diff options
author | Wim Taymans <wtaymans@redhat.com> | 2020-06-13 21:26:21 +0200 |
---|---|---|
committer | Wim Taymans <wtaymans@redhat.com> | 2020-06-13 21:26:21 +0200 |
commit | 5e652612be3bcaf5ff5fc35ccddc567d7a2706d0 (patch) | |
tree | 520f67880797c56d698d56b74dd416bee11dfdc0 /doc | |
parent | 40ef322a3422aaeda6ffa2e071f3bf5d9c713969 (diff) |
doc: add tutorial for pw_stream playback
Diffstat (limited to 'doc')
-rw-r--r-- | doc/tutorial-index.md | 3 | ||||
-rw-r--r-- | doc/tutorial4.md | 301 |
2 files changed, 304 insertions, 0 deletions
diff --git a/doc/tutorial-index.md b/doc/tutorial-index.md index f35d7537..be40820f 100644 --- a/doc/tutorial-index.md +++ b/doc/tutorial-index.md @@ -8,3 +8,6 @@ PipeWire API step-by-step with simple short examples. 2) Enumerating objects ([tutorial 2](tutorial2.md)). 3) Forcing a roundtrip ([tutorial 3](tutorial3.md)). + +4) Playing a tone with `pw_stream` ([tutorial 4](tutorial4.md)). + diff --git a/doc/tutorial4.md b/doc/tutorial4.md new file mode 100644 index 00000000..024b3b20 --- /dev/null +++ b/doc/tutorial4.md @@ -0,0 +1,301 @@ +[[previous]](tutorial3.md) [[index]](tutorial-index.md) [[next]](tutorial5.md) + +# Playing a tone (Tutorial 4) + +In this tutorial we show how to use a stream to play a tone. + +Let's take a look at the code before we break it down: + +```c +#include <math.h> + +#include <spa/param/audio/format-utils.h> + +#include <pipewire/pipewire.h> + +#define M_PI_M2 ( M_PI + M_PI ) + +#define DEFAULT_RATE 44100 +#define DEFAULT_CHANNELS 2 +#define DEFAULT_VOLUME 0.7 + +struct data { + struct pw_main_loop *loop; + struct pw_stream *stream; + double accumulator; +}; + +static void on_process(void *userdata) +{ + struct data *data = userdata; + struct pw_buffer *b; + struct spa_buffer *buf; + int i, c, n_frames, stride; + int16_t *dst, val; + + if ((b = pw_stream_dequeue_buffer(data->stream)) == NULL) { + pw_log_warn("out of buffers: %m"); + return; + } + + buf = b->buffer; + if ((dst = buf->datas[0].data) == NULL) + return; + + stride = sizeof(int16_t) * DEFAULT_CHANNELS; + n_frames = buf->datas[0].maxsize / stride; + + for (i = 0; i < n_frames; i++) { + data->accumulator += M_PI_M2 * 440 / DEFAULT_RATE; + if (data->accumulator >= M_PI_M2) + data->accumulator -= M_PI_M2; + + val = sin(data->accumulator) * DEFAULT_VOLUME * 16767.f; + for (c = 0; c < DEFAULT_CHANNELS; c++) + *dst++ = val; + } + + buf->datas[0].chunk->offset = 0; + buf->datas[0].chunk->stride = stride; + buf->datas[0].chunk->size = n_frames * stride; + + pw_stream_queue_buffer(data->stream, b); +} + +static const struct pw_stream_events stream_events = { + PW_VERSION_STREAM_EVENTS, + .process = on_process, +}; + +int main(int argc, char *argv[]) +{ + struct data data = { 0, }; + const struct spa_pod *params[1]; + uint8_t buffer[1024]; + struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer)); + + pw_init(&argc, &argv); + + data.loop = pw_main_loop_new(NULL); + + data.stream = pw_stream_new_simple( + pw_main_loop_get_loop(data.loop), + "audio-src", + pw_properties_new( + PW_KEY_MEDIA_TYPE, "Audio", + PW_KEY_MEDIA_CATEGORY, "Playback", + PW_KEY_MEDIA_ROLE, "Music", + NULL), + &stream_events, + &data); + + params[0] = spa_format_audio_raw_build(&b, SPA_PARAM_EnumFormat, + &SPA_AUDIO_INFO_RAW_INIT( + .format = SPA_AUDIO_FORMAT_S16, + .channels = DEFAULT_CHANNELS, + .rate = DEFAULT_RATE )); + + pw_stream_connect(data.stream, + PW_DIRECTION_OUTPUT, + argc > 1 ? (uint32_t)atoi(argv[1]) : PW_ID_ANY, + PW_STREAM_FLAG_AUTOCONNECT | + PW_STREAM_FLAG_MAP_BUFFERS | + PW_STREAM_FLAG_RT_PROCESS, + params, 1); + + pw_main_loop_run(data.loop); + + pw_stream_destroy(data.stream); + pw_main_loop_destroy(data.loop); + + return 0; +} +``` + +Save as tutorial4.c and compile with: + +``` +gcc -Wall tutorial4.c -o tutorial4 -lm $(pkg-config --cflags --libs libpipewire-0.3) +``` + +We start with the usual boilerplate, `pw_init()` and a `pw_main_loop_new()`. +We're going to store our objects in a structure so that we can pass them +around in callbacks later. + +```c +struct data { + struct pw_main_loop *loop; + struct pw_stream *stream; + double accumulator; +}; + +int main(int argc, char *argv[]) +{ + struct data data = { 0, }; + + pw_init(&argc, &argv); + + data.loop = pw_main_loop_new(NULL); +``` + +Next we create a stream object. It takes the mainloop as first argument and +a stream name as the second. Next we provide some properties for the stream +and a callback + data. + +```c + data.stream = pw_stream_new_simple( + pw_main_loop_get_loop(data.loop), + "audio-src", + pw_properties_new( + PW_KEY_MEDIA_TYPE, "Audio", + PW_KEY_MEDIA_CATEGORY, "Playback", + PW_KEY_MEDIA_ROLE, "Music", + NULL), + &stream_events, + &data); +``` + +We using `pw_stream_new_simple()` but there is also a `pw_stream_new()` that +takes an exising `struct pw_core` as the first argument and that requires you +to add