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Diffstat (limited to 'inc/bf_goodies/base3d.hxx')
-rw-r--r-- | inc/bf_goodies/base3d.hxx | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/inc/bf_goodies/base3d.hxx b/inc/bf_goodies/base3d.hxx new file mode 100644 index 000000000..44931c1ac --- /dev/null +++ b/inc/bf_goodies/base3d.hxx @@ -0,0 +1,135 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef _B3D_BASE3D_HXX +#define _B3D_BASE3D_HXX + +#include <bf_svtools/bf_solar.h> + + +#include "hmatrix.hxx" + +#ifndef _INC_FLOAT +#include <float.h> +#endif + +#include <vcl/timer.hxx> +#include <osl/mutex.hxx> + +namespace binfilter { + +enum Base3DObjectMode +{ + + // die folgenden Primitive muessen von jedem abgeleiteten Renderer + // ausgefuehrt werden koennen + + Base3DPoints = 0, + Base3DLines, + Base3DLineLoop, + Base3DLineStrip, + Base3DTriangles, + Base3DTriangleStrip, + Base3DTriangleFan, + Base3DQuads, + Base3DQuadStrip, + Base3DPolygon, + + // ab hier beginnen hoehere Primitive, die mit speziellen Methoden + // innerhalb von Base3D auf die obenstehenden Primitive + // abgebildet werden. Diese Methoden tun dies alles im object + // coordinate system. + + // PolyPolygon ohne Selbstueberschneidungen und ohne + // Ueberschneidungen der evtl. vorhandenen Teilpolygone + Base3DComplexPolygon, + + // Beliebiges PolyPolygon mit Selbstueberschneidungen und + // Ueberschneidungen der weiteren Teilpolygone + Base3DComplexPolygonCut +}; + +/************************************************************************* +|* +|* Moegliche Darstellungsarten fuer Primitive +|* +\************************************************************************/ + +enum Base3DRenderMode +{ + Base3DRenderNone = 0, + Base3DRenderPoint, + Base3DRenderLine, + Base3DRenderFill +}; + +/************************************************************************* +|* +|* Moegliche CullingModes fuer Polygone +|* +\************************************************************************/ + +enum Base3DCullMode +{ + Base3DCullNone = 0, + Base3DCullFront, + Base3DCullBack +}; + +/************************************************************************* +|* +|* Moegliche ShadeModels fuer Polygone +|* +\************************************************************************/ + +enum Base3DShadeModel +{ + Base3DSmooth = 0, + Base3DFlat, + Base3DPhong +}; + +/************************************************************************* +|* +|* Unterstuetzung PolygonOffset +|* +\************************************************************************/ + +enum Base3DPolygonOffset +{ + Base3DPolygonOffsetFill = 1, + Base3DPolygonOffsetLine, + Base3DPolygonOffsetPoint +}; + +/************************************************************************* +|* +|* Genauigkeit der Berechnungen; im Zweifelsfall wird dieser +|* Wert benutzt, um mit 0.0 zu vergleichen oder Abstaende von +|* Randvereichen von Wertebereichen zu testen +|* +\************************************************************************/ + +#define SMALL_DVALUE (0.0000001) + +}//end of namespace binfilter + +#endif // _B3D_BASE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |