/* Spa * * Copyright © 2018 Wim Taymans * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include static SPA_LOG_IMPL(default_log); #define PATH "build/spa/plugins/" #define MAX_BUFFERS 8 struct buffer { struct spa_buffer buffer; struct spa_meta metas[1]; struct spa_meta_header header; struct spa_data datas[1]; struct spa_chunk chunks[1]; SDL_Texture *texture; }; struct data { struct spa_log *log; struct spa_system *system; struct spa_loop *loop; struct spa_loop_control *control; struct spa_support support[5]; uint32_t n_support; struct spa_node *source; struct spa_hook listener; struct spa_io_buffers source_output[1]; SDL_Renderer *renderer; SDL_Window *window; SDL_Texture *texture; bool use_buffer; bool running; pthread_t thread; struct spa_buffer *bp[MAX_BUFFERS]; struct buffer buffers[MAX_BUFFERS]; unsigned int n_buffers; }; static int load_handle(struct data *data, struct spa_handle **handle, const char *lib, const char *name) { int res; void *hnd; spa_handle_factory_enum_func_t enum_func; uint32_t i; if ((hnd = dlopen(lib, RTLD_NOW)) == NULL) { printf("can't load %s: %s\n", lib, dlerror()); return -errno; } if ((enum_func = dlsym(hnd, SPA_HANDLE_FACTORY_ENUM_FUNC_NAME)) == NULL) { printf("can't find enum function\n"); return -errno; } for (i = 0;;) { const struct spa_handle_factory *factory; if ((res = enum_func(&factory, &i)) <= 0) { if (res != 0) printf("can't enumerate factories: %s\n", spa_strerror(res)); break; } if (strcmp(factory->name, name)) continue; *handle = calloc(1, spa_handle_factory_get_size(factory, NULL)); if ((res = spa_handle_factory_init(factory, *handle, NULL, data->support, data->n_support)) < 0) { printf("can't make factory instance: %d\n", res); return res; } return 0; } return -EBADF; } static int make_node(struct data *data, struct spa_node **node, const char *lib, const char *name) { struct spa_handle *handle = NULL; void *iface; int res; if ((res = load_handle(data, &handle, lib, name)) < 0) return res; if ((res = spa_handle_get_interface(handle, SPA_TYPE_INTERFACE_Node, &iface)) < 0) { printf("can't get interface %d\n", res); return res; } *node = iface; return 0; } static int on_source_ready(void *_data, int status) { struct data *data = _data; int res; struct buffer *b; void *sdata, *ddata; int sstride, dstride; int i; uint8_t *src, *dst; struct spa_data *datas; struct spa_io_buffers *io = &data->source_output[0]; if (io->status != SPA_STATUS_HAVE_BUFFER || io->buffer_id > MAX_BUFFERS) return -EINVAL; b = &data->buffers[io->buffer_id]; datas = b->buffer.datas; if (b->texture) { SDL_Texture *texture = b->texture; SDL_UnlockTexture(texture); SDL_RenderClear(data->renderer); SDL_RenderCopy(data->renderer, texture, NULL, NULL); SDL_RenderPresent(data->renderer); if (SDL_LockTexture(texture, NULL, &sdata, &sstride) < 0) { fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError()); return -EIO; } } else { uint8_t *map; if (SDL_LockTexture(data->texture, NULL, &ddata, &dstride) < 0) { fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError()); return -EIO; } sdata = datas[0].data; if (datas[0].type == SPA_DATA_MemFd || datas[0].type == SPA_DATA_DmaBuf) { map = mmap(NULL, datas[0].maxsize + datas[0].mapoffset, PROT_READ, MAP_PRIVATE, datas[0].fd, 0); if (map == MAP_FAILED) return -errno; sdata = SPA_MEMBER(map, datas[0].mapoffset, uint8_t); } else if (datas[0].type == SPA_DATA_MemPtr) { map = NULL; sdata = datas[0].data; } else return -EIO; sstride = datas[0].chunk->stride; for (i = 0; i < 240; i++) { src = ((uint8_t *) sdata + i * sstride); dst = ((uint8_t *) ddata + i * dstride); memcpy(dst, src, SPA_MIN(sstride, dstride)); } SDL_UnlockTexture(data->texture); SDL_RenderClear(data->renderer); SDL_RenderCopy(data->renderer, data->texture, NULL, NULL); SDL_RenderPresent(data->renderer); if (map) munmap(map, datas[0].maxsize + datas[0].mapoffset); } io->status = SPA_STATUS_NEED_BUFFER; if ((res = spa_node_process(data->source)) < 0) printf("got process error %d\n", res); return 0; } static const struct spa_node_callbacks source_callbacks = { SPA_VERSION_NODE_CALLBACKS, .ready = on_source_ready, }; static int make_nodes(struct data *data, const char *device) { int res; struct spa_pod *props; struct spa_pod_builder b = { 0 }; uint8_t buffer[256]; uint32_t index; if ((res = make_node(data, &data->source, PATH "v4l2/libspa-v4l2.so", SPA_NAME_API_V4L2_SOURCE)) < 0) { printf("can't create v4l2-source: %d\n", res); return res; } spa_node_set_callbacks(data->source, &source_callbacks, data); index = 0; spa_pod_builder_init(&b, buffer, sizeof(buffer)); if ((res = spa_node_enum_params_sync(data->source, SPA_PARAM_Props, &index, NULL, &props, &b)) == 1) { spa_debug_pod(0, NULL, props); } spa_pod_builder_init(&b, buffer, sizeof(buffer)); props = spa_pod_builder_add_object(&b, SPA_TYPE_OBJECT_Props, 0, SPA_PROP_device, SPA_POD_String(device ? device : "/dev/video0")); if ((res = spa_node_set_param(data->source, SPA_PARAM_Props, 0, props)) < 0) printf("got set_props error %d\n", res); return res; } static int setup_buffers(struct data *data) { int i; for (i = 0; i < MAX_BUFFERS; i++) { struct buffer *b = &data->buffers[i]; data->bp[i] = &b->buffer; b->texture = NULL; b->buffer.metas = b->metas; b->buffer.n_metas = 1; b->buffer.datas = b->datas; b->buffer.n_datas = 1; b->header.flags = 0; b->header.seq = 0; b->header.pts = 0; b->header.dts_offset = 0; b->metas[0].type = SPA_META_Header; b->metas[0].data = &b->header; b->metas[0].size = sizeof(b->header); b->datas[0].type = 0; b->datas[0].flags = 0; b->datas[0].fd = -1; b->datas[0].mapoffset = 0; b->datas[0].maxsize = 0; b->datas[0].data = NULL; b->datas[0].chunk = &b->chunks[0]; b->datas[0].chunk->offset = 0; b->datas[0].chunk->size = 0; b->datas[0].chunk->stride = 0; } data->n_buffers = MAX_BUFFERS; return 0; } static int sdl_alloc_buffers(struct data *data) { int i; for (i = 0; i < MAX_BUFFERS; i++) { struct buffer *b = &data->buffers[i]; SDL_Texture *texture; void *ptr; int stride; texture = SDL_CreateTexture(data->renderer, SDL_PIXELFORMAT_YUY2, SDL_TEXTUREACCESS_STREAMING, 320, 240); if (!texture) { printf("can't create texture: %s\n", SDL_GetError()); return -ENOMEM; } if (SDL_LockTexture(texture, NULL, &ptr, &stride) < 0) { fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError()); return -EIO; } b->texture = texture; b->datas[0].type = SPA_DATA_MemPtr; b->datas[0].maxsize = stride * 240; b->datas[0].data = ptr; b->datas[0].chunk->offset = 0; b->datas[0].chunk->size = stride * 240; b->datas[0].chunk->stride = stride; } return 0; } static int negotiate_formats(struct data *data) { int res; struct spa_pod *format; uint8_t buffer[256]; struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer)); data->source_output[0] = SPA_IO_BUFFERS_INIT; if ((res = spa_node_port_set_io(data->source, SPA_DIRECTION_OUTPUT, 0, SPA_IO_Buffers, &data->source_output[0], sizeof(data->source_output[0]))) < 0) return res; format = spa_format_video_raw_build(&b, 0, &SPA_VIDEO_INFO_RAW_INIT( .format = SPA_VIDEO_FORMAT_YUY2, .size = SPA_RECTANGLE(320, 240), .framerate = SPA_FRACTION(25,1))); if ((res = spa_node_port_set_param(data->source, SPA_DIRECTION_OUTPUT, 0, SPA_PARAM_Format, 0, format)) < 0) return res; setup_buffers(data); if (data->use_buffer) { if ((res = sdl_alloc_buffers(data)) < 0) return res; if ((res = spa_node_port_use_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, 