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|
/* vim: set noet sw=8 sts=8 cino=:0,t0,(0 :
*
* Copyright © 2012 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is fur-
* nished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FIT-
* NESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* XFREE86 PROJECT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CON-
* NECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name of the XFree86 Project shall not
* be used in advertising or otherwise to promote the sale, use or other deal-
* ings in this Software without prior written authorization from the XFree86
* Project.
*/
#include <EGL/egl.h>
#include <EGL/eglext.h>
/* eglGetProcAddress() doesn't work for eglCreateGlobalImageBRCM and friends. */
#define EGL_EGLEXT_PROTOTYPES 1
#include <EGL/eglext_brcm.h>
#undef EGL_EGLEXT_PROTOTYPES
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <bcm_host.h>
#include "videocore-exa.h"
#include "videocore-debug.h"
struct _VideoCoreExa {
ExaDriverPtr exa;
EGLDisplay display;
EGLConfig config;
EGLContext ctx;
EGLSurface surf;
EGL_DISPMANX_WINDOW_T nativeWindow;
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
};
static inline ScrnInfoPtr
pix2scrn(PixmapPtr pPixmap)
{
return xf86Screens[(pPixmap)->drawable.pScreen->myNum];
}
static Bool
CheckGLError(ScrnInfoPtr pScrn, const char *context)
{
GLenum error_code = glGetError ();
switch (error_code)
{
case GL_NO_ERROR:
return TRUE;
break;
case GL_INVALID_ENUM:
WARNING_MSG("%s: GL_INVALID_ENUM\n", context);
break;
case GL_INVALID_VALUE:
WARNING_MSG("%s: GL_INVALID_VALUE\n", context);
break;
case GL_INVALID_OPERATION:
WARNING_MSG("%s: GL_INVALID_OPERATION\n", context);
break;
case GL_OUT_OF_MEMORY:
WARNING_MSG("%s: GL_OUT_OF_MEMORY\n", context);
break;
default:
WARNING_MSG("%s: unknown error %x\n", context, error_code);
}
return FALSE;
}
Bool
VideoCoreExaGetScreenSize(ScrnInfoPtr pScrn,
uint32_t *width, uint32_t *height)
{
int32_t success = graphics_get_display_size(DISPMANX_ID_MAIN_LCD, width, height);
if (success < 0) {
ERROR_MSG("graphics_get_display_size failed (%i)", success);
return FALSE;
} else {
return TRUE;
}
}
static Bool
InitEGL(ScreenPtr pScreen, VideoCoreExaPtr vcExa)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
EGLint num_config;
uint32_t screen_width, screen_height;
DISPMANX_DISPLAY_HANDLE_T dispman_display;
DISPMANX_UPDATE_HANDLE_T dispman_update;
VC_RECT_T src_rect, dst_rect;
static const EGLint chooseConfigAttrs[] =
{
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_NONE
};
static const EGLint createContextAttrs[] =
{
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
static const EGLint createWindowSurfaceAttrs[] =
{
EGL_NONE
};
DEBUG_MSG("calling bcm_host_init");
bcm_host_init();
vcExa->display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (vcExa->display == EGL_NO_DISPLAY) {
CheckGLError(pScrn, "eglGetDisplay returned EGL_NO_DISPLAY");
return FALSE;
}
DEBUG_MSG("eglInitialize");
if (!eglInitialize(vcExa->display, NULL, NULL)) {
CheckGLError(pScrn, "eglInitialize failed");
return FALSE;
}
if (!eglBindAPI(EGL_OPENGL_ES_API)) {
ERROR_MSG("eglBindAPI(EGL_OPENGL_ES_API) failed. We're doomed.");
return FALSE;
}
if (!eglChooseConfig(vcExa->display, chooseConfigAttrs, &vcExa->config, 1, &num_config)) {
CheckGLError(pScrn, "eglChooseConfig failed");
return FALSE;
}
vcExa->ctx = eglCreateContext(vcExa->display, vcExa->config, EGL_NO_CONTEXT, createContextAttrs);
if (vcExa->ctx == EGL_NO_CONTEXT) {
ERROR_MSG("eglCreateContext failed");
return FALSE;
}
vcExa->glEGLImageTargetTexture2DOES = (void *)
eglGetProcAddress("glEGLImageTargetTexture2DOES");
if (vcExa->glEGLImageTargetTexture2DOES == NULL) {
ERROR_MSG("couldn't find glEGLImageTargetTexture2DOES");
return FALSE;
}
/* TODO: open the correct display, make sure the resolutions match up. */
if (!VideoCoreExaGetScreenSize(pScrn, &screen_width, &screen_height)) {
return FALSE;
}
DEBUG_MSG("videocore thinks the screen is %u x %u", screen_width, screen_height);
dst_rect.x = 0;
dst_rect.y = 0;
dst_rect.width = screen_width;
dst_rect.height = screen_height;
src_rect.x = 0;
src_rect.y = 0;
src_rect.width = screen_width << 16;
src_rect.height = screen_height << 16;
dispman_display = vc_dispmanx_display_open(DISPMANX_ID_MAIN_LCD);
dispman_update = vc_dispmanx_update_start( 0 /* priority */ );
vcExa->nativeWindow.element =
vc_dispmanx_element_add(dispman_update, dispman_display,
0/*layer*/, &dst_rect, 0/*src*/,
&src_rect, DISPMANX_PROTECTION_NONE,
0 /*alpha*/,
DISPMANX_FLAGS_CLAMP_NONE,
DISPMANX_NO_ROTATE);
vcExa->nativeWindow.width = screen_width;
vcExa->nativeWindow.height = screen_height;
vc_dispmanx_update_submit_sync( dispman_update );
vcExa->surf = eglCreateWindowSurface(vcExa->display, vcExa->config,
&vcExa->nativeWindow,
createWindowSurfaceAttrs);
if (vcExa->surf == EGL_NO_SURFACE) {
CheckGLError(pScrn, "eglCreateWindowSurface failed");
return FALSE;
}
if (!eglMakeCurrent(vcExa->display, vcExa->surf, vcExa->surf, vcExa->ctx)) {
CheckGLError(pScrn, "eglMakeCurrent failed");
return FALSE;
}
return TRUE;
}
static void
VideoCoreWaitMarker(ScreenPtr pScreen, int marker)
{
/* TODO */
}
#define GLOBAL_IMAGE_ID0 0
#define GLOBAL_IMAGE_ID1 1
#define GLOBAL_IMAGE_WIDTH 2
#define GLOBAL_IMAGE_HEIGHT 3
#define GLOBAL_IMAGE_PIXEL_FORMAT 4
typedef struct _VideoCorePixmapPriv {
Bool is_screen_pixmap;
/* if is_screen_pixmap, then these will all be zeroes */
EGLint global_image[5];
EGLImageKHR egl_image;
GLuint texture_id;
} VideoCorePixmapPrivRec, *VideoCorePixmapPrivPtr;
static void *
VideoCoreCreatePixmap2(ScreenPtr pScreen, int width, int height,
int depth, int usage_hint, int bitsPerPixel,
int *new_fb_pitch)
{
VideoCorePixmapPrivPtr priv = calloc(sizeof(VideoCorePixmapPrivPtr), 1);
return priv;
}
static Bool
AllocateGlobalImage(ScrnInfoPtr pScrn, int width, int height,
EGLint *global_image)
{
int i, *tmp;
EGLint pixel_format;
assert(width > 0);
assert(height > 0);
assert(global_image != NULL);
