName>
+ <HeaderFileName>
+ </HeaderFileName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeaderOutputFile>.\Debug/abw2raw.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+ <ObjectFileName>.\Debug/</ObjectFileName>
+ <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>libabw-0.0.lib;libabw-stream-0.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>Debug\bin\abw2raw.exe</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>Debug\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>.\Debug/abw2raw.pdb</ProgramDatabaseFile>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Debug/abw2raw.bsc</OutputFile>
+ </Bscmake>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\conv\raw\RawDocumentGenerator.cpp">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="..\..\src\conv\raw\abw2raw.cpp">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\src\conv\raw\RawDocumentGenerator.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="libabw.vcxproj">
+ <Project>{330e414a-9c06-4a4b-9814-0c665f5dca52}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ <ProjectReference Include="libabwstream.vcxproj">
+ <Project>{cb848337-b6c8-4942-961b-5a9fbbf37b46}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
diff --git a/build/win32/abw2text.dsp b/build/win32/abw2text.dsp
new file mode 100644
index 0000000..96fb5bc
--- /dev/null
+++ b/build/win32/abw2text.dsp
@@ -0,0 +1,128 @@
+# Microsoft Developer Studio Project File - Name="abw2text" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=abw2text - Win32 Release
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "abw2text.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "abw2text.mak" CFG="abw2text - Win32 Release"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "abw2text - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "abw2text - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "abw2text - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+MTL=midl.exe
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE CPP /nologo /MT /W3 /GX /Zi /I "..\..\inc" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /c
+# ADD CPP /nologo /MT /W3 /GX /I "..\..\inc" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 libabw-stream-0.0.lib libabw-0.0.lib/nologo /subsystem:console /machine:IX86 /out:"Release\bin\abw2text.exe" /libpath:"Release\lib"
+# ADD LINK32 libabw-stream-0.0.lib libabw-0.0.lib /nologo /subsystem:console /machine:IX86 /out:"Release\bin\abw2text.exe" /libpath:"Release\lib"
+# SUBTRACT LINK32 /nodefaultlib
+
+!ELSEIF "$(CFG)" == "abw2text - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+MTL=midl.exe
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "\..\..\inc" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D "_CONSOLE" /GZ /c
+# ADD CPP /nologo /MTd /W3 /GX /ZI /Od /I "..\..\inc" /D "_DEBUG" /D "DEBUG" /D "WIN32" /D "_CONSOLE" /GZ /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 libabw-0.0.lib libabw-stream-0.0.lib /nologo /subsystem:console /debug /machine:IX86 /out:"Debug\bin\abw2text.exe" /libpath:"Debug\lib"
+# ADD LINK32 libabw-0.0.lib libabw-stream-0.0.lib /nologo /subsystem:console /debug /machine:IX86 /out:"Debug\bin\abw2text.exe" /libpath:"Debug\lib"
+# SUBTRACT LINK32 /nodefaultlib
+
+!ENDIF
+
+# Begin Target
+
+# Name "abw2text - Win32 Release"
+# Name "abw2text - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+# Begin Source File
+
+SOURCE=..\..\src\conv\text\TextDocumentGenerator.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\conv\text\abw2text.cpp
+DEP_CPP_ABW2T=\
+ "..\..\src\conv\text\TextDocumentGenerator.h"\
+ "..\..\src\lib\libabw.h"\
+ "..\..\src\lib\libabw_types.h"\
+ "..\..\src\lib\ABWocument.h"\
+ "..\..\src\lib\WPXBinaryData.h"\
+ "..\..\src\lib\WPXDocumentInterface.h"\
+ "..\..\src\lib\WPXProperty.h"\
+ "..\..\src\lib\WPXPropertyList.h"\
+ "..\..\src\lib\WPXPropertyListVector.h"\
+ "..\..\src\lib\WPXStream.h"\
