diff options
author | David King <amigadave@amigadave.com> | 2013-07-08 23:02:18 +0100 |
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committer | David King <amigadave@amigadave.com> | 2013-07-08 23:02:18 +0100 |
commit | 771ed047e67935b480f1205223a3d3ec1c80e2ed (patch) | |
tree | 57ddf3f200975c30c9e6e96ceeeb382e0bb0229c /NEWS | |
parent | 7f47fc46d92722780b2f72e0129f7e0cecbc3ad0 (diff) |
Update NEWS for 3.9.4 release
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 144 |
1 files changed, 144 insertions, 0 deletions
@@ -1,6 +1,150 @@ ChangeLog for Cheese -------------------- +version 3.9.4 + - Move gettext initialization to main() + Ensure that gettext is always initialized, regardless of whether the + running instance is the primary instance. + - Make actions insensitive when no webcam is present + Set the "effects", "mode" and "shoot" actions insensitive when no camera + devices are found on startup. Fixes bug 693070. + - Remove TODO + - Add touch event handler for selecting effects + Use a ClutterTapAction on each effect to allow either a mouse click or a + touch tap to select effects. Depend on Clutter 1.13.2 for + ClutterTapAction. Fixes bug 692745. + - Updated POTFILES.in and POTFILES.skip + - Move action sensitivity handling to Application + - Remove unnecessary instance_pos attribute + The instance_pos attribute is only used in Cheese when connecting + signals from actions to handlers with GtkBuilder. + - Do not show thumbnails in fullscreen + This can happen when toggling the wide mode action while fullscreen mode + is active. Also remove the unnecessary resize calls. + + Signed-off-by: Hans de Goede <hdegoede@redhat.com> + - Remove unused move_all_to_trash action + - Remove wide-mode and fullscreen GSettings keys + Both wide mode and fullscreen mode can be set with toggle actions, and + there is little reason for the state to persist across application + restart. + - Mark cheese_[gtk_]init() arguments as allow-none + It is reasonable to pass NULL for argc and argv. + - Refactor command-line argument handling + Only handle Cheese options on the command line; handle library options + with environment variables instead. Use actions from the command-line + parser to switch to wide mode and fullscreen mode. + - Refactor Application startup + Override default handlers rather than connecting to signals. Add + startup() and use it to initialize cheese-gtk and gettext. + - Split main() and Application into separate files + - um-crop-area.c: Relicense to GPLv2+ + This makes the file fit in better with the rest of Cheese, + license-wise. + + https://bugzilla.gnome.org/show_bug.cgi?id=703239 + - Remove stale help translations + Many translations have not been updated since the switch to Mallard + help, so remove them from HELP_LINGUAS to make the distribution smaller + and speed up building. + - Handle NULL state errors in CheeseAvatarChooser + Fixes remainder of bug 703123. + - Show an error message if the camera state is NULL + If there is a GST_MESSAGE_ERROR, stop the stream and emit + ::state-flags-changed on the CheeseCamera. Handle the state change in + CheeseWindow by showing a generic error message. This message can easily + occur if the video device is busy, such as when another application is + using the webcam. + + Fixes bug 703123. + - Add CheeseWindow.show_error() method + Signed-off-by: Hans de Goede <hdegoede@redhat.com> + - Fix being paused when effect valves are closed + The move to autocluttersink in 3.9 causes a regression compared to 3.8, + where if an effect's control valve is closed the pipeline will never + transition from paused to playing since the cluttersink is stuck in + paused. + + This regression can be triggered the following way: + 1) Go the effect selector + 2) Go to the next page in the effect selector, so that the now connected + effects from the first page get their control valve set to closed + 3) Change resolution or device, so that the pipeline gets stopped and + started again + + After 3) the pipeline will be stuck in pause, as the cluttersinks of the + effect previews are stuck in pause. + + The cause for this is that with the move to autocluttersink we are no + longer setting the sink's "async" property, see commit 424afdaa 'Use + "autocluttersink" instead of "cluttersink"'. + + Setting the "async" property is no longer (easily) doable, since + autocluttersink is a gstbin derived object which has the actual sink + embedded. + + Instead this patch fixes the stuck in pause problem by locking the + autocluttersinks of the effect previews into the playing state. + + Note that no longer setting of the async property on the sink is also + the root cause of the issue fixed by my patch titled: "Set all valves + open on play". The opening of the main valve is still necessary, since + locking the viewfinder sink's state to PLAYING does not seem a good + idea, the opening of the effects-valve on play OTOH is no longer + necessary. + + Signed-off-by: Hans de Goede <hdegoede@redhat.com> + - Use shoot action when handling the webcam button + Rather then calling on_shoot directly, call the action, so that if shoot + is disabled, it also cannot be triggered through the webcam button. + + Signed-off-by: Hans de Goede <hdegoede@redhat.com> + - Set all valves open on play + If some valves are closed on play, GStreamer will wait for the valves to + open before moving from paused to playing, and a frozen image is shown. + + This does not happen on startup since on startup all valves are open, + nor does it happen when changing video-format directly after startup, + since all valves will still be open. As soon as + cheese_camera_toggle_effects_pipeline() has been called once, any + subsequent attempt to change the video format (and thus stopping and + re-starting the pipeline) will result in a frozen image. + + This patch fixes this by opening all valves on play, and calling + cheese_camera_toggle_effects_pipeline() with the last active value after + the pipeline transitions to the playing state. + + This has the added advantage that unlike before the effects valve will + be closed on startup, rather then staying open till the first call to + cheese_camera_toggle_effects_pipeline(). + + Signed-off-by: Hans de Goede <hdegoede@redhat.com> + - Avoid setting the same effect again + Check for the current effect being the same as the one set and if so, + ignore the change. + + Signed-off-by: Hans de Goede <hdegoede@redhat.com> + - Disable effects and mode actions while shooting + - Fix de-activation of effects button + So that the user does not need to click twice on the effect button + to change + the effect (after the first time the effect was changed). + + https://bugzilla.gnome.org/show_bug.cgi?id=698399 + + Signed-off-by: Hans de Goede <hdegoede@redhat.com> + - Reorder Help and About in the app menu + Move Help to be above About in the application menu so that it complies + with the HIG. + - Post-release bump to 3.9.4 + - Added/Updated Translations + - cs, courtesy of Marek Černocký + - de, courtesy of Benjamin Steinwender + - es, courtesy of Daniel Mustieles + - nb, courtesy of Kjartan Maraas + - Added/Updated Documentation + - pt_BR, courtesy of Rafael Ferreira + version 3.9.3 - Add documentation for CheeseCamera signals - Remove unused Cheese.MainWindow.get_data_file_dir |