diff options
author | Kristian Høgsberg <krh@bitplanet.net> | 2011-08-19 22:52:49 -0400 |
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committer | Kristian Høgsberg <krh@bitplanet.net> | 2011-08-27 12:06:11 -0400 |
commit | e489e824fac5973499390884797b4c1a256dd184 (patch) | |
tree | d42719c3d7af573b9dec209ff66994ca8584b1bf | |
parent | c8147edc3afea143a2e3328c22c4daf9ae70a6f2 (diff) |
Update TODO
-rw-r--r-- | TODO | 52 |
1 files changed, 0 insertions, 52 deletions
@@ -97,51 +97,6 @@ Core wayland protocol switching away from. for minimized windows that we don't want live thumb nails for. etc. - - Per client id space. Each client has an entire 32 bit id namespace - to itself. On the server side, each struct wl_client has an object - hash table. Object announcements use a server id space and clients - must respond with subscribe request with a client id for the - object. Part of wl_proxy_create_for_id(): - - wl_display_subscribe(display, id, new_id, my_version); - - or maybe - - wl_display_bind(display, id, new_id, my_version); - - Fixes a few things: - - - Maps the global object into the client id space, lets client - allocate the id. All ids are allocated by the client this way, - which fixes the range protocol problem. - - - Tells the server that the client is interested in events from - the object. Lets the server know that a client participates in a - certain protocol (like drag and drop), so the server can account - for whether or not the client is expected to reply - - - Server emits initial object state event(s) in reponse to - receiving the subscribe request. Introduces an extra round trip - at initialization time, but the server will still announces all - objects in one burst and the client can subscribe in a burst as - well. - - - Separates client resources, since each client will have it's own - hash table. It's not longer possible to guess the id of another - surface and access it. - - - Server must track the client id for each client an object is - exposed to. In some cases we know this (a surface is always - only owned by one client), in other cases it provides a way to - track who's interested in the object events. For input device - events, we can look up the client name when it receives pointer - focus or keyboard focus and cache it in the device. - - - Server must know which id to send when passing object references - in events. We could say that any object we're passing to a - client must have a server id, and each client has a server id -> - client id hash. - - Event when a surface moves from one output to another. - input device discovery, hotplug @@ -160,13 +115,6 @@ Core wayland protocol - drm bo access control, authentication, flink_to - - Range protocol may not be sufficient... if a server cycles through - 2^32 object IDs we don't have a way to handle wrapping. And since - we hand out a range of 256 IDs to each new clients, we're just - talking about 2^24 clients. That's 31 years with a new client - every minute... Maybe just use bigger ranges, then it's feasible - to track and garbage collect them when a client dies. - - Add protocol to let applications specify the effective/logical surface rectangle, that is, the edge of the window, ignoring drop shadows and other padding. The compositor needs this for snapping |