+ "..\..\src\lib\WPXStreamImplementation.h"\
+ "..\..\src\lib\WPXString.h"\
+
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl;inc;xsd"
+# Begin Source File
+
+SOURCE=..\..\src\conv\text\TextDocumentGenerator.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/build/win32/abw2text.vcproj b/build/win32/abw2text.vcproj
new file mode 100644
index 0000000..32205ec
--- /dev/null
+++ b/build/win32/abw2text.vcproj
@@ -0,0 +1,261 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="abw2text"
+ ProjectGUID="{9922B184-8996-4CEB-96A0-E87A523D00E1}"
+ TargetFrameworkVersion="0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\Debug"
+ IntermediateDirectory=".\Debug"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug/abw2text.tlb"
+ HeaderFileName=""
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\inc"
+ PreprocessorDefinitions="_DEBUG;DEBUG;WIN32;_CONSOLE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ TreatWChar_tAsBuiltInType="false"
+ PrecompiledHeaderFile=".\Debug/abw2text.pch"
+ AssemblerListingLocation=".\Debug/"
+ ObjectFile=".\Debug/"
+ ProgramDataBaseFileName=".\Debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libabw-0.0.lib libabw-stream-0.0.lib"
+ OutputFile="Debug\bin\abw2text.exe"
+ LinkIncremental="2"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="Debug\lib"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile=".\Debug/abw2text.pdb"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile=".\Debug/abw2text.bsc"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\Release"
+ IntermediateDirectory=".\Release"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release/abw2text.tlb"
+ HeaderFileName=""
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="4"
+ AdditionalIncludeDirectories="..\..\inc"
+ PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE"
+ RuntimeLibrary="2"
+ TreatWChar_tAsBuiltInType="false"
+ PrecompiledHeaderFile=".\Release/abw2text.pch"
+ AssemblerListingLocation=".\Release/"
+ ObjectFile=".\Release/"
+ ProgramDataBaseFileName=".\Release/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libabw-stream-0.0.lib libabw-0.0.lib"
+ OutputFile="Release\bin\abw2text.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="Release\lib"
+ ProgramDatabaseFile=".\Release/abw2text.pdb"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile=".\Release/abw2text.bsc"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ >
+ <File
+ RelativePath="..\..\src\conv\text\TextDocumentGenerator.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\src\conv\text\abw2text.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ >
+ <File
+ RelativePath="..\..\src\conv\text\TextDocumentGenerator.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/build/win32/abw2text.vcxproj b/build/win32/abw2text.vcxproj
new file mode 100644
index 0000000..28126e5
--- /dev/null
+++ b/build/win32/abw2text.vcxproj
@@ -0,0 +1,159 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{9922B184-8996-4CEB-96A0-E87A523D00E1}</ProjectGuid>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Midl>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Debug/abw2text.tlb</TypeLibraryName>
+ <HeaderFileName>
+ </HeaderFileName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeaderOutputFile>.\Debug/abw2text.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+ <ObjectFileName>.\Debug/</ObjectFileName>
+ <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>libabw-0.0.lib;libabw-stream-0.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>Debug\bin\abw2text.exe</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>Debug\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>.\Debug/abw2text.pdb</ProgramDatabaseFile>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Debug/abw2text.bsc</OutputFile>
+ </Bscmake>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Midl>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Release/abw2text.tlb</TypeLibraryName>
