diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/SDL_audio.h | 3 | ||||
-rw-r--r-- | include/SDL_config.h | 4 | ||||
-rw-r--r-- | include/SDL_config.h.cmake | 5 | ||||
-rw-r--r-- | include/SDL_config.h.in | 3 | ||||
-rw-r--r-- | include/SDL_config_iphoneos.h | 2 | ||||
-rw-r--r-- | include/SDL_config_os2.h | 170 | ||||
-rw-r--r-- | include/SDL_config_windows.h | 3 | ||||
-rw-r--r-- | include/SDL_config_winrt.h | 5 | ||||
-rw-r--r-- | include/SDL_gamecontroller.h | 7 | ||||
-rw-r--r-- | include/SDL_haptic.h | 11 | ||||
-rw-r--r-- | include/SDL_hints.h | 16 | ||||
-rw-r--r-- | include/SDL_joystick.h | 13 | ||||
-rw-r--r-- | include/SDL_sensor.h | 4 | ||||
-rw-r--r-- | include/SDL_surface.h | 7 | ||||
-rw-r--r-- | include/SDL_thread.h | 36 | ||||
-rw-r--r-- | include/SDL_version.h | 2 | ||||
-rw-r--r-- | include/SDL_video.h | 4 | ||||
-rw-r--r-- | include/SDL_vulkan.h | 4 |
18 files changed, 287 insertions, 12 deletions
diff --git a/include/SDL_audio.h b/include/SDL_audio.h index d6ea689543..d3e1bface4 100644 --- a/include/SDL_audio.h +++ b/include/SDL_audio.h @@ -140,7 +140,8 @@ typedef Uint16 SDL_AudioFormat; #define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001 #define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002 #define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004 -#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE) +#define SDL_AUDIO_ALLOW_SAMPLES_CHANGE 0x00000008 +#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE|SDL_AUDIO_ALLOW_SAMPLES_CHANGE) /* @} */ /* @} *//* Audio flags */ diff --git a/include/SDL_config.h b/include/SDL_config.h index 7e0340cdff..32f4113ffa 100644 --- a/include/SDL_config.h +++ b/include/SDL_config.h @@ -41,8 +41,10 @@ #include "SDL_config_android.h" #elif defined(__PSP__) #include "SDL_config_psp.h" +#elif defined(__OS2__) +#include "SDL_config_os2.h" #else -/* This is a minimal configuration just to get SDL running on new platforms */ +/* This is a minimal configuration just to get SDL running on new platforms. */ #include "SDL_config_minimal.h" #endif /* platform config */ diff --git a/include/SDL_config.h.cmake b/include/SDL_config.h.cmake index f46984bad0..48dd2d41b7 100644 --- a/include/SDL_config.h.cmake +++ b/include/SDL_config.h.cmake @@ -209,6 +209,11 @@ #cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@ #cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@ #cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@ + +#cmakedefine HAVE_ENDPOINTVOLUME_H @HAVE_ENDPOINTVOLUME_H@ +#cmakedefine HAVE_MMDEVICEAPI_H @HAVE_MMDEVICEAPI_H@ +#cmakedefine HAVE_AUDIOCLIENT_H @HAVE_AUDIOCLIENT_H@ + #cmakedefine HAVE_XINPUT_GAMEPAD_EX @HAVE_XINPUT_GAMEPAD_EX@ #cmakedefine HAVE_XINPUT_STATE_EX @HAVE_XINPUT_STATE_EX@ diff --git a/include/SDL_config.h.in b/include/SDL_config.h.in index 45a80aec95..883b6f427e 100644 --- a/include/SDL_config.h.in +++ b/include/SDL_config.h.in @@ -209,6 +209,9 @@ #undef HAVE_DSOUND_H #undef HAVE_DXGI_H #undef HAVE_XINPUT_H +#undef HAVE_ENDPOINTVOLUME_H +#undef HAVE_MMDEVICEAPI_H +#undef HAVE_AUDIOCLIENT_H #undef HAVE_XINPUT_GAMEPAD_EX #undef HAVE_XINPUT_STATE_EX diff --git a/include/SDL_config_iphoneos.h b/include/SDL_config_iphoneos.h index a0d4f52384..56e2b4338e 100644 --- a/include/SDL_config_iphoneos.h +++ b/include/SDL_config_iphoneos.h @@ -137,7 +137,7 @@ /* Enable MFi joystick support */ #define SDL_JOYSTICK_MFI 1 -#define SDL_JOYSTICK_HIDAPI 1 +/*#define SDL_JOYSTICK_HIDAPI 1*/ #ifdef __TVOS__ #define SDL_SENSOR_DUMMY 1 diff --git a/include/SDL_config_os2.h b/include/SDL_config_os2.h new file mode 100644 index 0000000000..d1e4bb24d6 --- /dev/null +++ b/include/SDL_config_os2.h @@ -0,0 +1,170 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef SDL_config_os2_h_ +#define SDL_config_os2_h_ +#define SDL_config_h_ + +#include "SDL_platform.h" + +#define SDL_AUDIO_DRIVER_DUMMY 1 +#define SDL_AUDIO_DRIVER_DISK 1 + +#define SDL_POWER_DISABLED 1 +#define SDL_JOYSTICK_DISABLED 1 +#define SDL_HAPTIC_DISABLED 1 +/*#undef SDL_JOYSTICK_HIDAPI */ + +#define SDL_SENSOR_DUMMY 1 +#define SDL_VIDEO_DRIVER_DUMMY 1 + +/* Enable OpenGL support */ +/* #undef SDL_VIDEO_OPENGL */ + +/* Enable Vulkan support */ +/* #undef SDL_VIDEO_VULKAN */ + +#define SDL_LOADSO_DISABLED 1 +#define SDL_THREADS_DISABLED 1 +#define SDL_TIMERS_DISABLED 1 +#define SDL_FILESYSTEM_DUMMY 1 + +/* Enable assembly routines */ +#define SDL_ASSEMBLY_ROUTINES 1 + +/* #undef HAVE_LIBSAMPLERATE_H */ + +/* Enable dynamic libsamplerate support */ +/* #undef SDL_LIBSAMPLERATE_DYNAMIC */ + +#define HAVE_LIBC 1 + +#define HAVE_SYS_TYPES_H 1 +#define HAVE_STDIO_H 1 +#define STDC_HEADERS 1 +#define HAVE_STDLIB_H 1 +#define HAVE_STDARG_H 1 +#define HAVE_STDDEF_H 1 +#define HAVE_MALLOC_H 1 +#define HAVE_MEMORY_H 1 +#define HAVE_STRING_H 1 +#define HAVE_STRINGS_H 1 +#define HAVE_WCHAR_H 1 +#define HAVE_INTTYPES_H 1 +#define HAVE_STDINT_H 1 +#define HAVE_LIMITS_H 1 +#define HAVE_CTYPE_H 1 +#define HAVE_MATH_H 1 +#define HAVE_FLOAT_H 1 +#define HAVE_SIGNAL_H 1 + +#define HAVE_MALLOC 1 +#define HAVE_CALLOC 1 +#define HAVE_REALLOC 1 +#define HAVE_FREE 1 +#if defined(__WATCOMC__) +#define HAVE__FSEEKI64 1 +#define HAVE__FTELLI64 1 +#endif +#define HAVE_ALLOCA 1 +#define HAVE_GETENV 1 +#define HAVE_SETENV 1 +#define HAVE_PUTENV 1 +#define HAVE_QSORT 1 +#define HAVE_ABS 1 +#define HAVE_BCOPY 1 +#define HAVE_MEMSET 1 +#define HAVE_MEMCPY 1 +#define HAVE_MEMMOVE 1 +#define HAVE_MEMCMP 1 +#define HAVE_WCSLEN 1 +#define HAVE_WCSLCPY 1 +#define HAVE_WCSLCAT 1 +#define HAVE_WCSCMP 1 +#define HAVE_STRLEN 1 +#define HAVE_STRLCPY 1 +#define HAVE_STRLCAT 1 +#define HAVE__STRREV 1 +#define HAVE__STRUPR 1 +#define HAVE__STRLWR 1 +#define HAVE_INDEX 1 +#define HAVE_RINDEX 1 +#define HAVE_STRCHR 1 +#define HAVE_STRRCHR 1 +#define HAVE_STRSTR 1 +#define HAVE_ITOA 1 +#define HAVE__LTOA 1 +#define HAVE__ULTOA 1 +#define HAVE_STRTOL 1 +#define HAVE_STRTOUL 1 +#define HAVE__I64TOA 1 +#define HAVE__UI64TOA 1 +#define HAVE_STRTOLL 1 +#define HAVE_STRTOULL 1 +#define HAVE_STRTOD 1 +#define HAVE_ATOI 1 +#define HAVE_ATOF 1 +#define HAVE_STRCMP 1 +#define HAVE_STRNCMP 1 +#define HAVE_STRICMP 1 +#define HAVE_STRCASECMP 1 +#define HAVE_STRNCASECMP 1 +#define HAVE_SSCANF 1 +#define HAVE_SNPRINTF 1 +#define HAVE_VSNPRINTF 1 +#define HAVE_SETJMP 1 +#define HAVE_ACOS 1 +/* #undef HAVE_ACOSF */ +#define HAVE_ASIN 1 +/* #undef HAVE_ASINF */ +#define HAVE_ATAN 1 +#define HAVE_ATAN2 1 +/* #undef HAVE_ATAN2F */ +#define HAVE_CEIL 1 +/* #undef HAVE_CEILF */ +/* #undef HAVE_COPYSIGN */ +/* #undef HAVE_COPYSIGNF */ +#define HAVE_COS 1 +/* #undef HAVE_COSF */ +#define HAVE_EXP 1 +/* #undef HAVE_EXPF */ +#define HAVE_FABS 1 +/* #undef HAVE_FABSF */ +#define HAVE_FLOOR 1 +/* #undef HAVE_FLOORF */ +#define HAVE_FMOD 1 +/* #undef HAVE_FMODF */ +#define HAVE_LOG 1 +/* #undef HAVE_LOGF */ +#define HAVE_LOG10 1 +/* #undef HAVE_LOG10F */ +#define HAVE_POW 1 +/* #undef HAVE_POWF */ +#define HAVE_SIN 1 +/* #undef HAVE_SINF */ +/* #undef HAVE_SCALBN */ +/* #undef HAVE_SCALBNF */ +#define HAVE_SQRT 1 +/* #undef HAVE_SQRTF */ +#define HAVE_TAN 1 +/* #undef HAVE_TANF */ + +#endif /* SDL_config_os2_h_ */ diff --git a/include/SDL_config_windows.h b/include/SDL_config_windows.h index 4aa06f7247..c58be8e72e 100644 --- a/include/SDL_config_windows.h +++ b/include/SDL_config_windows.h @@ -82,6 +82,9 @@ typedef unsigned int uintptr_t; #define HAVE_DSOUND_H 1 #define HAVE_DXGI_H 1 #define HAVE_XINPUT_H 1 +#define HAVE_MMDEVICEAPI_H 1 +#define HAVE_AUDIOCLIENT_H 1 +#define HAVE_ENDPOINTVOLUME_H 1 /* This is disabled by default to avoid C runtime dependencies and manifest requirements */ #ifdef HAVE_LIBC diff --git a/include/SDL_config_winrt.h b/include/SDL_config_winrt.h index 568b4211f6..e3fe55b073 100644 --- a/include/SDL_config_winrt.h +++ b/include/SDL_config_winrt.h @@ -97,6 +97,11 @@ typedef unsigned int uintptr_t; #if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP #define HAVE_XINPUT_H 1 #endif + +#define HAVE_MMDEVICEAPI_H 1 +#define HAVE_AUDIOCLIENT_H 1 +#define HAVE_ENDPOINTVOLUME_H 1 + #define HAVE_LIBC 1 #define STDC_HEADERS 1 #define HAVE_CTYPE_H 1 diff --git a/include/SDL_gamecontroller.h b/include/SDL_gamecontroller.h index fb8a7a5254..6ae9c95428 100644 --- a/include/SDL_gamecontroller.h +++ b/include/SDL_gamecontroller.h @@ -205,6 +205,13 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller); /** + * Get the player index of an opened game controller, or -1 if it's not available + * + * For XInput controllers this returns the XInput user index. + */ +extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller); + +/** * Get the USB vendor ID of an opened controller, if available. * If the vendor ID isn't available this function returns 0. */ diff --git a/include/SDL_haptic.h b/include/SDL_haptic.h index cfb91c5313..2ea1bfc160 100644 --- a/include/SDL_haptic.h +++ b/include/SDL_haptic.h @@ -117,6 +117,17 @@ extern "C" { #endif /* __cplusplus */ +/* FIXME: For SDL 2.1, adjust all the magnitude variables to be Uint16 (0xFFFF). + * + * At the moment the magnitude variables are mixed between signed/unsigned, and + * it is also not made clear that ALL of those variables expect a max of 0x7FFF. + * + * Some platforms may have higher precision than that (Linux FF, Windows XInput) + * so we should fix the inconsistency in favor of higher possible precision, + * adjusting for platforms that use different scales. + * -flibit + */ + /** * \typedef SDL_Haptic * diff --git a/include/SDL_hints.h b/include/SDL_hints.h index b3c0c154fb..b000ee90c3 100644 --- a/include/SDL_hints.h +++ b/include/SDL_hints.h @@ -263,6 +263,16 @@ extern "C" { #define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD" /** + * \brief A variable setting the double click time, in milliseconds. + */ +#define SDL_HINT_MOUSE_DOUBLE_CLICK_TIME "SDL_MOUSE_DOUBLE_CLICK_TIME" + +/** + * \brief A variable setting the double click radius, in pixels. + */ +#define SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS "SDL_MOUSE_DOUBLE_CLICK_RADIUS" + +/** * \brief A variable setting the speed scale for mouse motion, in floating point, when the mouse is not in relative mode */ #define SDL_HINT_MOUSE_NORMAL_SPEED_SCALE "SDL_MOUSE_NORMAL_SPEED_SCALE" @@ -329,7 +339,7 @@ extern "C" { #define SDL_HINT_IDLE_TIMER_DISABLED "SDL_IOS_IDLE_TIMER_DISABLED" /** - * \brief A variable controlling which orientations are allowed on iOS. + * \brief A variable controlling which orientations are allowed on iOS/Android. * * In some circumstances it is necessary to be able to explicitly control * which UI orientations are allowed. @@ -609,6 +619,10 @@ extern "C" { * This is specially useful if you build SDL against a non glibc libc library (such as musl) which * provides a relatively small default thread stack size (a few kilobytes versus the default 8MB glibc uses). * Support for this hint is currently available only in the pthread, Windows, and