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authorDavid King <amigadave@amigadave.com>2013-07-08 23:02:18 +0100
committerDavid King <amigadave@amigadave.com>2013-07-08 23:02:18 +0100
commit771ed047e67935b480f1205223a3d3ec1c80e2ed (patch)
tree57ddf3f200975c30c9e6e96ceeeb382e0bb0229c /NEWS
parent7f47fc46d92722780b2f72e0129f7e0cecbc3ad0 (diff)
Update NEWS for 3.9.4 release
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ChangeLog for Cheese
--------------------
+version 3.9.4
+ - Move gettext initialization to main()
+ Ensure that gettext is always initialized, regardless of whether the
+ running instance is the primary instance.
+ - Make actions insensitive when no webcam is present
+ Set the "effects", "mode" and "shoot" actions insensitive when no camera
+ devices are found on startup. Fixes bug 693070.
+ - Remove TODO
+ - Add touch event handler for selecting effects
+ Use a ClutterTapAction on each effect to allow either a mouse click or a
+ touch tap to select effects. Depend on Clutter 1.13.2 for
+ ClutterTapAction. Fixes bug 692745.
+ - Updated POTFILES.in and POTFILES.skip
+ - Move action sensitivity handling to Application
+ - Remove unnecessary instance_pos attribute
+ The instance_pos attribute is only used in Cheese when connecting
+ signals from actions to handlers with GtkBuilder.
+ - Do not show thumbnails in fullscreen
+ This can happen when toggling the wide mode action while fullscreen mode
+ is active. Also remove the unnecessary resize calls.
+
+ Signed-off-by: Hans de Goede <hdegoede@redhat.com>
+ - Remove unused move_all_to_trash action
+ - Remove wide-mode and fullscreen GSettings keys
+ Both wide mode and fullscreen mode can be set with toggle actions, and
+ there is little reason for the state to persist across application
+ restart.
+ - Mark cheese_[gtk_]init() arguments as allow-none
+ It is reasonable to pass NULL for argc and argv.
+ - Refactor command-line argument handling
+ Only handle Cheese options on the command line; handle library options
+ with environment variables instead. Use actions from the command-line
+ parser to switch to wide mode and fullscreen mode.
+ - Refactor Application startup
+ Override default handlers rather than connecting to signals. Add
+ startup() and use it to initialize cheese-gtk and gettext.
+ - Split main() and Application into separate files
+ - um-crop-area.c: Relicense to GPLv2+
+ This makes the file fit in better with the rest of Cheese,
+ license-wise.
+
+ https://bugzilla.gnome.org/show_bug.cgi?id=703239
+ - Remove stale help translations
+ Many translations have not been updated since the switch to Mallard
+ help, so remove them from HELP_LINGUAS to make the distribution smaller
+ and speed up building.
+ - Handle NULL state errors in CheeseAvatarChooser
+ Fixes remainder of bug 703123.
+ - Show an error message if the camera state is NULL
+ If there is a GST_MESSAGE_ERROR, stop the stream and emit
+ ::state-flags-changed on the CheeseCamera. Handle the state change in
+ CheeseWindow by showing a generic error message. This message can easily
+ occur if the video device is busy, such as when another application is
+ using the webcam.
+
+ Fixes bug 703123.
+ - Add CheeseWindow.show_error() method
+ Signed-off-by: Hans de Goede <hdegoede@redhat.com>
+ - Fix being paused when effect valves are closed
+ The move to autocluttersink in 3.9 causes a regression compared to 3.8,
+ where if an effect's control valve is closed the pipeline will never
+ transition from paused to playing since the cluttersink is stuck in
+ paused.
+
+ This regression can be triggered the following way:
+ 1) Go the effect selector
+ 2) Go to the next page in the effect selector, so that the now connected
+ effects from the first page get their control valve set to closed
+ 3) Change resolution or device, so that the pipeline gets stopped and
+ started again
+
+ After 3) the pipeline will be stuck in pause, as the cluttersinks of the
+ effect previews are stuck in pause.
+
+ The cause for this is that with the move to autocluttersink we are no
+ longer setting the sink's "async" property, see commit 424afdaa 'Use
+ "autocluttersink" instead of "cluttersink"'.
+
+ Setting the "async" property is no longer (easily) doable, since
+ autocluttersink is a gstbin derived object which has the actual sink
+ embedded.
+
+ Instead this patch fixes the stuck in pause problem by locking the
+ autocluttersinks of the effect previews into the playing state.
+
+ Note that no longer setting of the async property on the sink is also
+ the root cause of the issue fixed by my patch titled: "Set all valves
+ open on play". The opening of the main valve is still necessary, since
+ locking the viewfinder sink's state to PLAYING does not seem a good
+ idea, the opening of the effects-valve on play OTOH is no longer
+ necessary.
+
+ Signed-off-by: Hans de Goede <hdegoede@redhat.com>
+ - Use shoot action when handling the webcam button
+ Rather then calling on_shoot directly, call the action, so that if shoot
+ is disabled, it also cannot be triggered through the webcam button.
+
+ Signed-off-by: Hans de Goede <hdegoede@redhat.com>
+ - Set all valves open on play
+ If some valves are closed on play, GStreamer will wait for the valves to
+ open before moving from paused to playing, and a frozen image is shown.
+
+ This does not happen on startup since on startup all valves are open,
+ nor does it happen when changing video-format directly after startup,
+ since all valves will still be open. As soon as
+ cheese_camera_toggle_effects_pipeline() has been called once, any
+ subsequent attempt to change the video format (and thus stopping and
+ re-starting the pipeline) will result in a frozen image.
+
+ This patch fixes this by opening all valves on play, and calling
+ cheese_camera_toggle_effects_pipeline() with the last active value after
+ the pipeline transitions to the playing state.
+
+ This has the added advantage that unlike before the effects valve will
+ be closed on startup, rather then staying open till the first call to
+ cheese_camera_toggle_effects_pipeline().
+
+ Signed-off-by: Hans de Goede <hdegoede@redhat.com>
+ - Avoid setting the same effect again
+ Check for the current effect being the same as the one set and if so,
+ ignore the change.
+
+ Signed-off-by: Hans de Goede <hdegoede@redhat.com>
+ - Disable effects and mode actions while shooting
+ - Fix de-activation of effects button
+ So that the user does not need to click twice on the effect button
+ to change
+ the effect (after the first time the effect was changed).
+
+ https://bugzilla.gnome.org/show_bug.cgi?id=698399
+
+ Signed-off-by: Hans de Goede <hdegoede@redhat.com>
+ - Reorder Help and About in the app menu
+ Move Help to be above About in the application menu so that it complies
+ with the HIG.
+ - Post-release bump to 3.9.4
+ - Added/Updated Translations
+ - cs, courtesy of Marek Černocký
+ - de, courtesy of Benjamin Steinwender
+ - es, courtesy of Daniel Mustieles
+ - nb, courtesy of Kjartan Maraas
+ - Added/Updated Documentation
+ - pt_BR, courtesy of Rafael Ferreira
+
version 3.9.3
- Add documentation for CheeseCamera signals
- Remove unused Cheese.MainWindow.get_data_file_dir