+ <HeaderFileName>
+ </HeaderFileName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeaderOutputFile>.\Release/abw2text.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+ <ObjectFileName>.\Release/</ObjectFileName>
+ <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>libabw-stream-0.0.lib;libabw-0.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>Release\bin\abw2text.exe</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>Release\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ProgramDatabaseFile>.\Release/abw2text.pdb</ProgramDatabaseFile>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Release/abw2text.bsc</OutputFile>
+ </Bscmake>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\conv\text\TextDocumentGenerator.cpp">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <ClCompile Include="..\..\src\conv\text\abw2text.cpp">
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\src\conv\text\TextDocumentGenerator.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="libabw.vcxproj">
+ <Project>{330e414a-9c06-4a4b-9814-0c665f5dca52}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ <ProjectReference Include="libabwstream.vcxproj">
+ <Project>{cb848337-b6c8-4942-961b-5a9fbbf37b46}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
diff --git a/build/win32/compile-resource b/build/win32/compile-resource
new file mode 100755
index 0000000..6a37565
--- /dev/null
+++ b/build/win32/compile-resource
@@ -0,0 +1,46 @@
+#!/bin/sh
+
+# Script to compile a resource file for a DLL if there is a .rc file
+# for it. The resource source file is supposed to contain a version
+# info section, that uses the string BUILDNUMBER as the least
+# significant part of the version numbers. This script replaces that
+# string with a "build number" before compiling the binary resource
+# file. The build number is kept between builds in a "stamp" file, and
+# incremented each time. (If there is no stamp file, build number 0 is
+# used.) The intention is that only the "official" maintainer of a DLL
+# keeps such a stamp file, and thus the DLLs he releases have
+# increasing version number resources, which can be used by an
+# installer program to decide whether to replace an existing DLL with
+# the same name.
+
+# This is just my (tml@iki.fi) idea, if somebody comes up with a
+# better way to generate version number resources, don't hesitate to
+# suggest.
+
+# The command line arguments are:
+# $1: the name of the .rc file to check
+# $2: the name of the resource object file to produce, if the rc file exists
+
+# Check if we have a resource file for this DLL.
+rcfile=$1
+resfile=$2
+if [ -f $rcfile ]; then
+ # Check if we have a build number stamp file.
+ basename=`basename $rcfile .rc`
+ if [ -f $basename-build.stamp ]; then
+ read number <$basename-build.stamp
+ buildnumber=$[number]
+ echo Build number $buildnumber
+ rm -rf $basename-build.stamp
+ else
+ echo Using zero as build number
+ buildnumber=0
+ fi
+
+ m4 -DBUILDNUMBER=$buildnumber <$rcfile >$$.rc &&
+ ${WINDRES-windres} $$.rc $resfile &&
+ rm $$.rc
+else
+ # Return failure
+ exit 1
+fi
diff --git a/build/win32/libabw.dsp b/build/win32/libabw.dsp
new file mode 100644
index 0000000..e23c1bb
--- /dev/null
+++ b/build/win32/libabw.dsp
@@ -0,0 +1,106 @@
+# Microsoft Developer Studio Project File - Name="libabw" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=libabw - Win32 Release
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "libabw.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "libabw.mak" CFG="libabw - Win32 Release"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "libabw - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "libabw - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "libabw - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\inc" /D "WIN32" /D "NDEBUG" /D "_LIB" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\inc" /D "NDEBUG" /D "WIN32" /D "_LIB" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Release\lib\libabw-0.0.lib"