tmp = calloc(sizeof(int), width * height);
/* Red-fill for potential debugging joy */
for (i = 0; i != width * height; i++) {
tmp[i] = 0xff << 8;
}
pixel_format = EGL_PIXEL_FORMAT_ARGB_8888_BRCM
| EGL_PIXEL_FORMAT_GLES2_TEXTURE_BRCM;
eglCreateGlobalImageBRCM(width, height, pixel_format,
tmp, width * sizeof (int),
global_image);
free(tmp);
if (!CheckGLError(pScrn, "eglCreateGlobalImageBRCM")) {
return FALSE;
}
global_image[GLOBAL_IMAGE_WIDTH] = width;
global_image[GLOBAL_IMAGE_HEIGHT] = height;
global_image[GLOBAL_IMAGE_PIXEL_FORMAT] = pixel_format;
return TRUE;
}
static Bool
CreateEGLImage(VideoCoreExaPtr vcExa, ScrnInfoPtr pScrn,
EGLint *global_image,
EGLImageKHR *egl_image_out)
{
*egl_image_out = eglCreateImageKHR(vcExa->display, EGL_NO_CONTEXT,
EGL_NATIVE_PIXMAP_KHR,
(EGLClientBuffer) global_image,
NULL);
return CheckGLError(pScrn, "eglCreateImageKHR");
}
static Bool
BindToTexture(VideoCoreExaPtr vcExa, ScrnInfoPtr pScrn, EGLImageKHR egl_image,
GLuint *texture_id_out)
{
glGenTextures(1, texture_id_out);
glBindTexture(GL_TEXTURE_2D, *texture_id_out);
vcExa->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, egl_image);
glBindTexture(GL_TEXTURE_2D, 0);
return CheckGLError(pScrn, "glEGLImageTargetTexture2DOES");
}
static void
DestroyGlobalImage(VideoCoreExaPtr vcExa, ScrnInfoPtr pScrn,
VideoCorePixmapPrivPtr priv)
{
if (priv->texture_id != 0) {
glDeleteTextures(1, &priv->texture_id);
priv->texture_id = 0;
}
if (priv->egl_image != EGL_NO_IMAGE_KHR) {
if (!eglDestroyImageKHR(vcExa->display, priv->egl_image)) {
WARNING_MSG("failed to destroy EGLImage");
}
priv->egl_image = EGL_NO_IMAGE_KHR;
}
if (priv->global_image[GLOBAL_IMAGE_ID0] != 0 &&
priv->global_image[GLOBAL_IMAGE_ID1] != 0) {
if (!eglDestroyGlobalImageBRCM(priv->global_image)) {
WARNING_MSG("failed to destroy global image (%u, %u)",
priv->global_image[GLOBAL_IMAGE_ID0],
priv->global_image[GLOBAL_IMAGE_ID1]);
}
priv->global_image[GLOBAL_IMAGE_ID0] = 0;
priv->global_image[GLOBAL_IMAGE_ID1] = 0;
}
}
static Bool
VideoCoreModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
int depth, int bitsPerPixel, int devKind,
pointer pPixData)
{
VideoCorePixmapPrivPtr priv = exaGetPixmapDriverPrivate(pPixmap);
ScrnInfoPtr pScrn = pix2scrn(pPixmap);
VideoCorePtr vcPtr = VIDEOCOREPTR(pScrn);
VideoCoreExaPtr vcExa = VideoCoreGetExa(vcPtr);
if (!miModifyPixmapHeader(pPixmap, width, height, depth, bitsPerPixel,
devKind, pPixData)) {
return FALSE;
}
if (pPixmap->devKind == 0) {
pPixmap->devKind = PixmapBytePad(pPixmap->drawable.width,
pPixmap->drawable.depth);
}
/* TODO: check if pPixData is the magic value corresponding to the
* framebuffer.
*/
if (pPixData == VIDEOCORE_FAKE_SCREEN_BITMAP) {
priv->is_screen_pixmap = TRUE;
DestroyGlobalImage(vcExa, pScrn, priv);
} else if (pPixData) {
/* Unaccelerated pixel soup */
pPixmap->devPrivate.ptr = pPixData;
pPixmap->devKind = devKind;
/* Quoth -omap: "scratch-pixmap (see GetScratchPixmapHeader())
* gets recycled, so could have a previous bo!"
