/* * Copyright © 2008-2011 Kristian Høgsberg * Copyright © 2011 Intel Corporation * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #ifndef WAYLAND_PRIVATE_H #define WAYLAND_PRIVATE_H #include #include "wayland-util.h" #define WL_ZOMBIE_OBJECT ((void *) 2) #define WL_MAP_SERVER_SIDE 0 #define WL_MAP_CLIENT_SIDE 1 #define WL_SERVER_ID_START 0xff000000 struct wl_map { struct wl_array client_entries; struct wl_array server_entries; uint32_t free_list; }; typedef void (*wl_iterator_func_t)(void *element, void *data); void wl_map_init(struct wl_map *map); void wl_map_release(struct wl_map *map); uint32_t wl_map_insert_new(struct wl_map *map, uint32_t side, void *data); int wl_map_insert_at(struct wl_map *map, uint32_t i, void *data); void wl_map_remove(struct wl_map *map, uint32_t i); void *wl_map_lookup(struct wl_map *map, uint32_t i); void wl_map_for_each(struct wl_map *map, wl_iterator_func_t func, void *data); struct wl_connection; struct wl_closure; #define WL_CONNECTION_READABLE 0x01 #define WL_CONNECTION_WRITABLE 0x02 typedef int (*wl_connection_update_func_t)(struct wl_connection *connection, uint32_t mask, void *data); struct wl_connection *wl_connection_create(int fd, wl_connection_update_func_t update, void *data); void wl_connection_destroy(struct wl_connection *connection); void wl_connection_copy(struct wl_connection *connection, void *data, size_t size); void wl_connection_consume(struct wl_connection *connection, size_t size); int wl_connection_data(struct wl_connection *connection, uint32_t mask); void wl_connection_write(struct wl_connection *connection, const void *data, size_t count); struct wl_closure * wl_connection_vmarshal(struct wl_connection *connection, struct wl_object *sender, uint32_t opcode, va_list ap, const struct wl_message *message); struct wl_closure * wl_connection_demarshal(struct wl_connection *connection, uint32_t size, struct wl_map *objects, const struct wl_message *message); void wl_closure_invoke(struct wl_closure *closure, struct wl_object *target, void (*func)(void), void *data); void wl_closure_send(struct wl_closure *closure, struct wl_connection *connection); void wl_closure_queue(struct wl_closure *closure, struct wl_connection *connection); void wl_closure_print(struct wl_closure *closure, struct wl_object *target, int send); void wl_closure_destroy(struct wl_closure *closure); #endif