+
+!ELSEIF "$(CFG)" == "libabw - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\inc" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D "_LIB" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /GR /GX /ZI /Od /I "..\..\inc" /D "_DEBUG" /D "DEBUG" /D "WIN32" /D "_LIB" /D "_CRT_SECURE_NO_WARNINGS" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Debug\lib\libabw-0.0.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "libabw - Win32 Release"
+# Name "libabw - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\src\lib\AbiDocument.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\inc\libabw\libabw.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inc\libabw\AbiDocument.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/build/win32/libabw.dsw b/build/win32/libabw.dsw
new file mode 100644
index 0000000..5d38878
--- /dev/null
+++ b/build/win32/libabw.dsw
@@ -0,0 +1,83 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "libabw"=".\libabw.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "abw2html"=".\abw2html.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name libabw
+ End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name libabwstream
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "abw2raw"=".\abw2raw.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name libabw
+ End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name libabwstream
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "abw2text"=".\abw2text.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name libabw
+ End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name libabwstream
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
diff --git a/build/win32/libabw.vcproj b/build/win32/libabw.vcproj
new file mode 100644
index 0000000..e0781d1
--- /dev/null
+++ b/build/win32/libabw.vcproj
@@ -0,0 +1,211 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="libabw"
+ ProjectGUID="{330E414A-9C06-4A4B-9814-0C665F5DCA52}"
+ TargetFrameworkVersion="0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\Debug"
+ IntermediateDirectory=".\Debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\inc"
+ PreprocessorDefinitions="_DEBUG;DEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ TreatWChar_tAsBuiltInType="false"
+ RuntimeTypeInfo="true"
+ PrecompiledHeaderFile=".\Debug/libabw.pch"
+ AssemblerListingLocation=".\Debug/"
+ ObjectFile=".\Debug/"
+ ProgramDataBaseFileName=".\Debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="Debug\lib\libabw-0.0.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile=".\Debug/libabw.bsc"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\Release"
+ IntermediateDirectory=".\Release"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\inc"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ TreatWChar_tAsBuiltInType="false"
+ RuntimeTypeInfo="true"
+ PrecompiledHeaderFile=".\Release/libabw.pch"
+ AssemblerListingLocation=".\Release/"
+ ObjectFile=".\Release/"
+ ProgramDataBaseFileName=".\Release/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="Release\lib\libabw-0.0.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile=".\Release/libabw.bsc"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\src\lib\AbiDocument.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\inc\libabw\libabw.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\inc\libabw\AbiDocument.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/build/win32/libabw.vcproj.sln b/build/win32/libabw.vcproj.sln
new file mode 100644
index 0000000..e9a7e62
--- /dev/null
+++ b/build/win32/libabw.vcproj.sln
@@ -0,0 +1,47 @@
+?
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libabw", "libabw.vcproj", "{330E414A-9C06-4A4B-9814-0C665F5DCA52}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "abw2html", "abw2html.vcproj", "{CE8B94C0-593D-442E-ACDD-CA3830A00FF6}"