0, data->bp, data->n_buffers)) < 0) { printf("can't allocate buffers: %s\n", spa_strerror(res)); return -1; } } else { unsigned int n_buffers; data->texture = SDL_CreateTexture(data->renderer, SDL_PIXELFORMAT_YUY2, SDL_TEXTUREACCESS_STREAMING, 320, 240); if (!data->texture) { printf("can't create texture: %s\n", SDL_GetError()); return -1; } n_buffers = MAX_BUFFERS; if ((res = spa_node_port_use_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, SPA_NODE_BUFFERS_FLAG_ALLOC, data->bp, n_buffers)) < 0) { printf("can't allocate buffers: %s\n", spa_strerror(res)); return -1; } data->n_buffers = n_buffers; } return 0; } static void *loop(void *user_data) { struct data *data = user_data; printf("enter thread\n"); spa_loop_control_enter(data->control); while (data->running) { spa_loop_control_iterate(data->control, -1); } printf("leave thread\n"); spa_loop_control_leave(data->control); return NULL; } static void run_async_source(struct data *data) { int res, err; struct spa_command cmd; SDL_Event event; bool running = true; cmd = SPA_NODE_COMMAND_INIT(SPA_NODE_COMMAND_Start); if ((res = spa_node_send_command(data->source, &cmd)) < 0) printf("got error %d\n", res); spa_loop_control_leave(data->control); data->running = true; if ((err = pthread_create(&data->thread, NULL, loop, data)) != 0) { printf("can't create thread: %d %s", err, strerror(err)); data->running = false; } while (running && SDL_WaitEvent(&event)) { switch (event.type) { case SDL_QUIT: running = false; break; } } if (data->running) { data->running = false; pthread_join(data->thread, NULL); } spa_loop_control_enter(data->control); cmd = SPA_NODE_COMMAND_INIT(SPA_NODE_COMMAND_Pause); if ((res = spa_node_send_command(data->source, &cmd)) < 0) printf("got error %d\n", res); } int main(int argc, char *argv[]) { struct data data = { 0 }; int res; const char *str; struct spa_handle *handle = NULL; void *iface; if ((res = load_handle(&data, &handle, PATH "support/libspa-support.so", SPA_NAME_SUPPORT_SYSTEM)) < 0) return res; if ((res = spa_handle_get_interface(handle, SPA_TYPE_INTERFACE_System, &iface)) < 0) { printf("can't get System interface %d\n", res); return res; } data.system = iface; data.support[data.n_support++] = SPA_SUPPORT_INIT(SPA_TYPE_INTERFACE_System, data.system); if ((res = load_handle(&data, &handle, PATH "support/libspa-support.so", SPA_NAME_SUPPORT_LOOP)) < 0) return res; if ((res = spa_handle_get_interface(handle, SPA_TYPE_INTERFACE_Loop, &iface)) < 0) { printf("can't get interface %d\n", res); return res; } data.loop = iface; if ((res = spa_handle_get_interface(handle, SPA_TYPE_INTERFACE_LoopControl, &iface)) < 0) { printf("can't get interface %d\n", res); return res; } data.control = iface; data.use_buffer = true; data.log = &default_log.log; if ((str = getenv("SPA_DEBUG"))) data.log->level = atoi(str); data.support[data.n_support++] = SPA_SUPPORT_INIT(SPA_TYPE_INTERFACE_Log, data.log); data.support[data.n_support++] = SPA_SUPPORT_INIT(SPA_TYPE_INTERFACE_Loop, data.loop); data.support[data.n_support++] = SPA_SUPPORT_INIT(SPA_TYPE_INTERFACE_DataLoop, data.loop); if (SDL_Init(SDL_INIT_VIDEO) < 0) { printf("can't initialize SDL: %s\n", SDL_GetError()); return -1; } if (SDL_CreateWindowAndRenderer (320, 240, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) { printf("can't create window: %s\n", SDL_GetError()); return -1; } if ((res = make_nodes(&data, argv[1])) < 0) { printf("can't make nodes: %d\n", res); return -1; } if ((res = negotiate_formats(&data)) < 0) { printf("can't negotiate nodes: %d\n", res); return -1; } spa_loop_control_enter(data.control); run_async_source(&data); spa_loop_control_leave(data.control); SDL_DestroyRenderer(data.renderer); return 0; }