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/*
 * Copyright © 2004 David Reveman
 * 
 * Permission to use, copy, modify, distribute, and sell this software
 * and its documentation for any purpose is hereby granted without
 * fee, provided that the above copyright notice appear in all copies
 * and that both that copyright notice and this permission notice
 * appear in supporting documentation, and that the name of
 * David Reveman not be used in advertising or publicity pertaining to
 * distribution of the software without specific, written prior permission.
 * David Reveman makes no representations about the suitability of this
 * software for any purpose. It is provided "as is" without express or
 * implied warranty.
 *
 * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, 
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
 * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
 * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, 
 * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 *
 * Author: David Reveman <davidr@novell.com>
 */

#ifndef GLITZ_GLXINT_H_INCLUDED
#define GLITZ_GLXINT_H_INCLUDED

#include "glitz.h"
#include "glitzint.h"

#include "glitz-agl.h"

#include <OpenGL/gl.h>
#include <Carbon/Carbon.h>
#include <AGL/agl.h>

#define GLITZ_AGL_FEATURE_PBUFFER_MASK             (1L << 0)
#define GLITZ_AGL_FEATURE_MULTISAMPLE_MASK         (1L << 1)
#define GLITZ_AGL_FEATURE_PBUFFER_MULTISAMPLE_MASK (1L << 2)
#define GLITZ_AGL_FEATURE_TEXTURE_RECTANGLE_MASK   (1L << 3)

typedef struct _glitz_agl_drawable glitz_agl_drawable_t;

typedef struct _glitz_agl_context_info_t {
  glitz_agl_drawable_t *drawable;
  glitz_surface_t      *surface;
  glitz_constraint_t   constraint;
} glitz_agl_context_info_t;

typedef struct _glitz_agl_context_t {
  AGLContext        context;
  glitz_format_id_t id;
  AGLPixelFormat    pixel_format;
  glitz_bool_t      pbuffer;
  glitz_backend_t   backend;
  glitz_gl_int_t    max_viewport_dims[2];
  glitz_gl_int_t    max_texture_2d_size;
  glitz_gl_int_t    max_texture_rect_size;
  glitz_bool_t      initialized;
} glitz_agl_context_t;

typedef struct _glitz_agl_thread_info_t {
  int                      drawables;
  glitz_drawable_format_t  *formats;
  AGLPixelFormat           *pixel_formats;
  int                      n_formats;
  glitz_agl_context_t      **contexts;
  int                      n_contexts;
  glitz_agl_context_info_t context_stack[GLITZ_CONTEXT_STACK_SIZE];
  int                      context_stack_size;
  AGLContext               root_context;
  unsigned long            agl_feature_mask;
  glitz_program_map_t      program_map;
} glitz_agl_thread_info_t;

struct _glitz_agl_drawable {
  glitz_drawable_t        base;
  
  glitz_agl_thread_info_t *thread_info;
  glitz_agl_context_t     *context;
  AGLDrawable             drawable;
  AGLPbuffer              pbuffer;
  WindowRef               window;
};

extern glitz_status_t __internal_linkage
glitz_agl_query_extensions (glitz_agl_thread_info_t *thread_info);

extern glitz_agl_thread_info_t __internal_linkage *
glitz_agl_thread_info_get (void);

extern glitz_agl_context_t __internal_linkage *
glitz_agl_context_get (glitz_agl_thread_info_t *thread_info,
                       glitz_drawable_format_t *format);

extern void __internal_linkage
glitz_agl_context_destroy (glitz_agl_thread_info_t *thread_info,
                           glitz_agl_context_t     *context);

extern void __internal_linkage
glitz_agl_query_formats (glitz_agl_thread_info_t *thread_info);

extern AGLPbuffer __internal_linkage
glitz_agl_pbuffer_create (glitz_agl_thread_info_t *thread_info,
                          int                     width,
                          int                     height);

extern void __internal_linkage
glitz_agl_pbuffer_destroy (AGLPbuffer pbuffer);

extern glitz_drawable_t __internal_linkage *
glitz_agl_create_pbuffer (void                    *abstract_templ,
                          glitz_drawable_format_t *format,
                          unsigned int            width,
                          unsigned int            height);

extern void __internal_linkage
glitz_agl_push_current (void               *abstract_drawable,
                        glitz_surface_t    *surface,
                        glitz_constraint_t constraint);

extern glitz_surface_t __internal_linkage *
glitz_agl_pop_current (void *abstract_drawable);

extern glitz_status_t __internal_linkage
glitz_agl_make_current_read (void *abstract_surface);

extern void __internal_linkage
glitz_agl_destroy (void *abstract_drawable);

extern void __internal_linkage
glitz_agl_swap_buffers (void *abstract_drawable);

/* Avoid unnecessary PLT entries.  */

slim_hidden_proto(glitz_agl_init)
slim_hidden_proto(glitz_agl_fini)
slim_hidden_proto(glitz_agl_find_drawable_format)
slim_hidden_proto(glitz_agl_create_drawable_for_window)
slim_hidden_proto(glitz_agl_create_pbuffer_drawable)

#endif /* GLITZ_GLXINT_H_INCLUDED */