PSP backend. +* +* Instead of this hint, in 2.0.9 and later, you can use +* SDL_CreateThreadWithStackSize(). This hint only works with the classic +* SDL_CreateThread(). */ #define SDL_HINT_THREAD_STACK_SIZE "SDL_THREAD_STACK_SIZE" diff --git a/include/SDL_joystick.h b/include/SDL_joystick.h index 8303c5e862..6e05a9c205 100644 --- a/include/SDL_joystick.h +++ b/include/SDL_joystick.h @@ -133,6 +133,12 @@ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index); /** + * Get the player index of a joystick, or -1 if it's not available + * This can be called before any joysticks are opened. + */ +extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index); + +/** * Return the GUID for the joystick at this index * This can be called before any joysticks are opened. */ @@ -195,6 +201,13 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick); /** + * Get the player index of an opened joystick, or -1 if it's not available + * + * For XInput controllers this returns the XInput user index. + */ +extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick); + +/** * Return the GUID for this opened joystick */ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick); diff --git a/include/SDL_sensor.h b/include/SDL_sensor.h index 7f566e1ccb..ac163a8cd1 100644 --- a/include/SDL_sensor.h +++ b/include/SDL_sensor.h @@ -41,7 +41,7 @@ extern "C" { #endif /** - * \file SDL_sensor.h + * \brief SDL_sensor.h * * In order to use these functions, SDL_Init() must have been called * with the ::SDL_INIT_SENSOR flag. This causes SDL to scan the system @@ -71,7 +71,7 @@ typedef enum SDL_SENSOR_INVALID = -1, /**< Returned for an invalid sensor */ SDL_SENSOR_UNKNOWN, /**< Unknown sensor type */ SDL_SENSOR_ACCEL, /**< Accelerometer */ - SDL_SENSOR_GYRO, /**< Gyroscope */ + SDL_SENSOR_GYRO /**< Gyroscope */ } SDL_SensorType; /** diff --git a/include/SDL_surface.h b/include/SDL_surface.h index 45e5366fe5..730d49fc80 100644 --- a/include/SDL_surface.h +++ b/include/SDL_surface.h @@ -249,6 +249,13 @@ extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key); /** + * \brief Returns whether the surface has a color key + * + * \return SDL_TRUE if the surface has a color key, or SDL_FALSE if the surface is NULL or has no color key + */ +extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface); + +/** * \brief Gets the color key (transparent pixel) in a blittable surface. * * \param surface The surface to update diff --git a/include/SDL_thread.h b/include/SDL_thread.h index 5d01d5a52c..554dd0b61d 100644 --- a/include/SDL_thread.h +++ b/include/SDL_thread.h @@ -106,14 +106,24 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread); +extern DECLSPEC SDL_Thread *SDLCALL +SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *), + const char *name, const size_t stacksize, void *data, + pfnSDL_CurrentBeginThread pfnBeginThread, + pfnSDL_CurrentEndThread pfnEndThread); + + /** * Create a thread. */ #if defined(SDL_CreateThread) && SDL_DYNAMIC_API #undef SDL_CreateThread #define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) +#undef SDL_CreateThreadWithStackSize +#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) #else #define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) +#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) #endif #elif defined(__OS2__) @@ -133,16 +143,32 @@ extern DECLSPEC SDL_Thread *SDLCALL SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread); +extern DECLSPEC SDL_Thread *SDLCALL +SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data, + pfnSDL_CurrentBeginThread pfnBeginThread, + pfnSDL_CurrentEndThread pfnEndThread); #if