From fe039073ba9788aa16cee2369558ae6fb93947b8 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Mon, 7 Jul 2014 10:42:19 -0700 Subject: Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion Alex Szpakowski Now that SDL on iOS requires CoreMotion to be linked, some of the Xcode projects included with the SDL source (such as the iOS tests and the iOS app template) as well as the premake and automake scripts need to be updated. I've attached a patch which does so. It also fixes the SDL Xcode project to build for 64-bit ARM as well as armv7 by default (or whatever the default ARM targets are for the Xcode version used), which is what the iOS app template expects. --- Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj | 2 -- 1 file changed, 2 deletions(-) (limited to 'Xcode-iOS/SDLtest') diff --git a/Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj b/Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj index 0995735e97..adc3151925 100644 --- a/Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj +++ b/Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj @@ -174,7 +174,6 @@ isa = XCBuildConfiguration; buildSettings = { ALWAYS_SEARCH_USER_PATHS = NO; - ARCHS = "$(ARCHS_STANDARD_32_BIT)"; CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x"; CLANG_CXX_LIBRARY = "libc++"; CLANG_WARN_CONSTANT_CONVERSION = YES; @@ -206,7 +205,6 @@ isa = XCBuildConfiguration; buildSettings = { ALWAYS_SEARCH_USER_PATHS = NO; - ARCHS = "$(ARCHS_STANDARD_32_BIT)"; CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x"; CLANG_CXX_LIBRARY = "libc++"; CLANG_WARN_CONSTANT_CONVERSION = YES; -- cgit v1.2.3