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authorSam Lantinga <slouken@libsdl.org>2017-09-22 08:30:52 -0700
committerSam Lantinga <slouken@libsdl.org>2017-09-22 08:30:52 -0700
commit8c4fe054b3ce4d33de15f08ea18c7f85a322d78c (patch)
treebb68469b7a5f3e0e5fa4ee7f48704a231cd48c8e /Xcode-iOS
parent2cefd7c3ab5ba02794a74437f332f9bf6b4ea072 (diff)
Added stubs for simple Steam Controller support
Diffstat (limited to 'Xcode-iOS')
-rwxr-xr-xXcode-iOS/SDL/SDL.xcodeproj/project.pbxproj16
1 files changed, 16 insertions, 0 deletions
diff --git a/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj b/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
index efa00372c4..e7842c664c 100755
--- a/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
+++ b/Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
@@ -90,6 +90,8 @@
56F9D5601DF73BA400C15B5D /* SDL_dataqueue.c in Sources */ = {isa = PBXBuildFile; fileRef = 566726431DF72CF5001DD3DB /* SDL_dataqueue.c */; };
93CB792313FC5E5200BD3E05 /* SDL_uikitviewcontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = 93CB792213FC5E5200BD3E05 /* SDL_uikitviewcontroller.h */; };
93CB792613FC5F5300BD3E05 /* SDL_uikitviewcontroller.m in Sources */ = {isa = PBXBuildFile; fileRef = 93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */; };
+ A7A9EEA91F702631002A5589 /* SDL_steamcontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = A7A9EEA71F702631002A5589 /* SDL_steamcontroller.c */; };
+ A7A9EEAA1F702631002A5589 /* SDL_steamcontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = A7A9EEA81F702631002A5589 /* SDL_steamcontroller.h */; };
AA0AD06216647BBB00CE5896 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */; };
AA0AD06516647BD400CE5896 /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */; };
AA0F8495178D5F1A00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8494178D5F1A00823F9D /* SDL_systls.c */; };
@@ -393,6 +395,8 @@
56ED04E2118A8EFD00A56AA6 /* SDL_syspower.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SDL_syspower.m; path = ../../src/power/uikit/SDL_syspower.m; sourceTree = SOURCE_ROOT; };
93CB792213FC5E5200BD3E05 /* SDL_uikitviewcontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitviewcontroller.h; sourceTree = "<group>"; };
93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitviewcontroller.m; sourceTree = "<group>"; };
+ A7A9EEA71F702631002A5589 /* SDL_steamcontroller.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_steamcontroller.c; sourceTree = "<group>"; };
+ A7A9EEA81F702631002A5589 /* SDL_steamcontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_steamcontroller.h; sourceTree = "<group>"; };
AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gamecontroller.c; sourceTree = "<group>"; };
AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamecontroller.h; sourceTree = "<group>"; };
AA0F8494178D5F1A00823F9D /* SDL_systls.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systls.c; sourceTree = "<group>"; };
@@ -725,6 +729,15 @@
name = uikit;
sourceTree = "<group>";
};
+ A7A9EEA61F702607002A5589 /* steam */ = {
+ isa = PBXGroup;
+ children = (
+ A7A9EEA71F702631002A5589 /* SDL_steamcontroller.c */,
+ A7A9EEA81F702631002A5589 /* SDL_steamcontroller.h */,
+ );
+ path = steam;
+ sourceTree = "<group>";
+ };
FD3F4A6F0DEA620800C5B771 /* stdlib */ = {
isa = PBXGroup;
children = (
@@ -742,6 +755,7 @@
FD5F9D080E0E08B3008E885B /* joystick */ = {
isa = PBXGroup;
children = (
+ A7A9EEA61F702607002A5589 /* steam */,
FD689EFF0E26E5B600F90B21 /* iphoneos */,
AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */,
FD5F9D1E0E0E08B3008E885B /* SDL_joystick.c */,
@@ -1124,6 +1138,7 @@
04F7807E12FB751400FC43C0 /* SDL_drawline.h in Headers */,
04F7808012FB751400FC43C0 /* SDL_drawpoint.h in Headers */,
04F7808412FB753F00FC43C0 /* SDL_nullframebuffer_c.h in Headers */,
+ A7A9EEAA1F702631002A5589 /* SDL_steamcontroller.h in Headers */,
0442EC5012FE1C1E004C9285 /* SDL_render_sw_c.h in Headers */,
FA1DC2721C62BE65008F99A0 /* SDL_uikitclipboard.h in Headers */,
0402A85A12FE70C600CECEE3 /* SDL_shaders_gles2.h in Headers */,
@@ -1398,6 +1413,7 @@
files = (
FD6526810DE8FCDD002AD96B /* SDL_systimer.c in Sources */,
FD6526800DE8FCDD002AD96B /* SDL_timer.c in Sources */,
+ A7A9EEA91F702631002A5589 /* SDL_steamcontroller.c in Sources */,
FD3F4A7B0DEA620800C5B771 /* SDL_string.c in Sources */,
FD6526660DE8FCDD002AD96B /* SDL_dummyaudio.c in Sources */,
FD6526670DE8FCDD002AD96B /* SDL_audio.c in Sources */,