+ ProjectSection(ProjectDependencies) = postProject
+ {330E414A-9C06-4A4B-9814-0C665F5DCA52} = {330E414A-9C06-4A4B-9814-0C665F5DCA52}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "abw2raw", "abw2raw.vcproj", "{A11C84E5-19D8-44EF-BD26-50A487CEB4B2}"
+ ProjectSection(ProjectDependencies) = postProject
+ {330E414A-9C06-4A4B-9814-0C665F5DCA52} = {330E414A-9C06-4A4B-9814-0C665F5DCA52}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "abw2text", "abw2text.vcproj", "{9922B184-8996-4CEB-96A0-E87A523D00E1}"
+ ProjectSection(ProjectDependencies) = postProject
+ {330E414A-9C06-4A4B-9814-0C665F5DCA52} = {330E414A-9C06-4A4B-9814-0C665F5DCA52}
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {330E414A-9C06-4A4B-9814-0C665F5DCA52}.Debug|Win32.ActiveCfg = Debug|Win32
+ {330E414A-9C06-4A4B-9814-0C665F5DCA52}.Debug|Win32.Build.0 = Debug|Win32
+ {330E414A-9C06-4A4B-9814-0C665F5DCA52}.Release|Win32.ActiveCfg = Release|Win32
+ {330E414A-9C06-4A4B-9814-0C665F5DCA52}.Release|Win32.Build.0 = Release|Win32
+ {CE8B94C0-593D-442E-ACDD-CA3830A00FF6}.Debug|Win32.ActiveCfg = Debug|Win32
+ {CE8B94C0-593D-442E-ACDD-CA3830A00FF6}.Debug|Win32.Build.0 = Debug|Win32
+ {CE8B94C0-593D-442E-ACDD-CA3830A00FF6}.Release|Win32.ActiveCfg = Release|Win32
+ {CE8B94C0-593D-442E-ACDD-CA3830A00FF6}.Release|Win32.Build.0 = Release|Win32
+ {A11C84E5-19D8-44EF-BD26-50A487CEB4B2}.Debug|Win32.ActiveCfg = Debug|Win32
+ {A11C84E5-19D8-44EF-BD26-50A487CEB4B2}.Debug|Win32.Build.0 = Debug|Win32
+ {A11C84E5-19D8-44EF-BD26-50A487CEB4B2}.Release|Win32.ActiveCfg = Release|Win32
+ {A11C84E5-19D8-44EF-BD26-50A487CEB4B2}.Release|Win32.Build.0 = Release|Win32
+ {9922B184-8996-4CEB-96A0-E87A523D00E1}.Debug|Win32.ActiveCfg = Debug|Win32
+ {9922B184-8996-4CEB-96A0-E87A523D00E1}.Debug|Win32.Build.0 = Debug|Win32
+ {9922B184-8996-4CEB-96A0-E87A523D00E1}.Release|Win32.ActiveCfg = Release|Win32
+ {9922B184-8996-4CEB-96A0-E87A523D00E1}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/build/win32/libabw.vcxproj b/build/win32/libabw.vcxproj
new file mode 100644
index 0000000..d1798ee
--- /dev/null
+++ b/build/win32/libabw.vcxproj
@@ -0,0 +1,116 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{330E414A-9C06-4A4B-9814-0C665F5DCA52}</ProjectGuid>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>
+ <PrecompiledHeaderOutputFile>.\Debug/libabw.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+ <ObjectFileName>.\Debug/</ObjectFileName>
+ <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <OutputFile>Debug\lib\libabw-0.0.lib</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ </Lib>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Debug/libabw.bsc</OutputFile>
+ </Bscmake>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+ <AdditionalIncludeDirectories>..\..\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>
+ <PrecompiledHeaderOutputFile>.\Release/libabw.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+ <ObjectFileName>.\Release/</ObjectFileName>
+ <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <OutputFile>Release\lib\libabw-0.0.lib</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ </Lib>
+ <Bscmake>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <OutputFile>.\Release/libabw.bsc</OutputFile>
+ </Bscmake>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\lib\AbiDocument.cpp">
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\inc\libabw\libabw.h" />
+ <ClInclude Include="..\..\inc\libabw\AbiDocument.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
diff --git a/build/win32/libabw.vcxproj.sln b/build/win32/libabw.vcxproj.sln
new file mode 100644
index 0000000..4092d4b
--- /dev/null
+++ b/build/win32/libabw.vcxproj.sln
@@ -0,0 +1,37 @@
