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authorKristian Høgsberg <krh@bitplanet.net>2011-11-17 16:46:36 -0500
committerKristian Høgsberg <krh@bitplanet.net>2011-11-17 17:52:01 -0500
commit4abc56bd6d476cf386fcc998d40e3d7753a2b03e (patch)
tree5223cfca93756e393b116d1f7a40bec97ba79746 /src/wayland-server.c
parent3a1e6df39aa34df53c97ce9c7a1bfddf5a97faf3 (diff)
Introduce wl_resource_queue_event() for sending events later
Some events, such as the display.delete_id, aren't very urgent and we would like to not always send them immdiately and cause an unnecessary context switch. The wl_resource_queue_event() function will place the event in the connection output buffer but not request the main loop to poll for writable. The effect is that the event will just sit in the output buffer until a more important event comes around and requires flushing.
Diffstat (limited to 'src/wayland-server.c')
-rw-r--r--src/wayland-server.c26
1 files changed, 24 insertions, 2 deletions
diff --git a/src/wayland-server.c b/src/wayland-server.c
index 0004c15..f3d8050 100644
--- a/src/wayland-server.c
+++ b/src/wayland-server.c
@@ -108,6 +108,28 @@ wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...)
wl_closure_destroy(closure);
}
+
+WL_EXPORT void
+wl_resource_queue_event(struct wl_resource *resource, uint32_t opcode, ...)
+{
+ struct wl_closure *closure;
+ struct wl_object *object = &resource->object;
+ va_list ap;
+
+ va_start(ap, opcode);
+ closure = wl_connection_vmarshal(resource->client->connection,
+ object, opcode, ap,
+ &object->interface->events[opcode]);
+ va_end(ap);
+
+ wl_closure_queue(closure, resource->client->connection);
+
+ if (wl_debug)
+ wl_closure_print(closure, object, true);
+
+ wl_closure_destroy(closure);
+}
+
WL_EXPORT void
wl_resource_post_error(struct wl_resource *resource,
uint32_t code, const char *msg, ...)
@@ -314,8 +336,8 @@ wl_resource_destroy(struct wl_resource *resource, uint32_t time)
{
struct wl_client *client = resource->client;
- wl_resource_post_event(resource->client->display_resource,
- WL_DISPLAY_DELETE_ID, resource->object.id);
+ wl_resource_queue_event(resource->client->display_resource,
+ WL_DISPLAY_DELETE_ID, resource->object.id);
wl_map_insert_at(&client->objects, resource->object.id, NULL);
destroy_resource(resource, &time);
}