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~vlj/mesa
arlfixes
cayman-fix
codesize
constbuf
constbuf2
export
export-vs
glsl-to-llvm
glsl-to-llvm-05nov
glsl-to-llvm-sync2
glsl-to-llvm-wip
glsl-to-llvm2
glsl-to-llvm3
glsltollvm
glsltollvmdump
glsltollvmold
interp
interpolation
interpolation2
interpolation3
intrinsics
llvm-simplification
master
modprop
native
r600-llvm
Mesa clone to host some work
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2011-05-27
glx: Fix glXGetFBConfigFromVisualSGIX.
Stéphane Marchesin
1
-1
/
+1
2011-05-27
mesa: set parameter list StateFlags field in _mesa_layout_parameters()
Pierre-Eric Pelloux-Prayer
1
-0
/
+1
2011-05-27
i965/fs: Fix up for 8752764076e5b3f052a57e0134424a37bf2e9164.
Eric Anholt
2
-4
/
+4
2011-05-27
mesa: Include shader target in dumps of GLSL source.
Eric Anholt
1
-1
/
+2
2011-05-27
i965/fs: Do a FS compile up front at link time to produce link errors.
Eric Anholt
5
-27
/
+142
2011-05-27
i965/fs: Split the GLSL IR -> FS LIR visitor to brw_fs_visitor.cpp.
Eric Anholt
4
-1679
/
+1736
2011-05-27
i965/fs: Split the BRW native code emit to brw_fs_emit.cpp
Eric Anholt
3
-839
/
+876
2011-05-27
i965: Move a couple of GLSL IR -> BRW helper functions to brw_shader.cpp.
Eric Anholt
3
-49
/
+76
2011-05-27
i965: Move non-FS-specific shader support to brw_shader.cpp.
Eric Anholt
3
-100
/
+129
2011-05-27
i965: Avoid generating MOVs for assignments of expressions.
Eric Anholt
2
-12
/
+75
2011-05-27
i965/fs: Move the computation of register block count from unit to compile.
Eric Anholt
4
-7
/
+18
2011-05-27
i965/fs: Track fixed GRF regs separate from allocated GRF file in scheduling.
Eric Anholt
2
-1
/
+22
2011-05-27
i965/fs: Add a helper function for add_dep(before, after, before->latency).
Eric Anholt
1
-31
/
+19
2011-05-27
nv50: fix emit_add_a16 to emit correct source reg
Trevor Davenport
1
-2
/
+2
2011-05-26
mesa: s/height/depth/ in texsubimage()
Brian Paul
1
-1
/
+1
2011-05-26
mesa: plug _mesa_GetObjectParameterivAPPLE into display list dispatch table
Brian Paul
1
-0
/
+1
2011-05-26
mesa: plug in GL_ARB_vertex_array_object display list functions
Brian Paul
1
-0
/
+4
2011-05-26
mesa: more geometry shader display list functions
Brian Paul
1
-0
/
+53
2011-05-26
mesa: more transform feedback display list functions
Brian Paul
1
-12
/
+98
2011-05-26
mesa: make query object API functions static
Brian Paul
2
-24
/
+6
2011-05-26
mesa: simplify query object display list dispatch setup
Brian Paul
1
-6
/
+2
2011-05-26
i965: Pack the lookup and line_aa bits into the first dword of the key.
Eric Anholt
1
-2
/
+2
2011-05-26
i965: Remove dead shadowtex_mask entry in the WM key.
Eric Anholt
2
-4
/
+0
2011-05-26
i965: Remove linear_color for GL_PERSPECTIVE_CORRECTION_HINT.
Eric Anholt
7
-30
/
+10
2011-05-26
intel: Drop doubly irrelevant code in intelReadBuffers.
Eric Anholt
1
-12
/
+0
2011-05-26
mesa: Flush vertices before updating drawbuffer computed state.
Eric Anholt
1
-7
/
+7
2011-05-26
mesa: Allow NULL read/draw in complete FBOs in ARB_ES2_compatibility.
Eric Anholt
1
-1
/
+1
2011-05-26
mesa: Trigger FBO validation on DrawBuffers change in non-ES2 mode.
Eric Anholt
1
-10
/
+26
2011-05-25
mesa: minor whitespace fixes
Brian Paul
1
-4
/
+4
2011-05-25
mesa: plug in sync object display list functions
Brian Paul
1
-0
/
+50
2011-05-25
mesa: display list support for glProgramParameteriARB()
Brian Paul
1
-0
/
+30
2011-05-25
mesa: plug shader object functions into display list dispatch
Brian Paul
1
-0
/
+2
2011-05-25
mesa: plug in GL 3.0 ClearBuffer() display list functions
Brian Paul
1
-5
/
+1
2011-05-25
mesa: fill in missing sampler object display list functions
Brian Paul
1
-0
/
+163
2011-05-25
st/mesa: simplify some st_context(ctx)->pipe code
Brian Paul
6
-10
/
+9
2011-05-25
st/mesa: fix incorrect texture level/face/slice accesses
Brian Paul
2
-12
/
+21
2011-05-25
i915g: Bump texture sizes
Jakob Bornecrantz
1
-2
/
+2
2011-05-25
i965: Warnings cleanup.
Eric Anholt
2
-4
/
+0
2011-05-25
i965: Fix assertion failures in unused brw_reg setup by deleting it.
Eric Anholt
1
-1
/
+0
2011-05-25
r600g: remove duplicate opcode in r600_opcodes.h
Alex Deucher
1
-1
/
+0
2011-05-25
intel: Change FBO validation criteria to accomodate hiz and seprate stencil
Chad Versace
1
-15
/
+27
2011-05-25
intel: Fix intel_draw_buffer() to accomodate hiz and separate stencil
Chad Versace
1
-5
/
+11
2011-05-25
intel: Add hiz_region to intel_mipmap_tree
Chad Versace
3
-0
/
+36
2011-05-25
intel: Refactor the wrapping of textures with renderbuffers
Chad Versace
1
-7
/
+8
2011-05-25
intel: Add hiz_region to intel_renderbuffer
Chad Versace
2
-0
/
+46
2011-05-25
intel: Add is_hiz_depth_format() to intel_contex.vtbl
Chad Versace
3
-0
/
+24
2011-05-25
intel: Allocate region for separate stencil buffer
Chad Versace
1
-3
/
+30
2011-05-25
intel: Change supported texture formats for separate stencil
Chad Versace
2
-1
/
+7
2011-05-25
mesa: Add MESA_FORMAT_X8_Z24 to _mesa_choose_tex_format
Chad Versace
1
-0
/
+2
2011-05-25
intel: Add flags to intel_context for hiz and separate stencil
Chad Versace
2
-0
/
+58
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