defined(SDL_CreateThread) && SDL_DYNAMIC_API #undef SDL_CreateThread #define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) +#undef SDL_CreateThreadWithStackSize +#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) #else #define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) +#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) #endif #else /** + * Create a thread with a default stack size. + * + * This is equivalent to calling: + * SDL_CreateThreadWithStackSize(fn, name, 0, data); + */ +extern DECLSPEC SDL_Thread *SDLCALL +SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data); + +/** * Create a thread. * * Thread naming is a little complicated: Most systems have very small @@ -159,9 +185,17 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data, * If a system imposes requirements, SDL will try to munge the string for * it (truncate, etc), but the original string contents will be available * from SDL_GetThreadName(). + * + * The size (in bytes) of the new stack can be specified. Zero means "use + * the system default" which might be wildly different between platforms + * (x86 Linux generally defaults to eight megabytes, an embedded device + * might be a few kilobytes instead). + * + * In SDL 2.1, stacksize will be folded into the original SDL_CreateThread + * function. */ extern DECLSPEC SDL_Thread *SDLCALL -SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data); +SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data); #endif diff --git a/include/SDL_version.h b/include/SDL_version.h index 584b48c7a2..31443e149a 100644 --- a/include/SDL_version.h +++ b/include/SDL_version.h @@ -59,7 +59,7 @@ typedef struct SDL_version */ #define SDL_MAJOR_VERSION 2 #define SDL_MINOR_VERSION 0 -#define SDL_PATCHLEVEL 8 +#define SDL_PATCHLEVEL 9 /** * \brief Macro to determine SDL version program was compiled against. diff --git a/include/SDL_video.h b/include/SDL_video.h index 41ca070135..461f138051 100644 --- a/include/SDL_video.h +++ b/include/SDL_video.h @@ -175,7 +175,7 @@ typedef enum typedef enum { SDL_DISPLAYEVENT_NONE, /**< Never used */ - SDL_DISPLAYEVENT_ORIENTATION, /**< Display orientation has changed to data1 */ + SDL_DISPLAYEVENT_ORIENTATION /**< Display orientation has changed to data1 */ } SDL_DisplayEventID; typedef enum @@ -184,7 +184,7 @@ typedef enum SDL_ORIENTATION_LANDSCAPE, /**< The display is in landscape mode, with the right side up, relative to portrait mode */ SDL_ORIENTATION_LANDSCAPE_FLIPPED, /**< The display is in landscape mode, with the left side up, relative to portrait mode */ SDL_ORIENTATION_PORTRAIT, /**< The display is in portrait mode */ - SDL_ORIENTATION_PORTRAIT_FLIPPED, /**< The display is in portrait mode, upside down */ + SDL_ORIENTATION_PORTRAIT_FLIPPED /**< The display is in portrait mode, upside down */ } SDL_DisplayOrientation; /** diff --git a/include/SDL_vulkan.h b/include/SDL_vulkan.h index 51373b18c0..972cca4d7c 100644 --- a/include/SDL_vulkan.h +++ b/include/SDL_vulkan.h @@ -137,9 +137,9 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void); * * \param [in] \c NULL or window Window for which the required Vulkan instance * extensions should be retrieved - * \param [in,out] count pointer to an \c unsigned related to the number of + * \param [in,out] pCount pointer to an \c unsigned related to the number of * required Vulkan instance extensions - * \param [out] names \c NULL or a pointer to an array to be filled with the + * \param [out] pNames \c NULL or a pointer to an array to be filled with the * required Vulkan instance extensions * * \return \c SDL_TRUE on success, \c SDL_FALSE on error. |