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author | Tim-Philipp Müller <tim.muller@collabora.co.uk> | 2012-03-14 17:46:23 +0000 |
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committer | Tim-Philipp Müller <tim.muller@collabora.co.uk> | 2012-03-14 18:04:38 +0000 |
commit | 2c4b379470963ea2baff1e85db4f4568e53e83d2 (patch) | |
tree | 0b3c770a19576f62291095b4748e8aa1cb1bc69f | |
parent | 027f5bb47182130ae1edb30de789e42f4305e2ca (diff) |
video: overlay-composition: fix alpha premultiply and unpremultiply
Fix component offsets for little endian systems.
https://bugzilla.gnome.org/show_bug.cgi?id=668483
-rw-r--r-- | gst-libs/gst/video/video-overlay-composition.c | 30 |
1 files changed, 22 insertions, 8 deletions
diff --git a/gst-libs/gst/video/video-overlay-composition.c b/gst-libs/gst/video/video-overlay-composition.c index 73641ea07..ad9788670 100644 --- a/gst-libs/gst/video/video-overlay-composition.c +++ b/gst-libs/gst/video/video-overlay-composition.c @@ -869,6 +869,19 @@ gst_video_overlay_rectangle_set_render_rectangle (GstVideoOverlayRectangle * rectangle->render_height = render_height; } +#if G_BYTE_ORDER == G_LITTLE_ENDIAN +# define ARGB_A 3 +# define ARGB_R 2 +# define ARGB_G 1 +# define ARGB_B 0 +#else +# define ARGB_A 0 +# define ARGB_R 1 +# define ARGB_G 2 +# define ARGB_B 3 +#endif + +/* FIXME: orc-ify */ static void gst_video_overlay_rectangle_premultiply (GstBlendVideoFormatInfo * info) { @@ -876,15 +889,16 @@ gst_video_overlay_rectangle_premultiply (GstBlendVideoFormatInfo * info) for (j = 0; j < info->height; ++j) { guint8 *line = info->pixels + info->stride[0] * j; for (i = 0; i < info->width; ++i) { - int a = line[0]; - line[1] = line[1] * a / 255; - line[2] = line[2] * a / 255; - line[3] = line[3] * a / 255; + int a = line[ARGB_A]; + line[ARGB_R] = line[ARGB_R] * a / 255; + line[ARGB_G] = line[ARGB_G] * a / 255; + line[ARGB_B] = line[ARGB_B] * a / 255; line += 4; } } } +/* FIXME: orc-ify */ static void gst_video_overlay_rectangle_unpremultiply (GstBlendVideoFormatInfo * info) { @@ -892,11 +906,11 @@ gst_video_overlay_rectangle_unpremultiply (GstBlendVideoFormatInfo * info) for (j = 0; j < info->height; ++j) { guint8 *line = info->pixels + info->stride[0] * j; for (i = 0; i < info->width; ++i) { - int a = line[0]; + int a = line[ARGB_A]; if (a) { - line[1] = MIN ((line[1] * 255 + a / 2) / a, 255); - line[2] = MIN ((line[2] * 255 + a / 2) / a, 255); - line[3] = MIN ((line[3] * 255 + a / 2) / a, 255); + line[ARGB_R] = MIN ((line[ARGB_R] * 255 + a / 2) / a, 255); + line[ARGB_G] = MIN ((line[ARGB_G] * 255 + a / 2) / a, 255); + line[ARGB_B] = MIN ((line[ARGB_B] * 255 + a / 2) / a, 255); } line += 4; } |