*/
priv->is_screen_pixmap = FALSE;
DestroyGlobalImage(vcExa, pScrn, priv);
return FALSE;
}
if (priv->is_screen_pixmap) {
DEBUG_MSG("ModifyPixmapHeader(%p, %u, %u, %u, %u, %u, %p) called for screen",
pPixmap, width, height, depth, bitsPerPixel, devKind, pPixData);
return TRUE;
}
/* passed in values could be zero, indicating that existing values
* should be kept.. miModifyPixmapHeader() will deal with that, but
* we need to resync to ensure we have the right values in the rest
* of this function
*/
width = pPixmap->drawable.width;
height = pPixmap->drawable.height;
depth = pPixmap->drawable.depth;
bitsPerPixel = pPixmap->drawable.bitsPerPixel;
if (bitsPerPixel != 32) {
DEBUG_MSG("Can't accelerate pixmap %p with bpp %u", pPixmap, bitsPerPixel);
pPixmap->devPrivate.ptr = malloc(pPixmap->devKind * height);
return TRUE; /* ??? */
}
if (width * height == 0) {
DEBUG_MSG("zero area! (%u x %u)", width, height);
return TRUE;
}
if (priv->texture_id != 0) {
/* FIXME: check if it's already suitable? */
DestroyGlobalImage(vcExa, pScrn, priv);
}
/* FIXME: respect depth/bpp */
if (AllocateGlobalImage(pScrn, width, height, priv->global_image) &&
CreateEGLImage(vcExa, pScrn, priv->global_image, &priv->egl_image) &&
BindToTexture(vcExa, pScrn, priv->egl_image, &priv->texture_id)) {
return TRUE;
} else {
/* Okay, never mind. Roll that back. */
DestroyGlobalImage(vcExa, pScrn, priv);
return FALSE;
}
}
static void
VideoCoreDestroyPixmap(ScreenPtr pScreen, void *driverPriv)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
VideoCorePtr vcPtr = VIDEOCOREPTR(pScrn);
VideoCoreExaPtr vcExa = VideoCoreGetExa(vcPtr);
VideoCorePixmapPrivPtr priv = driverPriv;
DestroyGlobalImage(vcExa, pScrn, priv);
free(priv);
}
/* Sets up @texture_id for glReadPixels; if NULL, reads from the display. */
static void
ReadPixels(ScrnInfoPtr pScrn,
GLuint texture_id,
int x, int y, int w, int h,
char *dst, int dst_pitch)
{
GLuint sampleFramebuffer = 0;
if (texture_id != 0) {
glGenFramebuffers(1, &sampleFramebuffer);
glBindFramebuffer(GL_FRAMEBUFFER, sampleFramebuffer);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D, texture_id, 0);
}
/* TODO: respect dst_pitch; do we need to turn things upside-down? */
glReadPixels(x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, dst);
if (texture_id != 0) {
glDeleteFramebuffers(1, &sampleFramebuffer);
}
}
/*
* PrepareAccess() sets up an offscreen pixmap for CPU access. We can't do this
* efficiently, but we have to implement it. :(
*/
static Bool
VideoCorePrepareAccess(PixmapPtr pPixmap, int index)
{
VideoCorePixmapPrivPtr priv = exaGetPixmapDriverPrivate(pPixmap);
ScrnInfoPtr pScrn = pix2scrn(pPixmap);
unsigned short width, height;
pointer data;
DEBUG_MSG("called for pixmap %p, is_screen_pixmap %s, texture %u, index %u",
pPixmap,
priv->is_screen_pixmap ? "true" : "falsetto",
priv->texture_id, index);
if (priv->texture_id == 0 && !priv->is_screen_pixmap) {
WARNING_MSG("called for boring pixmap %p", pPixmap);
return FALSE;
}
width = pPixmap->drawable.width;
height = pPixmap->drawable.height;
assert (pPixmap->drawable.bitsPerPixel / 8 == 4);
data = malloc(width * height * 4);
if (!data) {
ERROR_MSG("couldn't allocate %hu * %hu * 4 bytes!",
width, height);
return FALSE;
}
ReadPixels(pScrn, priv->texture_id, 0, 0, width, height, data, 0 /* FIXME: pitch */);
if (!CheckGLError(pScrn, "PrepareAccess:ReadPixels")) {
free(data);
return FALSE;
}
pPixmap->devPrivate.ptr = data;
DEBUG_MSG("allocated %p for pixmap %p", data, pPixmap);
return TRUE;
}
static void
VideoCoreFinishAccess(PixmapPtr pPixmap, int index)
{
VideoCorePixmapPrivPtr priv = exaGetPixmapDriverPrivate(pPixmap);