the event handle manually, for more control. The `pw_stream_new_simple()` +is, as the name implies, easier to use because it creates a `struct pw_context` +and `struct pw_core` automatically. + +In the properties we need to give as much information about the stream as we +can so that the session manager can make good decisions about how and where +to route this stream. There are 3 important properties to configure: + +* `PW_KEY_MEDIA_TYPE` The media type, like Audio, Video, Midi +* `pw_KEY_MEDIA_CATEGORY` The category, like Playback, Capture, Duplex, Monitor +* `PW_KEY_MEDIA_ROLE` The media role, like Movie, Music, Camera, Screen, + Communication, Game, Notification, DSP, + Production, Accessibility, Test + +The properties are owned by the stream and freed when the stream is destroyed +later. + +This is the event structure that we use to listen for events: + +```c +static const struct pw_stream_events stream_events = { + PW_VERSION_STREAM_EVENTS, + .process = on_process, +}; +``` + +We are for the moment only interested now in the `process` event. This event +is called whenever we need to produce more data. We'll wee how that function +is implemented but first we need to setup the format of the stream: + +```c + const struct spa_pod *params[1]; + uint8_t buffer[1024]; + struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer)); + +#define DEFAULT_RATE 44100 +#define DEFAULT_CHANNELS 2 + + params[0] = spa_format_audio_raw_build(&b, SPA_PARAM_EnumFormat, + &SPA_AUDIO_INFO_RAW_INIT( + .format = SPA_AUDIO_FORMAT_S16, + .channels = DEFAULT_CHANNELS, + .rate = DEFAULT_RATE )); +``` + +This is using a `struct spa_pod_builder` to make a `struct spa_pod *` object +in the buffer array on the stack. The parameter is of type `SPA_PARAM_EnumFormat` +which means that it enumerates the possible formats for this stream. We have +only one, a Signed 16 bit stereo format at 44.1KHz. + +We use `spa_format_audio_raw_build()` which is a helper function to make the param +with the builder. See [SPA POD](spa/POD.md) for more information about how to +make these POD objects. + +Now we're ready to connect the stream and run the main loop: + +```c + pw_stream_connect(data.stream, + PW_DIRECTION_OUTPUT, + PW_ID_ANY, + PW_STREAM_FLAG_AUTOCONNECT | + PW_STREAM_FLAG_MAP_BUFFERS | + PW_STREAM_FLAG_RT_PROCESS, + params, 1); + + pw_main_loop_run(data.loop); +``` + +To connect we speficy that we have an `PW_DIRECTION_OUTPUT` stream. `PW_ID_ANY` +means that we are ok with conneting to any consumer. Next we set some flags: + +* `PW_STREAM_FLAG_AUTOCONNECT` automatically connect this stream. This instructs + the session manager to link us to some consumer. +* `PW_STREAM_FLAG_MAP_BUFFERS` mmap the buffers for us so we can access the + memory. If you don't set these flags you have + either work with the fd or mmap yourself. +* `PW_STREAM_FLAG_RT_PROCESS` Run the process function in the realtime thread. + Only use this is the process function only + uses functions that are realtime safe, this means + no allocation or file access or locking. + +An last we pass the extra parameters for our stream. Here we only have the +allowed formats (`SPA_PARAM_EnumFormat`). + +Running the mainloop will then start processing and will result in our +`process` callback to be called. Let have a look at that function now. + +The main program flow of the process function is: + +* `pw_stream_dequeue_buffer()` to obtain a buffer to write into. +* Get pointers in buffer memory to write to +* write data into buffer +* adjust buffer with number of written bytes, offset, stride, +* `pw_stream_queue_buffer()` to queue the buffer for playback. + +```c +static void on_process(void *userdata) +{ + struct data *data = userdata; + struct pw_buffer *b; + struct spa_buffer *buf; + int i, c, n_frames, stride; + int16_t *dst, val; + + if ((b = pw_stream_dequeue_buffer(data->stream)) == NULL) { + pw_log_warn("out of buffers: %m"); + return; + } + + buf = b->buffer; + if ((dst = buf->datas[0].data) == NULL) + return; + + stride = sizeof(int16_t) * DEFAULT_CHANNELS; + n_frames = buf->datas[0].maxsize / stride; + + for (i = 0; i < n_frames; i++) { + data->accumulator += M_PI_M2 * 440 / DEFAULT_RATE; + if (data->accumulator >= M_PI_M2) + data->accumulator -= M_PI_M2; + + val = sin(data->accumulator) * DEFAULT_VOLUME * 16767.f; + for (c = 0; c < DEFAULT_CHANNELS; c++) + *dst++ = val; + } + + buf->datas[0].chunk->offset = 0; + buf->datas[0].chunk->stride = stride; + buf->datas[0].chunk->size = n_frames * stride; + + pw_stream_queue_buffer(data->stream, b); +} +``` + +Check out the docs for [buffers](spa/buffer.md) for more information +about how to work with buffers. + +Try to change the number of channels, samplerate or format; the stream +will automatically convert to the format on the server. + + +[[previous]](tutorial3.md) [[index]](tutorial-index.md) [[next]](tutorial5.md) |