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libabw", "libabw.vcxproj", "{330E414A-9C06-4A4B-9814-0C665F5DCA52}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "abw2html", "abw2html.vcxproj", "{CE8B94C0-593D-442E-ACDD-CA3830A00FF6}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "abw2raw", "abw2raw.vcxproj", "{A11C84E5-19D8-44EF-BD26-50A487CEB4B2}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "abw2text", "abw2text.vcxproj", "{9922B184-8996-4CEB-96A0-E87A523D00E1}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {330E414A-9C06-4A4B-9814-0C665F5DCA52}.Debug|Win32.ActiveCfg = Debug|Win32
+ {330E414A-9C06-4A4B-9814-0C665F5DCA52}.Debug|Win32.Build.0 = Debug|Win32
+ {330E414A-9C06-4A4B-9814-0C665F5DCA52}.Release|Win32.ActiveCfg = Release|Win32
+ {330E414A-9C06-4A4B-9814-0C665F5DCA52}.Release|Win32.Build.0 = Release|Win32
+ {CE8B94C0-593D-442E-ACDD-CA3830A00FF6}.Debug|Win32.ActiveCfg = Debug|Win32
+ {CE8B94C0-593D-442E-ACDD-CA3830A00FF6}.Debug|Win32.Build.0 = Debug|Win32
+ {CE8B94C0-593D-442E-ACDD-CA3830A00FF6}.Release|Win32.ActiveCfg = Release|Win32
+ {CE8B94C0-593D-442E-ACDD-CA3830A00FF6}.Release|Win32.Build.0 = Release|Win32
+ {A11C84E5-19D8-44EF-BD26-50A487CEB4B2}.Debug|Win32.ActiveCfg = Debug|Win32
+ {A11C84E5-19D8-44EF-BD26-50A487CEB4B2}.Debug|Win32.Build.0 = Debug|Win32
+ {A11C84E5-19D8-44EF-BD26-50A487CEB4B2}.Release|Win32.ActiveCfg = Release|Win32
+ {A11C84E5-19D8-44EF-BD26-50A487CEB4B2}.Release|Win32.Build.0 = Release|Win32
+ {9922B184-8996-4CEB-96A0-E87A523D00E1}.Debug|Win32.ActiveCfg = Debug|Win32
+ {9922B184-8996-4CEB-96A0-E87A523D00E1}.Debug|Win32.Build.0 = Debug|Win32
+ {9922B184-8996-4CEB-96A0-E87A523D00E1}.Release|Win32.ActiveCfg = Release|Win32
+ {9922B184-8996-4CEB-96A0-E87A523D00E1}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/build/win32/lt-compile-resource b/build/win32/lt-compile-resource
new file mode 100755
index 0000000..aeddb44
--- /dev/null
+++ b/build/win32/lt-compile-resource
@@ -0,0 +1,78 @@
+#!/bin/sh
+
+# Script to compile a resource file for a DLL in the same way that
+# libtool would, if it knew about .rc files.
+
+# This kinda sucks, but the alternative would be to teach autoconf,
+# automake, and libtool about compiling .rc files. That would be
+# doable, but waiting for those changes to propagate to official
+# versions of those tools would take some time.
+
+# The command line arguments are:
+# $1: the name of the .rc file to compile if it exists
+# $2: the name of the resource libtool object file to produce
+
+rcfile=$1
+lo=$2
+case "$lo" in
+*.lo)
+ resfile=.libs/`basename $lo .lo`.o
+ ;;
+*)
+ echo libtool object name should end with .lo
+ exit 1
+ ;;
+esac
+d=`dirname $0`
+
+# Create .libs if not there already
+[ ! -d .libs ] && mkdir .libs
+
+# Super-ugly hack: libtool can work in two ways on Win32: Either it
+# uses .lo files which are the real object files in "this" directory,
+# or it creates .o files in the .libs subdirectory, and the .lo file
+# is a small text file. We try to deduce which case this is by
+# checking if there are any .o files in .libs. This requires that the
+# resource file gets built last in the Makefile.
+
+o_files_in_dotlibs=`echo .libs/*.o`
+case "$o_files_in_dotlibs" in
+ .libs/\*.o)
+ use_script=false
+ ;;
+ *) use_script=true
+ ;;
+esac
+
+# Another way of working of libtool: When compiling with --enable-static and
+# --disable-shared options, the .lo file can be still a small text file, and
+# the .o files are created in the same directory as the .lo files.
+
+o_files_in_dot=`echo ./*.o`
+case "$o_files_in_dot" in
+ ./\*.o)
+ use_script=$use_script
+ ;;
+ *) use_script=true
+ ;;
+esac
+
+# Try to compile resource file
+$d/compile-resource $rcfile $resfile && {
+ if [ $use_script = true ]; then
+ # Handcraft a libtool object
+ # libtool checks for a second line matching "Generated by .* libtool"!
+ (echo "# $lo"
+ echo "# Generated by lt-compile-resource, compatible with libtool"
+ echo "pic_object=$resfile"
+ echo "non_pic_object=none") >$lo
+ else
+ mv $resfile $lo
+ fi
+ # Success
+ exit 0
+}
+
+# If unsuccessful (no .rc file, or some error in it) return failure
+
+exit 1