ScrnInfoPtr pScrn = pix2scrn(pPixmap);
unsigned short width, height;
pointer data;
if (!priv->is_screen_pixmap) {
WARNING_MSG("called for a pixmap other than the screen!");
return;
}
DEBUG_MSG("called for screen pixmap, index %u", index);
width = pPixmap->drawable.width;
height = pPixmap->drawable.height;
data = pPixmap->devPrivate.ptr;
assert(data != NULL);
pPixmap->devPrivate.ptr = NULL;
/* FIXME: shade me up */
(void) (width + height);
free(data);
CheckGLError(pScrn, "FinishAccess:glDrawPixels");
}
static Bool
VideoCorePixmapIsOffscreen(PixmapPtr pPixmap)
{
VideoCorePixmapPrivPtr priv = exaGetPixmapDriverPrivate(pPixmap);
return priv != NULL &&
(priv->is_screen_pixmap || priv->texture_id != 0);
}
static Bool
PrepareSolidFail(PixmapPtr pPixmap, int alu, Pixel planemask, Pixel fill_colour)
{
return FALSE;
}
static Bool
PrepareCopyFail(PixmapPtr pSrc, PixmapPtr pDst, int xdir, int ydir,
int alu, Pixel planemask)
{
return FALSE;
}
static Bool
CheckCompositeFail(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
PicturePtr pDstPicture)
{
return FALSE;
}
static Bool
PrepareCompositeFail(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
PicturePtr pDstPicture, PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst)
{
return FALSE;
}
static Bool
VideoCoreUploadToScreen(PixmapPtr pDst,
int x, int y, int w, int h,
char *src, int src_pitch)
{
VideoCorePixmapPrivPtr priv = exaGetPixmapDriverPrivate(pDst);
ScrnInfoPtr pScrn = pix2scrn(pDst);
if (priv->texture_id == 0) {
return FALSE;
}
/* TODO: obey src_pitch */
glBindTexture(GL_TEXTURE_2D, priv->texture_id);
glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h,
GL_RGBA, GL_UNSIGNED_BYTE, src);
glBindTexture(GL_TEXTURE_2D, 0);
return CheckGLError(pScrn, "UploadToScreen");
}
static Bool
VideoCoreDownloadFromScreen(PixmapPtr pSrc,
int x, int y, int w, int h,
char *dst, int dst_pitch)
{
VideoCorePixmapPrivPtr priv = exaGetPixmapDriverPrivate(pSrc);
ScrnInfoPtr pScrn = pix2scrn(pSrc);
if (priv->texture_id == 0 && !priv->is_screen_pixmap) {
WARNING_MSG("called for boring pixmap %p", pSrc);
return FALSE;
}
ReadPixels(pScrn, priv->texture_id, x, y, w, h, dst, dst_pitch);
return CheckGLError(pScrn, "DownloadFromScreen");
}
VideoCoreExaPtr
VideoCoreExaInit(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
VideoCoreExaPtr vcExa;
ExaDriverPtr exa;
exa = exaDriverAlloc();
if (!exa) {
return NULL;
}
exa->exa_major = EXA_VERSION_MAJOR;
exa->exa_minor = EXA_VERSION_MINOR;
/* Cargo-culted from the OMAP driver. Hooray. */
exa->pixmapOffsetAlign = 0;
exa->pixmapPitchAlign = 32 * 4;
exa->flags = EXA_OFFSCREEN_PIXMAPS |
EXA_HANDLES_PIXMAPS;
exa->maxX = 4096;
exa->maxY = 4096;
exa->WaitMarker = VideoCoreWaitMarker;
exa->CreatePixmap2 = VideoCoreCreatePixmap2;
exa->DestroyPixmap = VideoCoreDestroyPixmap;
exa->ModifyPixmapHeader = VideoCoreModifyPixmapHeader;
exa->PrepareAccess = VideoCorePrepareAccess;
exa->FinishAccess = VideoCoreFinishAccess;
exa->PixmapIsOffscreen = VideoCorePixmapIsOffscreen;
/* OMAP fails all these, but maybe we should accelerate them? */
exa->PrepareSolid = PrepareSolidFail;
exa->PrepareCopy = PrepareCopyFail;
exa->CheckComposite = CheckCompositeFail;
exa->PrepareComposite = PrepareCompositeFail;
/* We need these because PrepareAccess can fail. */
exa->UploadToScreen = VideoCoreUploadToScreen;
exa->DownloadFromScreen = VideoCoreDownloadFromScreen;
vcExa = calloc(sizeof (*vcExa), 1);
vcExa->exa = exa;
if (InitEGL(pScreen, vcExa)) {
if (!exaDriverInit(pScreen, exa)) {
ERROR_MSG("exaDriverInit failed");
}
}
return vcExa;
}
/* TODO: free! */
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