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Diffstat (limited to 'inc/bf_svx/float3d.hrc')
-rw-r--r-- | inc/bf_svx/float3d.hrc | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/inc/bf_svx/float3d.hrc b/inc/bf_svx/float3d.hrc new file mode 100644 index 000000000..132dfde32 --- /dev/null +++ b/inc/bf_svx/float3d.hrc @@ -0,0 +1,185 @@ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ +#include "dialogs.hrc" + +//#define FLT_WIN_3D 827 + +#define BTN_FAVORITES 1 +#define BTN_GEO 2 +#define BTN_REPRESENTATION 3 +#define BTN_LIGHT 4 +#define BTN_TEXTURE 5 +#define BTN_MATERIAL 6 +#define BTN_UPDATE 7 +#define BTN_ASSIGN 8 + +// Unterer Teil +#define BTN_PERSPECTIVE 9 +#define BTN_CHANGE_TO_3D 10 +#define BTN_LATHE_OBJ 11 +#define CTL_PREVIEW 12 +#define CTL_LIGHT_PREVIEW 13 + +// Favoriten +#define CTL_FAVORITES 20 +#define FL_FAVORITES 21 +#define BTN_ONLY_3D 22 +#define BTN_ALL_ATTRIBUTES 23 + +// Geometrie +#define FT_HORIZONTAL 24 +#define NUM_HORIZONTAL 25 +#define FT_VERTICAL 26 +#define NUM_VERTICAL 27 +#define FL_SEGMENTS 28 +#define FT_PERCENT_DIAGONAL 29 +#define MTR_PERCENT_DIAGONAL 30 +#define FT_BACKSCALE 31 +#define MTR_BACKSCALE 32 +#define FT_END_ANGLE 33 +#define MTR_END_ANGLE 34 +#define FT_DEPTH 35 +#define MTR_DEPTH 36 +#define FL_GEOMETRIE 37 + +#define BTN_NORMALS_OBJ 38 +#define BTN_NORMALS_FLAT 39 +#define BTN_NORMALS_SPHERE 40 +#define BTN_TWO_SIDED_LIGHTING 41 +#define BTN_NORMALS_INVERT 42 +#define FL_NORMALS 43 + +#define BTN_DOUBLE_SIDED 44 + +// Darstellung +#define FT_SHADEMODE 45 +#define LB_SHADEMODE 46 +#define BTN_SHADOW_3D 47 +#define FT_SLANT 48 +#define MTR_SLANT 49 +#define FL_SHADOW 50 +#define FT_DISTANCE 51 +#define MTR_DISTANCE 52 +#define FT_FOCAL_LENGTH 53 +#define MTR_FOCAL_LENGTH 54 +#define FL_CAMERA 55 +#define FL_REPRESENTATION 56 + +// Beleuchtung +#define BTN_LIGHT_1 60 +#define BTN_LIGHT_2 61 +#define BTN_LIGHT_3 62 +#define BTN_LIGHT_4 63 +#define BTN_LIGHT_5 64 +#define BTN_LIGHT_6 65 +#define BTN_LIGHT_7 66 +#define BTN_LIGHT_8 67 +#define LB_LIGHT_1 68 +#define LB_LIGHT_2 69 +#define LB_LIGHT_3 70 +#define LB_LIGHT_4 71 +#define LB_LIGHT_5 72 +#define LB_LIGHT_6 73 +#define LB_LIGHT_7 74 +#define LB_LIGHT_8 75 +#define BTN_LIGHT_COLOR 76 +#define FT_LIGHTSOURCE 77 +#define LB_AMBIENTLIGHT 78 +#define BTN_AMBIENT_COLOR 79 +#define FT_AMBIENTLIGHT 80 +#define FL_LIGHT 81 + +// Texturen +#define FT_TEX_KIND 90 +#define BTN_TEX_LUMINANCE 91 +#define BTN_TEX_COLOR 92 +#define FT_TEX_MODE 93 +#define BTN_TEX_REPLACE 94 +#define BTN_TEX_MODULATE 95 +#define BTN_TEX_BLEND 96 +#define FT_TEX_PROJECTION_X 97 +#define BTN_TEX_PARALLEL_X 98 +#define BTN_TEX_CIRCLE_X 99 +#define BTN_TEX_OBJECT_X 100 +#define FT_TEX_PROJECTION_Y 101 +#define BTN_TEX_PARALLEL_Y 102 +#define BTN_TEX_CIRCLE_Y 103 +#define BTN_TEX_OBJECT_Y 104 +#define FT_TEX_FILTER 105 +#define BTN_TEX_FILTER 106 +#define FL_TEXTURE 107 + +// Material +//#define CTL_MATERIAL 110 +#define FL_MATERIAL 111 + +#define FT_MAT_COLOR 112 +#define LB_MAT_COLOR 113 +#define BTN_MAT_COLOR 114 +#define FT_MAT_EMISSION 115 +#define LB_MAT_EMISSION 116 +#define BTN_EMISSION_COLOR 117 +#define FT_MAT_SPECULAR 118 +#define LB_MAT_SPECULAR 119 +#define BTN_SPECULAR_COLOR 120 +#define FT_MAT_SPECULAR_INTENSITY 121 +#define MTR_MAT_SPECULAR_INTENSITY 122 +#define FL_MAT_SPECULAR 123 +#define FT_MAT_FAVORITES 124 +#define LB_MAT_FAVORITES 125 + + +//#define BTN_MAT_FAVORITES 125 +//#define BTN_MAT_EDITOR 126 + + +// high contrast +#define BMP_FAVORITES_H 129 +#define BMP_GEO_H 130 +#define BMP_REPRESENTATION_H 131 +#define BMP_LIGHT_H 132 +#define BMP_TEXTURE_H 133 +#define BMP_MATERIAL_H 134 +#define BMP_UPDATE_H 135 +#define BMP_ASSIGN_H 136 +#define BMP_CHANGE_TO_3D_H 137 +#define BMP_LATHE_OBJ_H 138 +#define BMP_PERSPECTIVE_H 139 +#define BMP_ONLY_3D_H 140 +#define BMP_ALL_ATTRIBUTES_H 141 +#define BMP_NORMALS_OBJ_H 142 +#define BMP_NORMALS_FLAT_H 143 +#define BMP_NORMALS_SPHERE_H 144 +#define BMP_NORMALS_INVERT_H 145 +#define BMP_TWO_SIDED_LIGHTING_H 146 +#define BMP_DOUBLE_SIDED_H 147 +#define BMP_SHADOW_3D_H 148 +#define BMP_3DLIGHT_H 149 +#define BMP_LIGHT_COLOR_H 150 +#define BMP_AMBIENT_COLOR_H 151 +#define BMP_TEX_LUMINANCE_H 152 +#define BMP_TEX_COLOR_H 153 +#define BMP_TEX_REPLACE_H 154 +#define BMP_TEX_MODULATE_H 155 +#define BMP_TEX_BLEND_H 156 +#define BMP_TEX_OBJECT_H 157 +#define BMP_TEX_PARALLEL_H 158 +#define BMP_TEX_CIRCLE_H 159 +#define BMP_TEX_FILTER_H 160 +#define BMP_COLORDLG_H 161 + |